So, I run:
Code:
SMAC
smac_aimbot
smac_eyetest
smac_kac_banlist
smac_client
The server starts up fine, but then after it gets more than like 15 people, we get this awful awful lag. I disabled it and it went away, but I disabled the whole thing, not just one module.
We WERE running a 100-tick with the enabler mod, but for now with all the lag problems (I don't know how much of this is the TF2 patching and how much is my server's mods), I put it back to 66-tick.
We run a very busy, 32/32 DODS server (my sig is outdated now that we've moved hosts). Do any of these modules have reported problems with causing people to lag or rubber band around corners/through doors? I thought only the wallhack module was a reported noticeable strain? I want to run SMAC but the way stuff has been running the past few days, I'm almost tempted to go back to KAC which had no issues.
Someone please tell me I'm incompetent and its one of our other mods (just updated to SM 1.4.1 a few minutes ago admittedly...updater.smx didn't do it for some reasons, so I did it manually) that's causing the horrendous lag/timeouts.
__________________