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token gslt


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szogun
Senior Member
Join Date: Apr 2016
Old 11-17-2018 , 00:21   token gslt
Reply With Quote #1

Hi, I've noticed for some time that the valve does not ban token when we have banned plugins, maybe somebody knows what is going on this time
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Neuro Toxin
Veteran Member
Join Date: Oct 2013
Location: { closing the void; }
Old 11-17-2018 , 01:30   Re: token gslt
Reply With Quote #2

There has been no GSLT bans since Halloween.
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Bad Cold Man
Senior Member
Join Date: Apr 2014
Old 11-17-2018 , 01:50   Re: token gslt
Reply With Quote #3

Quote:
Originally Posted by szogun View Post
Hi, I've noticed for some time that the valve does not ban token when we have banned plugins, maybe somebody knows what is going on this time
Really?
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_GamerX
AlliedModders Donor
Join Date: Jun 2011
Location: Fun Server
Old 11-17-2018 , 06:17   Re: token gslt
Reply With Quote #4

Maybe new system incoming. it is scary
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Mordekay
Squirrel of Fortune
Join Date: Apr 2006
Location: Germany
Old 11-17-2018 , 07:52   Re: token gslt
Reply With Quote #5

Instead of waiting weeks for banning them they should ban them instantly and the server-ip for one week too. Then this would end.
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asdfxD
Veteran Member
Join Date: Apr 2011
Old 11-17-2018 , 08:01   Re: token gslt
Reply With Quote #6

ip banning is bad idea. tragedy for gameserver hosts and thats why they have login tokens...

Last edited by asdfxD; 11-17-2018 at 08:01.
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Bad Cold Man
Senior Member
Join Date: Apr 2014
Old 11-17-2018 , 08:22   Re: token gslt
Reply With Quote #7

Quote:
Originally Posted by Mordekay View Post
Instead of waiting weeks for banning them they should ban them instantly and the server-ip for one week too. Then this would end.
Even IP ban doesn't help 'em.
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DarkDeviL
SourceMod Moderator
Join Date: Apr 2012
Old 11-17-2018 , 10:49   Re: token gslt
Reply With Quote #8

Quote:
Originally Posted by asdfxD View Post
ip banning is bad idea. tragedy for gameserver hosts and thats why they have login tokens...
IP bans are NOT a bad idea. IPv4 is running out out there, so banning by IP(v4) address is something that the GSP's (and potentially community owners) would be hit very well by.

It is more unlikely for a server owner to be able to change it's IPv4 address, than it would be to change it's IPv4 address, and as such, banning by IP address (potentially for a lower amount than the GSLT ban) would be very well, under the condition that they should do any kind of ban though.

When having ways to ban (or punish), it is about punishing where it can be felt (where it makes the most disaster), so that people will learn, and so that GSP's will learn to make proper policies ***and enforce them***. Punishing where it cannot be felt, ... wont really do any good at all.


As I have said in several other topic, they could simply just remove the possibilities "client side" to show skins if the user didn't have the skin, e.g. so your PC wouldn't show any skins that I currently have put on, except if a "inventory check" confirmed that I owned the skin. That way, bans wouldn't be necessary, and skins attached to players that doesn't own them wouldn't show up. Also, it would be required with client side modifications, which it would probably be quite a bit of a journey, for you to get all your players to do, just like you won't really get them to change the "-maxdownloadfilesizemb" parameter for more than 150 MB maps.

A such would be much more win win for all, as it would mean that the "skin abuse" would at least be lowered, even without the needs of bans.
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Last edited by DarkDeviL; 11-17-2018 at 11:00.
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Neuro Toxin
Veteran Member
Join Date: Oct 2013
Location: { closing the void; }
Old 11-17-2018 , 18:51   Re: token gslt
Reply With Quote #9

It started with IP bans and failed
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ghostofmybrain
Veteran Member
Join Date: Mar 2010
Old 11-17-2018 , 20:05   Re: token gslt
Reply With Quote #10

Quote:
Originally Posted by Neuro Toxin View Post
It started with IP bans and failed
I don't remember that.
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