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[L4D/L4D2] Return To Lobby Fix For Campaign Switching Plugins


  
 
 
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MasterMind420
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Join Date: Nov 2010
Old 03-20-2021 , 14:00   Re: [L4D/L4D2] Return To Lobby Fix
Reply With Quote #21

Quote:
Originally Posted by darkbret View Post
I have same problem with you.
Code:
L 01/10/2021 - 12:26:29: SourceMod error session started
L 01/10/2021 - 12:26:29: Info (map "l4d_garage01_alleys") (file "D:\New folder (2)\l4d\left4dead\addons\sourcemod\logs\errors_20210110.log")
L 01/10/2021 - 12:26:29: [SM] Exception reported: Invalid message id supplied (-1)
L 01/10/2021 - 12:26:29: [SM] Blaming: l4d_return_to_lobby_fix.smx
L 01/10/2021 - 12:26:29: [SM] Call stack trace:
L 01/10/2021 - 12:26:29: [SM]   [0] HookUserMessage
L 01/10/2021 - 12:26:29: [SM]   [1] Line 17, /home/forums/content/files/9/7/2/5/7/175987.attach::OnPluginStart
L 01/10/2021 - 12:26:29: [SM] Unable to load plugin "l4d_return_to_lobby_fix.smx": Error detected in plugin startup (see error logs)
sorry for the late reply, looks to me the message id for return to lobby is different in l4d1, i'll have a look and see if it can be fixed.
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