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[L4D2] Damage Mod (SDKHooks Ed.)


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AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
Old 01-19-2011 , 10:10   Re: [L4D2] Damage Mod (SDKHooks Ed.)
Reply With Quote #61

You should be able to use whatever multiplier you wish, for testing i had 20x on pistols and dropped everything but tanks with a single shot.

You can always set DEBUG and DEBUG_LOG in source to 1 to get spammed with plugin results, then you might be able to tell the error.
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kwski43
Senior Member
Join Date: Mar 2009
Old 01-29-2011 , 05:59   Re: [L4D2] Damage Mod (SDKHooks Ed.)
Reply With Quote #62

Something is wrong with the file, I've downloaded it few times and I always get "[SM] Failed to load plugin "l4d2_damage_sdkhooks.smx": Unable to load plugin (error 2: Decompressor was not found)"
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mikhdenis
Member
Join Date: Aug 2009
Location: Ukraine
Old 01-29-2011 , 10:47   Re: [L4D2] Damage Mod (SDKHooks Ed.)
Reply With Quote #63

Code:
L 01/29/2011 - 17:38:01: [SM] Plugin encountered error 4: Invalid parameter or parameter type
L 01/29/2011 - 17:38:01: [SM] Native "VFormat" reported: String formatted incorrectly - parameter 6 (total 5)
L 01/29/2011 - 17:38:01: [SM] Displaying call stack trace for plugin "l4d2_damage_sdkhooks.smx":
L 01/29/2011 - 17:38:01: [SM]   [0]  Line 315, D:\Left4dead2DLC3\left4dead2\left4dead2\addons\sourcemod\scripting\l4d2_damage_sdkhooks.sp::DebugPrintToAll()
L 01/29/2011 - 17:38:01: [SM]   [1]  Line 248, D:\Left4dead2DLC3\left4dead2\left4dead2\addons\sourcemod\scripting\l4d2_damage_sdkhooks.sp::OnTakeDamage()
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AtomicStryker
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Join Date: Apr 2009
Location: Teutonia!!
Old 01-29-2011 , 13:29   Re: [L4D2] Damage Mod (SDKHooks Ed.)
Reply With Quote #64

Did you compile it yourself? For some reason the source of 1.0.4 was in the OP.

Rectified, thank you.
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Abaddown
Member
Join Date: May 2010
Old 02-10-2011 , 19:22   Re: [L4D2] Damage Mod (SDKHooks Ed.)
Reply With Quote #65

Hello Atomic. This looks very usefull but Im having a fatal error. Here is a list of plugins. Ive removed almost everything.

Code:
19:15:13 [SM] Listing 20 plugins:
           01 Disabled: "Nextmap" (1.4.0-dev) by AlliedModders LLC
           02 <Error> "L4D2 Damage Mod SDKHooks" (1.0.5) by AtomicStryker
           03 "Basic Comm Control" (1.4.0-dev) by AlliedModders LLC
           04 "Client Preferences" (1.4.0-dev) by AlliedModders LLC
           05 "Admin Help" (1.4.0-dev) by AlliedModders LLC
           06 "Admin Smite" (2.1) by Hipster
           07 "Sound Commands" (1.4.0-dev) by AlliedModders LLC
           08 "Fun Commands" (1.4.0-dev) by AlliedModders LLC
           09 "Basic Info Triggers" (1.4.0-dev) by AlliedModders LLC
           10 "Fun Votes" (1.4.0-dev) by AlliedModders LLC
           11 "Extended mapconfig package" (1.0) by Milo
           12 "Anti-Flood" (1.4.0-dev) by AlliedModders LLC
           13 "Player Commands" (1.4.0-dev) by AlliedModders LLC
           14 "Reserved Slots" (1.4.0-dev) by AlliedModders LLC
           15 "Admin File Reader" (1.4.0-dev) by AlliedModders LLC
           16 "Basic Votes" (1.4.0-dev) by AlliedModders LLC
           17 "Admin Menu" (1.4.0-dev) by AlliedModders LLC
           18 "Basic Commands" (1.4.0-dev) by AlliedModders LLC
           19 "Basic Ban Commands" (1.4.0-dev) by AlliedModders LLC
           20 "Basic Chat" (1.4.0-dev) by AlliedModders LLC
         Load Errors:
         L4D2 Damage Mod SDKHooks: l4d2damagemod.cfg cannot be read ... FATAL ERROR!
Here is there server log
Code:
L 02/10/2011 - 19:14:17: [SM] Plugin encountered error 25: Call was aborted
L 02/10/2011 - 19:14:17: [SM] Native "SetFailState" reported: l4d2damagemod.cfg cannot be read ... FATAL ERROR!
L 02/10/2011 - 19:14:17: [SM] Displaying call stack trace for plugin "l4d2_damage_sdkhooks.smx":
L 02/10/2011 - 19:14:17: [SM]   [0]  Line 159, l4d2_damage_sdkhooks.sp::ReloadKeyValues()
L 02/10/2011 - 19:14:17: [SM]   [1]  Line 138, l4d2_damage_sdkhooks.sp::OnMapStart()
I have just installed the latest dev version of sourcemod. My old version had exactly the same issues. If it matters this is a linux server. Btw thanks for all the past plugins.
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AtomicStryker
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Join Date: Apr 2009
Location: Teutonia!!
Old 02-11-2011 , 05:01   Re: [L4D2] Damage Mod (SDKHooks Ed.)
Reply With Quote #66

It means it did not find the mandatory config file in sourcemod/configs/
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Abaddown
Member
Join Date: May 2010
Old 02-11-2011 , 06:26   Re: [L4D2] Damage Mod (SDKHooks Ed.)
Reply With Quote #67

That would explain it. Thanks Atomic. I had it in cfg/sourcemod. It appears to not like that.
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AtomicStryker
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Join Date: Apr 2009
Location: Teutonia!!
Old 02-11-2011 , 06:28   Re: [L4D2] Damage Mod (SDKHooks Ed.)
Reply With Quote #68

*checks OP* yes i did wrote where it belongs
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Abaddown
Member
Join Date: May 2010
Old 02-11-2011 , 06:36   Re: [L4D2] Damage Mod (SDKHooks Ed.)
Reply With Quote #69

I usually don't miss large details like that. I see it now. Yes you did. Thanks for taking the time to point a blind man in the right direction.
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TastyCheese
Member
Join Date: Nov 2010
Old 02-14-2011 , 05:32   Re: [L4D2] Damage Mod (SDKHooks Ed.)
Reply With Quote #70

For some reason I can't get Special Infected to do more damage (I set Hunter, Smoker and Tank modifiers to 2.0) Common Infected damage does increase, so does weapon damage... So what am I doing wrong? D:
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