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[CS:S/CS:GO] Deathrun


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Blacksilver
Member
Join Date: Aug 2011
Location: G E R M A N Y
Old 03-30-2013 , 16:46   Re: [CS:S] Deathrun Manager - Version 1.7.1
Reply With Quote #101

edit .sp and add
AutoExecConfig(true, "deathrun_manager");
to public OnPluginStart

it easier then its create an automatic config file ;D
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valerun1994
Junior Member
Join Date: Mar 2010
Old 04-03-2013 , 01:47   Re: [CS:S] Deathrun Manager - Version 1.7.1
Reply With Quote #102

When will update the mod?
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zloykif
Member
Join Date: May 2010
Old 04-08-2013 , 04:28   Re: [CS:S] Deathrun Manager - Version 1.7.1
Reply With Quote #103

Quote:
When will update the mod?
2014-2017
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Lonki
New Member
Join Date: Jun 2013
Old 06-17-2013 , 17:27   Re: [CS:S] Deathrun Manager - Version 1.7.1
Reply With Quote #104

I need help, the plugin dont create a config file. what should I do?
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vodka00
Veteran Member
Join Date: Jun 2012
Location: Los Angeles
Old 06-25-2013 , 15:06   Re: [CS:S] Deathrun Manager - Version 1.7.1
Reply With Quote #105

Quote:
Originally Posted by Lonki View Post
I need help, the plugin dont create a config file. what should I do?
You've loaded the plugin, changed the map and the config file is not in cfg/sourcemod folder? In that case you can add these cvars to your autoexec or server.cfg

PHP Code:
    CreateConVar("sm_deathrun_version"PLUGIN_VERSION"Deathrun-manager version. Official Site: http://elistor.ru."FCVAR_PLUGIN|FCVAR_SPONLY|FCVAR_REPLICATED|FCVAR_NOTIFY|FCVAR_DONTRECORD);
    
_active   CreateConVar("sm_deathrun_enabled""1""Enable or disable Deathrun Manager; 0 - disabled, 1 - enabled."FCVAR_PLUGINtrue0.0true1.0);
    
_af          CreateConVar("sm_deathrun_autoforce""1""Enable or disable auto force players; 0 - disabled, 1 - enabled."FCVAR_PLUGINtrue0.0true1.0);
    
_ac          CreateConVar("sm_deathrun_antisuicide""1""Enable or disable antisuicide for terrorists; 0 - disabled, 1 - enabled."FCVAR_PLUGINtrue0.0true1.0);
    
_rnd      CreateConVar("sm_deathrun_randomizing""1""Enable or disable randomizing players; 0 - disabled, 1 - enabled."FCVAR_PLUGINtrue0.0true1.0);
    
_rpnum      CreateConVar("sm_deathrun_randplayers""1""Number of randomizing players."FCVAR_PLUGINtrue0.0true64.0);
    
_rpteam      CreateConVar("sm_deathrun_randplayersteam""3""Randomizing players from team; 0 - all, 2 - terrorists, 3 - couter-terrorists."FCVAR_PLUGINtrue0.0true3.0);
    
_sc          CreateConVar("sm_deathrun_scouts""1""Enable or disable scouts module; 0 - disabled, 1 - enabled."FCVAR_PLUGINtrue0.0true1.0);
    
_wcgsc      CreateConVar("sm_deathrun_scteam""3""Which team can get scouts?; 0 - all, 2 - terrorists, 3 - couter-terrorists."FCVAR_PLUGINtrue0.0true3.0);
    
_scnum      CreateConVar("sm_deathrun_snum""0""Max scouts in round for all players; 0 - unlimited."FCVAR_PLUGINtrue0.0true64.0);
    
_scmax      CreateConVar("sm_deathrun_smax""1""Max scouts in round per player; 0 - unlimited."FCVAR_PLUGINtrue0.0true16.0);
    
_b          CreateConVar("sm_deathrun_bonuses""1""Enable or disable bonuses; 0 - disabled, 1 - enabled."FCVAR_PLUGINtrue0.0true1.0);
    
_b_s      CreateConVar("sm_deathrun_bonuses_speed""1""Enable or disable bonus speed; 0 - disabled, 1 - enabled."FCVAR_PLUGINtrue0.0true1.0);
    
_b_gr      CreateConVar("sm_deathrun_bonuses_gravity""1""Enable or disable bonus gravity; 0 - disabled, 1 - enabled."FCVAR_PLUGINtrue0.0true1.0);
    
