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[L4D2] Super Tanks


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Alexmy
Senior Member
Join Date: Oct 2014
Location: Russian Federation
Old 09-17-2015 , 09:12   Re: [L4D2] Super Tanks
Reply With Quote #201

Hello
L 09/17/2015 - 15:43:41: [SM] Displaying call stack trace for plugin "SuperTanks.smx":
L 09/17/2015 - 15:43:41: [SM] [0] Line 2606, D:\Archivos de programa\VALVE\left 4 dead 2\left4dead2\addons\sourcemod\scripting\Super Tanks.sp::ExplodeMeteor()
L 09/17/2015 - 15:43:41: [SM] [1] Line 2522, D:\Archivos de programa\VALVE\left 4 dead 2\left4dead2\addons\sourcemod\scripting\Super Tanks.sp::UpdateMeteorFall()
L 09/17/2015 - 15:43:41: [SM] Native "AcceptEntityInput" reported: Entity 6 (6) is not a CBaseEntity
L 09/17/2015 - 15:43:41: [SM] Displaying call stack trace for plugin "SuperTanks.smx":
L 09/17/2015 - 15:43:41: [SM] [0] Line 2606, D:\Archivos de programa\VALVE\left 4 dead 2\left4dead2\addons\sourcemod\scripting\Super Tanks.sp::ExplodeMeteor()
L 09/17/2015 - 15:43:41: [SM] [1] Line 2522, D:\Archivos de programa\VALVE\left 4 dead 2\left4dead2\addons\sourcemod\scripting\Super Tanks.sp::UpdateMeteorFall()
L 09/17/2015 - 15:43:42: [SM] Native "AcceptEntityInput" reported: Entity 6 (6) is not a CBaseEntity
L 09/17/2015 - 15:43:42: [SM] Displaying call stack trace for plugin "SuperTanks.smx":
L 09/17/2015 - 15:43:42: [SM] [0] Line 2606, D:\Archivos de programa\VALVE\left 4 dead 2\left4dead2\addons\sourcemod\scripting\Super Tanks.sp::ExplodeMeteor()
L 09/17/2015 - 15:43:42: [SM] [1] Line 2509, D:\Archivos de programa\VALVE\left 4 dead 2\left4dead2\addons\sourcemod\scripting\Super Tanks.sp::UpdateMeteorFall()
L 09/17/2015 - 15:537: Error log file session closed
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Machine
Senior Member
Join Date: Apr 2010
Old 09-17-2015 , 20:05   Re: [L4D2] Super Tanks
Reply With Quote #202

Quote:
Originally Posted by Alexmy View Post
Hello
L 09/17/2015 - 15:43:41: [SM] Displaying call stack trace for plugin "SuperTanks.smx":
L 09/17/2015 - 15:43:41: [SM] [0] Line 2606, D:\Archivos de programa\VALVE\left 4 dead 2\left4dead2\addons\sourcemod\scripting\Super Tanks.sp::ExplodeMeteor()
L 09/17/2015 - 15:43:41: [SM] [1] Line 2522, D:\Archivos de programa\VALVE\left 4 dead 2\left4dead2\addons\sourcemod\scripting\Super Tanks.sp::UpdateMeteorFall()
L 09/17/2015 - 15:43:41: [SM] Native "AcceptEntityInput" reported: Entity 6 (6) is not a CBaseEntity
L 09/17/2015 - 15:43:41: [SM] Displaying call stack trace for plugin "SuperTanks.smx":
L 09/17/2015 - 15:43:41: [SM] [0] Line 2606, D:\Archivos de programa\VALVE\left 4 dead 2\left4dead2\addons\sourcemod\scripting\Super Tanks.sp::ExplodeMeteor()
L 09/17/2015 - 15:43:41: [SM] [1] Line 2522, D:\Archivos de programa\VALVE\left 4 dead 2\left4dead2\addons\sourcemod\scripting\Super Tanks.sp::UpdateMeteorFall()
L 09/17/2015 - 15:43:42: [SM] Native "AcceptEntityInput" reported: Entity 6 (6) is not a CBaseEntity
L 09/17/2015 - 15:43:42: [SM] Displaying call stack trace for plugin "SuperTanks.smx":
L 09/17/2015 - 15:43:42: [SM] [0] Line 2606, D:\Archivos de programa\VALVE\left 4 dead 2\left4dead2\addons\sourcemod\scripting\Super Tanks.sp::ExplodeMeteor()
L 09/17/2015 - 15:43:42: [SM] [1] Line 2509, D:\Archivos de programa\VALVE\left 4 dead 2\left4dead2\addons\sourcemod\scripting\Super Tanks.sp::UpdateMeteorFall()
L 09/17/2015 - 15:537: Error log file session closed
Ok, we try again. Uploaded another fix attempt. Let me know what happens.
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Munch
Senior Member
Join Date: May 2012
Location: Liverpool UK
Old 09-18-2015 , 06:24   Re: [L4D2] Super Tanks
Reply With Quote #203

