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MapChooser Extended 1.10.2 (Updated 2014-02-05)


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vetsfast
Junior Member
Join Date: Aug 2012
Old 09-04-2012 , 22:05   Re: MapChooser Extended 1.9.3 (Updated 2012-06-23)
Reply With Quote #421

hello,

I am new to this, I am simply looking for that menu that pops up 2 minutes before the map is over with 5 maps to choose from. Can someone please show me the steps to install on my server please ( i see a bunch of files listed and i am confused), thank you for your time.

Last edited by vetsfast; 09-04-2012 at 22:06.
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vetsfast
Junior Member
Join Date: Aug 2012
Old 09-09-2012 , 20:04   Re: MapChooser Extended 1.9.3 (Updated 2012-06-23)
Reply With Quote #422

Hello,

Well i got it working finally but how can we make it switch immediately after a map vote was done?

Last edited by vetsfast; 09-09-2012 at 20:04.
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VJScope
Senior Member
Join Date: Jul 2012
Location: Finland
Old 09-10-2012 , 05:23   Re: MapChooser Extended 1.9.3 (Updated 2012-06-23)
Reply With Quote #423

Quote:
Originally Posted by vetsfast View Post
hello,

I am new to this, I am simply looking for that menu that pops up 2 minutes before the map is over with 5 maps to choose from. Can someone please show me the steps to install on my server please ( i see a bunch of files listed and i am confused), thank you for your time.
In that case you only need mapchooser.smx (maybe nominations.smx if you want to choose which maps you want to vote). Place those in addons/sourcemod/plugins/ folder. Then go to cfg/sourcemod/ and create or open mapchooser.cfg

These are the cvars (not default):
Code:
// This file was auto-generated by SourceMod (v1.5.0-dev)
// ConVars for plugin "mapchooser.smx"


// Specifies how many more frags are allowed when map is extended.
// -
// Default: "10"
// Minimum: "5.000000"
sm_extendmap_fragstep "10"

// Specifies how many more rounds each extension makes
// -
// Default: "5"
// Minimum: "1.000000"
sm_extendmap_roundstep "5"

// Specifies how much many more minutes each extension makes
// -
// Default: "15"
// Minimum: "5.000000"
sm_extendmap_timestep "10"

// Specifies if a 'Don't Change' option should be added to early votes
// -
// Default: "1"
// Minimum: "0.000000"
sm_mapvote_dontchange "1"

// Specifies if MapChooser should run an end of map vote
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_mapvote_endvote "1"

// Specifies how many past maps to exclude from the vote.
// -
// Default: "5"
// Minimum: "0.000000"
sm_mapvote_exclude "10"

// Number of extensions allowed each map.
// -
// Default: "0"
// Minimum: "0.000000"
sm_mapvote_extend "1"

// Specifies how many maps to include in the vote.
// -
// Default: "5"
// Minimum: "2.000000"
// Maximum: "6.000000"
sm_mapvote_include "5"

// Specifies whether or not MapChooser should pick a map if no votes are received.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_mapvote_novote "1"

// Hold run of votes if winning choice is less than a certain margin
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_mapvote_runoff "1"

// If winning choice has less than this percent of votes, hold a runoff
// -
// Default: "50"
// Minimum: "0.000000"
// Maximum: "100.000000"
sm_mapvote_runoffpercent "50"

// Specifies when to start the vote based on time remaining.
// -
// Default: "3.0"
// Minimum: "1.000000"
sm_mapvote_start "2.0"

// Specifies when to start the vote base on frags remaining.
// -
// Default: "5.0"
// Minimum: "1.000000"
sm_mapvote_startfrags "5.0"

// Specifies when to start the vote based on rounds remaining. Use 0 on TF2 to start vote during bonus round time
// -
// Default: "2.0"
// Minimum: "0.000000"
sm_mapvote_startround "2.0"

// Specifies how long the mapvote should be available for.
// -
// Default: "20"
// Minimum: "5.000000"
sm_mapvote_voteduration "20"
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Last edited by VJScope; 09-10-2012 at 05:24.
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Powerlord
AlliedModders Donor
Join Date: Jun 2008
Location: Seduce Me!
Old 09-13-2012 , 11:39   Re: MapChooser Extended 1.9.3 (Updated 2012-06-23)
Reply With Quote #424

For the record, this plugin hasn't yet been updated to take into account CS:GO's mp_winlimit changes (specifically halftime and clinch). I'm also not sure if clinch works with mp_maxrounds or not.

