how can i add color to the text below
like :- red, green , team color etc to this
PHP Code:
formatex ( sMessage, charsmax ( sMessage ), "[HP: %i] [AP: %i]", get_user_health ( id ), get_user_armor ( id ) )
full source
PHP Code:
#include <amxmodx>
#include <cstrike>
#include <hamsandwich>
#define FREQ_TASK 0.5
#define TASK_INFORMER 3956
new g_msgStatusText, g_msgStatusValue
public plugin_init ()
{
register_plugin ( "Player Status", "1.0", "Player Status" )
register_event ( "StatusValue", "ev_ShowStatus", "be", "1=2", "2!0" )
register_event ( "StatusValue", "ev_HideStatus", "be", "1=1", "2=0" )
RegisterHam ( Ham_Spawn, "player", "fw_PlayerSpawn_Post", 1 )
RegisterHam ( Ham_Killed, "player", "fw_PlayerKilled" )
g_msgStatusValue = get_user_msgid ( "StatusValue" )
g_msgStatusText = get_user_msgid ( "StatusText" )
}
public client_disconnect ( id )
{
remove_task ( id+TASK_INFORMER )
}
public fw_PlayerSpawn_Post ( id )
{
if ( !is_user_alive ( id ) || is_user_bot ( id ) )
return
remove_task ( id+TASK_INFORMER )
set_task ( FREQ_TASK, "ShowPlayerInfo", id+TASK_INFORMER, .flags = "b" )
}
public fw_PlayerKilled ( victim )
{
if ( is_user_bot ( victim ) )
return
remove_task ( victim+TASK_INFORMER )
}
public ShowPlayerInfo ( id )
{
id -= TASK_INFORMER
static sMessage[191]
formatex ( sMessage, charsmax ( sMessage ), "[HP: %i] [AP: %i]", get_user_health ( id ), get_user_armor ( id ) )
message_begin ( MSG_ONE_UNRELIABLE, g_msgStatusText, .player = id )
write_byte ( 0 )
write_string ( sMessage )
message_end ()
}
public ev_HideStatus ( id )
{
if ( !is_user_bot ( id ) && is_user_connected ( id ) )
{
message_begin ( MSG_ONE_UNRELIABLE, g_msgStatusText, .player = id )
write_byte ( 0 )
write_string ( "" )
message_end ()
remove_task ( id+TASK_INFORMER )
ShowPlayerInfo ( id+TASK_INFORMER )
set_task ( FREQ_TASK, "ShowPlayerInfo", id+TASK_INFORMER, .flags = "b" )
}
}
public ev_ShowStatus ( id )
{
if ( !is_user_bot ( id ) && is_user_connected ( id ) )
{
remove_task ( id+TASK_INFORMER )
new iTarget = read_data ( 2 )
new sMessage[191]
if ( cs_get_user_team ( id ) == cs_get_user_team ( iTarget ) )
formatex ( sMessage, charsmax ( sMessage ), "NAME: %%p2 -hp: %i%% -money¸: %i$", get_user_health ( iTarget ), cs_get_user_money ( iTarget ) )
else
formatex ( sMessage, charsmax ( sMessage ), "^7Враг: %%p2" )
message_begin ( MSG_ONE_UNRELIABLE, g_msgStatusText, .player = id )
write_byte ( 0 )
write_string ( sMessage )
message_end ()
message_begin ( MSG_ONE_UNRELIABLE, g_msgStatusValue, .player = id )
write_byte ( 2 )
write_short ( iTarget )
message_end ()
}
}
}
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