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Allow weapons on Medieval maps TF2


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Rushy
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Join Date: Jul 2015
Location: Melbourne, Australia
Old 10-21-2016 , 10:49   Allow weapons on Medieval maps TF2
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Hey,

Just wondering if it is possible to allow player to use normal weapons and to deploy buildings on Medieval maps on TF2. Either via a plugin or using stripper?

I have tried tf_medieval 0, but I have read it is hardcoded into degrootkeep and other medieval maps. So is it possible to override it somehow?
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Powerlord
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Join Date: Jun 2008
Location: Seduce Me!
Old 10-21-2016 , 21:02   Re: Allow weapons on Medieval maps TF2
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Use stripper to remove the tf_logic_medieval entity.
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Rushy
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Join Date: Jul 2015
Location: Melbourne, Australia
Old 10-22-2016 , 06:48   Re: Allow weapons on Medieval maps TF2
Reply With Quote #3

Quote:
Originally Posted by Powerlord View Post
Use stripper to remove the tf_logic_medieval entity.
Cheers, that worked a treat.

On another note, to disable bosses on Halloween maps would removing tf_logic_boss_battle do the trick?
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