Quote:
Originally Posted by vetsfast View Post
Hello,

Well i got it working finally but how can we make it switch immediately after a map vote was done?
Any specific reason you want an immediate map change? That's more along the lines of what the rockthevote / rockthevote_extended subplugin does.
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Last edited by Powerlord; 09-13-2012 at 11:40.
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haeufi
Junior Member
Join Date: May 2012
Old 09-14-2012 , 07:18   Re: MapChooser Extended 1.9.3 (Updated 2012-06-23)
Reply With Quote #425

Quote:
Originally Posted by Powerlord View Post
For the record, this plugin hasn't yet been updated to take into account CS:GO's mp_winlimit changes (specifically halftime and clinch).

Hey, just for your information: If you put in sounds for mapchooser in "music"-folder it won´t be recognizable when having turned off music volume in game menu.

To get sounds working in /sound/whatever/soundfile.mp3, you have to use a different method to play it, so that it won´t be needed to cache file into soundcache.

Read this for more information:

http://csgo-servers.1073505.n5.nabbl...1224p1232.html
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Powerlord
AlliedModders Donor
Join Date: Jun 2008
Location: Seduce Me!
Old 09-14-2012 , 08:44   Re: MapChooser Extended 1.9.3 (Updated 2012-06-23)
Reply With Quote #426

Quote:
Originally Posted by haeufi View Post
Hey, just for your information: If you put in sounds for mapchooser in "music"-folder it won´t be recognizable when having turned off music volume in game menu.

To get sounds working in /sound/whatever/soundfile.mp3, you have to use a different method to play it, so that it won´t be needed to cache file into soundcache.

Read this for more information:

http://csgo-servers.1073505.n5.nabbl...1224p1232.html
Yes, sadly you have to use the sm_play command on CS:GO with the file prefixed with a *.

I'm hoping that Valve fixes this at some point, as at the moment MapChooser Extended Sounds doesn't work on CS:GO and fixing it would be... suboptimal on other games (for lack of a better term).
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Last edited by Powerlord; 09-14-2012 at 09:01.
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Po1ymorph
Junior Member
Join Date: Sep 2012
Old 09-29-2012 , 18:35   Re: MapChooser Extended 1.9.3 (Updated 2012-06-23)
Reply With Quote #427

Hi,

I am trying to get this working for cs:go. I have installed the files into the correct folder and what not, but I cant seem to get it working.

Source mod created the mapchooser_extended.cfg so it installed OK. But nothing happens in game?

Any help would be greatly appreciated.
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ColdZero
Junior Member
Join Date: Oct 2012
Old 10-03-2012 , 15:33   Re: MapChooser Extended 1.9.3 (Updated 2012-06-23)
Reply With Quote #428

Hello
I have a question.
Does someone know if i can change the number of maps that must be played before a map can get nominated again.

Example: I played a map and then the people must wait 5 maps before they can nominate it again. But i want it to be 10 for example.

Thanks for any help.
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Powerlord
AlliedModders Donor
Join Date: Jun 2008
Location: Seduce Me!
Old 10-03-2012 , 16:59   Re: MapChooser Extended 1.9.3 (Updated 2012-06-23)
Reply With Quote #429

Quote:
Originally Posted by ColdZero View Post
Hello
I have a question.
Does someone know if i can change the number of maps that must be played before a map can get nominated again.

Example: I played a map and then the people must wait 5 maps before they can nominate it again. But i want it to be 10 for example.

Thanks for any help.
In cfg/sourcemod/mapchooser_extended.cfg, set mce_exclude to 10 (for example).
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Mike_BoG
SourceMod Donor
Join Date: Jul 2011
Old 10-05-2012 , 14:21   Re: MapChooser Extended 1.9.3 (Updated 2012-06-23)
Reply With Quote #430

Great plugin, I have a few questions though:
  1. Does this use the built-in SourceMod mapchooser.smx's commands/convars?
  2. If I want to remove the "No vote" option in the vote menu, how do I do that?
  3. Is this compatible with the SourceMod integrated nominations.smx and rockthevote.smx, and what is the difference between your versions and the stock ones?

Last edited by Mike_BoG; 10-05-2012 at 14:21.
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