_b_h      CreateConVar("sm_deathrun_bonuses_health""1""Enable or disable bonus health; 0 - disabled, 1 - enabled."FCVAR_PLUGINtrue0.0true1.0);
    
_b_m      CreateConVar("sm_deathrun_bonuses_model""1""Enable or disable bonus model; 0 - disabled, 1 - enabled."FCVAR_PLUGINtrue0.0true1.0);
    
_b_g      CreateConVar("sm_deathrun_bonuses_glow""1""Enable or disable bonus glow; 0 - disabled, 1 - enabled."FCVAR_PLUGINtrue0.0true1.0);
    
_b_c      CreateConVar("sm_deathrun_bonuses_color""1""Enable or disable bonus color; 0 - disabled, 1 - enabled."FCVAR_PLUGINtrue0.0true1.0);
    
_svsc      CreateConVar("sm_deathrun_savescores""1""Enable or disable save scores; 0 - disabled, 1 - enabled."FCVAR_PLUGINtrue0.0true1.0);
    
_tb          CreateConVar("sm_deathrun_autoban""1""Enable or disable auto banning terrorist for disconnect; 0 - disabled, 1 - enabled."FCVAR_PLUGINtrue0.0true1.0);
    
_bt          CreateConVar("sm_deathrun_autoban_time""60""Time for ban terrorist, in minutes; 0 - permanent."FCVAR_PLUGINtrue0.0false);
    
_ar          CreateConVar("sm_deathrun_autorespawn""0""Enable or disable autorespawn; 0 - disabled, 1 - enabled."FCVAR_PLUGINtrue0.0true1.0);
    
_at          CreateConVar("sm_deathrun_autorespawn_time""15""Time for respawn after round start, in seconds."FCVAR_PLUGINtrue0.0false);
    
_terwin      CreateConVar("sm_deathrun_winfrag""1""Enable or disable adding frags for winning commands; 0 - disabled, 1 - enabled."FCVAR_PLUGINtrue0.0true1.0);
    
_ffw      CreateConVar("sm_deathrun_fragforwho""2""Which team can get frags when he wins?; 0 - all, 2 - terrorists, 3 - couter-terrorists."FCVAR_PLUGINtrue0.0true3.0); 
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igortomiatti
Member
Join Date: May 2013
Old 06-26-2013 , 17:16   Re: [CS:S] Deathrun Manager - Version 1.7.1
Reply With Quote #106

Is scheduled for the plugin to work in CS:GO?
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tumtum
Senior Member
Join Date: Aug 2012
Old 08-08-2013 , 15:04   Re: [CS:S] Deathrun Manager - Version 1.7.1
Reply With Quote #107

Auto round swap dont works.

So 1 person will be full map t.
How to fix? because this is not compatible with the other cs port.

Last edited by tumtum; 08-08-2013 at 15:52.
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Eragon
Member
Join Date: Jul 2010
Old 06-09-2014 , 12:38   Re: [CS:S] Deathrun Manager - Version 1.7.1
Reply With Quote #108

Can u please fix the team swap?
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mazdarx8
Veteran Member
Join Date: Aug 2014
Old 08-06-2014 , 08:33   Re: [CS:S] Deathrun Manager - Version 1.7.1
Reply With Quote #109

Why I cant compile the file?

SourcePawn Compiler 1.6.0 Copyright (c) 1997-2006, ITB CompuPhase, (C)2004-2008 AlliedModders, LLC /groups/sourcemod/upload_tmp/textjMMvGo.sp(9) : fatal error 120: cannot read from file: "sourcebans" Compilation aborted. 1 Error.
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selax
AlliedModders Donor
Join Date: Apr 2008
Location: Moscow
Old 10-04-2014 , 14:25   Re: [CS:S] Deathrun Manager - Version 1.7.1
Reply With Quote #110

Quote:
Originally Posted by mazdarx8 View Post
Why I cant compile the file?

SourcePawn Compiler 1.6.0 Copyright (c) 1997-2006, ITB CompuPhase, (C)2004-2008 AlliedModders, LLC /groups/sourcemod/upload_tmp/textjMMvGo.sp(9) : fatal error 120: cannot read from file: "sourcebans" Compilation aborted. 1 Error.
You need 'sourcebans.inc' file in 'include' folder.
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