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Players > 10 = Change Map


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Shiina.Mashiro
Senior Member
Join Date: Sep 2014
Location: Vietnam
Old 02-10-2015 , 09:43   Re: Players > 10 = Change Map
Reply With Quote #11

Quote:
Originally Posted by aron9forever View Post
This implementation is pretty bad, it would basically block any admin command containing awp_
if a player's called awp_master the admin won't be able to execute any commands on him
yeah you're right bro
You have any idea ?
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aron9forever
Veteran Member
Join Date: Feb 2013
Location: Rromania
Old 02-10-2015 , 18:54   Re: Players > 10 = Change Map
Reply With Quote #12

Quote:
Originally Posted by Shiina.Mashiro View Post
yeah you're right bro
You have any idea ?
there's no real simple way to do this without messing with the default amxx plugins (you can hook the amx_map amx_votemap commands but there's still the menus)
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Meanwhile, in 2050:
Quote:
Originally Posted by aron9forever
useless small optimizations
Quote:
Originally Posted by Black Rose View Post
On a map that is 512x512x128 units you end up with 3,355,443,200,000 different "positions". To store each one of those positions individually in the variable "user_or" you need 12 terabytes of memory.
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