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[CS:S/CS:GO] iBots


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jerbookins
Junior Member
Join Date: Apr 2013
Old 12-08-2019 , 05:58   Re: [CS:S/CS:GO] iBots
Reply With Quote #161

I am unable to make the server add more bots when humans win
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lifeispeachy
New Member
Join Date: Jan 2020
Old 01-04-2020 , 16:26   Re: iBots
Reply With Quote #162

Quote:
Originally Posted by TnTSCS View Post
I'll be updating this plugin this weekend... I'll have a fix for you by tomorrow.

Did you happen to update it any? I have the plugin on my server an id like to be able to be on any team an the bots on other team different maps..

Fill free to add me on steam -

[HG] |-TryHard|-|-Peachy-| [M]
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WildKoer
New Member
Join Date: May 2020
Old 05-12-2020 , 07:20   Re: [CS:S/CS:GO] iBots
Reply With Quote #163

Hi, players really like to control bots. Is it possible to add options (cvars) in cfg file to disable points calculation. No points for killing controlled bot, controlled bot does not earn points, no objective points.
Perhaps add option to send all points to bot. We find it is not fair against players to give out score like that. Otherwise players love to speed up a game and have additional "life" in round.
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Kleiner
Member
Join Date: Dec 2017
Location: Russia, Chelyabinsk
Old 12-30-2020 , 01:20   Re: [CS:S/CS:GO] iBots
Reply With Quote #164

Russian translation is here! Enjoy
Attached Files
File Type: txt ibots.phrases.txt (5.8 KB, 44 views)
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electronic_m
New Member
Join Date: Dec 2015
Old 07-26-2021 , 14:23   Re: [CS:S/CS:GO] iBots
Reply With Quote #165

BTW: I redesigned the plugin a number of years ago.
https://github.com/electronicm/iBots
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snackhunter
New Member
Join Date: Mar 2018
Old 03-09-2022 , 19:53   Re: [CS:S/CS:GO] iBots
Reply With Quote #166

Hello, is there a solution to swap the teams with a timer like round timer?

Thanks
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jerbookins
Junior Member
Join Date: Apr 2013
Old 01-02-2023 , 05:18   Re: [CS:S/CS:GO] iBots
Reply With Quote #167

Quote:
Originally Posted by electronic_m View Post
BTW: I redesigned the plugin a number of years ago.
https://github.com/electronicm/iBots
I have the same problem with your redesign as with the original plugin.

The function of bot_quota does not change with win-streaks. The server does not add more bots to increase difficulty. The cvar is iBots_score_difference, I believe.
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