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Stripper:Source (Updated 2011-04-15)


  
 
 
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KoMiKoZa
Senior Member
Join Date: Dec 2017
Location: Thy old times.
Old 01-26-2018 , 00:23   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #11

Quote:
Originally Posted by Lux View Post
There are 3ways to find entities your looking for.

1:
https://developer.valvesoftware.com/..._L4D2_Entities has like 90% of entities in l4d2.

2:
Open up hammer and decompile the valve maps, //The method i use so i can actively see the entity relevant to the location
https://developer.valvesoftware.com/...compiling_Maps
or
Open the .bsp map-file in NP++ you can look at entities there.

3:
Do a stripper dump and search for entities there.
Much obliged, as always. I really wanted to avoid that though, but time to get messy I guess.

I think there's no other entity that could be responsible for it and it's all tied to weapon_spawn. That's what blaquicat and I were using. But he says he got it all covered (or at least he thought so), while I, using his cfg, have it 50/50.

So now's the time to figure it out.

Last edited by KoMiKoZa; 01-26-2018 at 00:28.
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