I'm not getting any errors even before the 1st fix in fact of the 3 other servers that use SuperTanks and who's files I have access to, none have errors. 3 are windows (mix of sm1.6.3 & 1.7.2) and 1 is linux +sm1.7.2.
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Last edited by Munch; 09-18-2015 at 06:28.
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Machine
Senior Member
Join Date: Apr 2010
Old 09-18-2015 , 12:59   Re: [L4D2] Super Tanks
Reply With Quote #204

Good to know, thanks. I never got those errors either.
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Alexmy
Senior Member
Join Date: Oct 2014
Location: Russian Federation
Old 09-18-2015 , 15:53   Re: [L4D2] Super Tanks
Reply With Quote #205

Quote:
Originally Posted by Machine View Post
Good to know, thanks. I never got those errors either.
thanks machine, there is no longer an error.
I have not changed anything plugin maximum that did, change the name of the tanks.

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Alexmy
Senior Member
Join Date: Oct 2014
Location: Russian Federation
Old 09-29-2015 , 14:24   Re: [L4D2] Super Tanks
Reply With Quote #206

1.Hello machine, I have a question for you, could you add to each tank separately quarks teleportation tank, and that this quark can be switched on and off??
2. and here's an idea, flying tank, what do you think?
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sos crazy89
Member
Join Date: May 2015
Location: Russia
Old 09-29-2015 , 14:25   Re: [L4D2] Super Tanks
Reply With Quote #207

hello
I want update left 4 dead 1 version of the super tanks to remove all the errors and get all the tanks to work I can post another link plugin? I indicate you the author
my English google translator
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Last edited by sos crazy89; 09-29-2015 at 14:30.
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Munch
Senior Member
Join Date: May 2012
Location: Liverpool UK
Old 09-29-2015 , 16:10   Re: [L4D2] Super Tanks
Reply With Quote #208

There is already a teleport (warp) tank with this plugin unless of coarse you mean you want all super tanks to be able to Teleport.

There is a Flying Tank plugin elsewhere.
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Last edited by Munch; 09-29-2015 at 16:12.
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sos crazy89
Member
Join Date: May 2015
Location: Russia
Old 09-29-2015 , 18:23   Re: [L4D2] Super Tanks
Reply With Quote #209

Quote:
Originally Posted by Munch View Post
I'm not getting any errors even before the 1st fix in fact of the 3 other servers that use SuperTanks and who's files I have access to, none have errors. 3 are windows (mix of sm1.6.3 & 1.7.2) and 1 is linux +sm1.7.2.
my poor english
I wanted to ask if I could create a theme Left 4 Dead 1 super tanks
12 Using tanks
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Last edited by sos crazy89; 09-29-2015 at 18:28.
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Alexmy
Senior Member
Join Date: Oct 2014
Location: Russian Federation
Old 10-03-2015 , 23:10   Re: [L4D2] Super Tanks
Reply With Quote #210

Quote:
Originally Posted by Munch View Post
There is already a teleport (warp) tank with this plugin unless of coarse you mean you want all super tanks to be able to Teleport.

There is a Flying Tank plugin elsewhere.
I do not need this plugin, IS expressed the idea for the author
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