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[L4D & L4D2] Switch Players


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taochi0216
New Member
Join Date: Jun 2010
Old 06-14-2010 , 10:33   Re: [L4D & L4D2] Switch Players
Reply With Quote #191

Quote:
Originally Posted by Cthulhu View Post

So "confogl" plug-ins and "l4dswitchplayers" conflict with each other?
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Nataraja
Member
Join Date: Jan 2010
Old 09-13-2010 , 18:18   Re: [L4D & L4D2] Switch Players
Reply With Quote #192

Is there any new version or update?
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step
Senior Member
Join Date: May 2010
Old 09-14-2010 , 05:48   Re: [L4D & L4D2] Switch Players
Reply With Quote #193

Quote:
Originally Posted by taochi0216 View Post
So "confogl" plug-ins and "l4dswitchplayers" conflict with each other?
No, Ready Up and Switch Players conflict with each other.
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Blakeocity
Senior Member
Join Date: Nov 2009
Old 09-14-2010 , 05:51   Re: [L4D & L4D2] Switch Players
Reply With Quote #194

Why on earth would you run them simultaneously anyhow?
The RUP plugin has full functionality for swapping players between teams.
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step
Senior Member
Join Date: May 2010
Old 09-14-2010 , 05:57   Re: [L4D & L4D2] Switch Players
Reply With Quote #195

Quote:
Originally Posted by Blakeocity View Post
Why on earth would you run them simultaneously anyhow?
The RUP plugin has full functionality for swapping players between teams.
The only difference I remember is the admin submenu in Switch Players, which is very useful.
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Cthulhu
Member
Join Date: Apr 2010
Old 09-28-2010 , 18:35   Re: [L4D & L4D2] Switch Players
Reply With Quote #196

Quote:
Originally Posted by step View Post
No, Ready Up and Switch Players conflict with each other.
Any way to fix it?
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siangc
Senior Member
Join Date: Mar 2010
Old 10-01-2010 , 08:04   Re: [L4D & L4D2] Switch Players
Reply With Quote #197

I've started to get some serious bugs with latest snapshot of sm,
its often i cant move a player, then if i go spectate and back, it sometimes will allow me to move a player, but not always. getting this in my logs

L 10/01/2010 - 11:51:47: Info (map "c5m4_quarter") (file "errors_20101001.log")
L 10/01/2010 - 11:51:47: [SM] Native "GetClientTeam" reported: Client 14 is not in game
L 10/01/2010 - 11:51:47: [SM] Displaying call stack trace for plugin "L4DSwitchPlayers.smx":
L 10/01/2010 - 11:51:47: [SM] [0] Line 308, L4DSwitchPlayers.sp::IsTeamFull()
L 10/01/2010 - 11:51:47: [SM] [1] Line 397, L4DSwitchPlayers.sp:erformSwitch()
L 10/01/2010 - 11:51:47: [SM] [2] Line 277, L4DSwitchPlayers.sp::MenuHandler_SwitchPlayer To()
L 10/01/2010 - 11:55:58: Error log file session closed.
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GanjaStar
Senior Member
Join Date: Jun 2009
Old 10-01-2010 , 09:17   Re: [L4D & L4D2] Switch Players
Reply With Quote #198

all that error is saying is that you tried to swithc somoene who disconnected.


also, you can't switch people while others are conecting. until you see their name when you press tab to see the scoreboard, you won't be able tos witch anyone, except sometimes it will switch them to spectator.

its been like this since l4d 1.
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siangc
Senior Member
Join Date: Mar 2010
Old 10-02-2010 , 05:33   Re: [L4D & L4D2] Switch Players
Reply With Quote #199

they weren't disconnected, and they weren't on their way in-game. A person connects, and join the wrong team, so they get uneven. If i try to move him, there's a chance nothing happens. Then if i go spectate, and back, usually i can move him. happens also when none of the teams are full
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GanjaStar
Senior Member
Join Date: Jun 2009
Old 10-02-2010 , 09:30   Re: [L4D & L4D2] Switch Players
Reply With Quote #200

Quote:
Originally Posted by siangc View Post
they weren't disconnected, and they weren't on their way in-game.
Not sure that we understand each other corectly

if anyone in the server is conecting, not just the person you wanna switch.

say you have 6 players in game. 1 is joining, you can see him in your sourcemod menu, but not on the scoreboard or in spectator. you cannot switch anyone around until the person fully connects.

the error you posted has nothing to do with it, trust me. that error simply states you are trying to move someone who isn't in the game anymore.

im also using the latest 1.4 snapshot and 1.9 metasource snapshot. windows server.

might be a linux error then?
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