I've been trying to increase player class speeds on TF2 using a variety of methods, so far none have worked.
I've seen a number of topics posted here that suggest editing the .ctx files will allow the class speeds to be increased beyond 400. I've tried editing the heavyweapons.ctx found in /orangebox/tf/scripts/playerclasses to the following. Specifically, I've increased speed_max and health_max. Unfortunately they do not appear to have any effect.
I used VICE for decompilation/compilation, which I found here:
http://forums.alliedmods.net/showpos...6&postcount=12. I noticed the post is from 2008 so perhaps the version is out of date?
PHP Code:
//
// Team Fortress - HeavyWeapons Player Class
//
PlayerClass
{
// Attributes.
"name" "heavyweapons"
"model" "models/player/heavy.mdl"
"model_hwm" "models/player/hwm/heavy.mdl"
"model_hands" "models/weapons/c_models/c_heavy_arms.mdl"
"localize_name" "TF_Class_Name_HWGuy"
"speed_max" "400" //default 230
// "health_max" "100"
// "armor_max" "400"
"health_max" "400"
"armor_max" "0"
// Grenades.
"grenade1" "TF_WEAPON_GRENADE_NORMAL"
"grenade2" "TF_WEAPON_GRENADE_MIRV"
// Weapons.
"weapon1" "TF_WEAPON_FISTS"
"weapon2" "TF_WEAPON_SHOTGUN_HWG"
"weapon3" "TF_WEAPON_MINIGUN"
//Thirdperson
"cameraoffset_forward" "85"
"cameraoffset_right" "25"
"cameraoffset_up" "0"
AmmoMax
{
"tf_ammo_primary" "200"
"tf_ammo_secondary" "32"
"tf_ammo_metal" "100"
"tf_ammo_grenades1" "1"
"tf_ammo_grenades2" "1"
}
// Death Sounds
"sound_death" "Heavy.Death"
"sound_crit_death" "Heavy.CritDeath"
"sound_melee_death" "Heavy.MeleeDeath"
"sound_explosion_death" "Heavy.ExplosionDeath"
}
I would greatly appreciate assistance with this.
Thanks.