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[L4D2]Keyman.sp compiling issue


  
 
 
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Balloons
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Join Date: Feb 2020
Old 02-24-2020 , 01:21   [L4D2]Keyman.sp compiling issue
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Hi I'm trying to recompile this plugin since it was in Russian with half of the text translated. Not only that, I'm also going to change timer values.

Code:
//// Keyman.sp
//
//Entity_pro_stocks.inc(409) : warning 209: function "GetEntityRenderColor" should return a value
//Keyman.sp(396) : error 092: number of arguments does not match definition
//Keyman.sp(398) : warning 213: tag mismatch
//Keyman.sp(1288) : error 021: symbol already defined: "GetEntityRenderColor"
//Keyman.sp(1299) : error 088: cannot return a value from a void function
//Keyman.sp(1299) : warning 213: tag mismatch
//Keyman.sp(1301) : error 088: cannot return a value from a void function
//Keyman.sp(1301) : warning 213: tag mismatch
//Keyman.sp(1288) : error 180: function return type differs from prototype. expected 'void', but got 'int'
Line 396 (Starting at 390)
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Line 1288
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