Senior Member
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03-19-2007
, 15:39
Re: How To: Make a Superhero Admin Only
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#6
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what plugin? this isnt a plugin, it is a way to make heroes admin only... u need to edit the HERO sma, then recompile it..isnt it?.. and the errors, yeah, ill get them, just let me find them.. hmm, let me c...
Here they are:
Code:
C:\Documents and Settings\HP_Eier\Skrivebord\Compiler\TPHeroes\sh_mindbend\sh_mi
ndbend.sma(67) : warning 217: loose indentation
C:\Documents and Settings\HP_Eier\Skrivebord\Compiler\TPHeroes\sh_mindbend\sh_mi
ndbend.sma(70) : error 017: undefined symbol "mindbender_admincheck"
C:\Documents and Settings\HP_Eier\Skrivebord\Compiler\TPHeroes\sh_mindbend\sh_mi
ndbend.sma(72) : warning 217: loose indentation
C:\Documents and Settings\HP_Eier\Skrivebord\Compiler\TPHeroes\sh_mindbend\sh_mi
ndbend.sma(78) : warning 217: loose indentation
C:\Documents and Settings\HP_Eier\Skrivebord\Compiler\TPHeroes\sh_mindbend\sh_mi
ndbend.sma(78) : error 029: invalid expression, assumed zero
C:\Documents and Settings\HP_Eier\Skrivebord\Compiler\TPHeroes\sh_mindbend\sh_mi
ndbend.sma(78) : error 017: undefined symbol "mindbender_damage"
C:\Documents and Settings\HP_Eier\Skrivebord\Compiler\TPHeroes\sh_mindbend\sh_mi
ndbend.sma(91) : error 017: undefined symbol "playSound"
C:\Documents and Settings\HP_Eier\Skrivebord\Compiler\TPHeroes\sh_mindbend\sh_mi
ndbend.sma(92) : error 017: undefined symbol "playSound"
C:\Documents and Settings\HP_Eier\Skrivebord\Compiler\TPHeroes\sh_mindbend\sh_mi
ndbend.sma(93) : error 017: undefined symbol "mindbender_switch"
C:\Documents and Settings\HP_Eier\Skrivebord\Compiler\TPHeroes\sh_mindbend\sh_mi
ndbend.sma(100) : warning 225: unreachable code
C:\Documents and Settings\HP_Eier\Skrivebord\Compiler\TPHeroes\sh_mindbend\sh_mi
ndbend.sma(100) : error 029: invalid expression, assumed zero
C:\Documents and Settings\HP_Eier\Skrivebord\Compiler\TPHeroes\sh_mindbend\sh_mi
ndbend.sma(100) : error 017: undefined symbol "mindbender_switch"
C:\Documents and Settings\HP_Eier\Skrivebord\Compiler\TPHeroes\sh_mindbend\sh_mi
ndbend.sma(105) : error 017: undefined symbol "lightning_effect"
C:\Documents and Settings\HP_Eier\Skrivebord\Compiler\TPHeroes\sh_mindbend\sh_mi
ndbend.sma(105) : warning 215: expression has no effect
C:\Documents and Settings\HP_Eier\Skrivebord\Compiler\TPHeroes\sh_mindbend\sh_mi
ndbend.sma(105) : error 001: expected token: ";", but found ")"
C:\Documents and Settings\HP_Eier\Skrivebord\Compiler\TPHeroes\sh_mindbend\sh_mi
ndbend.sma(105) : error 029: invalid expression, assumed zero
C:\Documents and Settings\HP_Eier\Skrivebord\Compiler\TPHeroes\sh_mindbend\sh_mi
ndbend.sma(105) : fatal error 107: too many error messages on one line
And the sma...
Code:
#include <amxmod.inc>
#include <xtrafun>
#include <superheromod.inc>
// Dr. Mindbender
// CVARS
// mindbender_level
// mindbender_cooldown -- How long time between each time if is used
//mindbender_admincheck
// VARIABLES
new gHeroName[]="Dr. Mindbender"
new bool:gHasMindbenderPowers[SH_MAXSLOTS+1]
new bool:gMindbenderSelected[SH_MAXSLOTS+1]
new gSpriteLightning
//----------------------------------------------------------------------------------------------
public plugin_init()
{
// Plugin Info
register_plugin("SUPERHERO Dr. Mindbender","1.14.4","Necroscope")
// FIRE THE EVENT TO CREATE THIS SUPERHERO!
if ( isDebugOn() ) server_print("Attempting to create Mindbender")
register_cvar("mindbender_level", "5" )
shCreateHero(gHeroName, "Mental Control", "Make player switch to knife", false, "mindbender_level" )
// REGISTER EVENTS THIS HERO WILL RESPOND TO! (AND SERVER COMMANDS)
// INIT
register_srvcmd("mindbender_init", "mindbender_init")
shRegHeroInit(gHeroName, "mindbender_init")
// GET MORE GUNZ!
register_event("ResetHUD","newRound","b")
register_event("Damage", "mindbender_damage", "b", "2!0")
// DEFAULT THE CVARS
register_cvar("mindbender_cooldown", "15" )
register_cvar("mindbender_stuntime", "5" )
register_cvar("mindbender_stunspeed", "50" )
register_cvar("mindbender_admincheck", "a" )
}
//----------------------------------------------------------------------------------------------
public plugin_precache()
{
precache_sound("ambience/deadsignal1.wav")
gSpriteLightning = precache_model("sprites/lgtning.spr")
}
//----------------------------------------------------------------------------------------------
public newRound(id)
{
gPlayerUltimateUsed[id]=false
return PLUGIN_HANDLED
}
//----------------------------------------------------------------------------------------------
public mindbender_init()
{
new temp[128]
// First Argument is an id
read_argv(1,temp,5)
new id=str_to_num(temp)
// 2nd Argument is 0 or 1 depending on whether the id has wolverine skills
read_argv(2,temp,5)
new hasPowers=str_to_num(temp)
gHasMindbenderPowers[id] = (hasPowers != 0); //set have power
gMindbenderSelected[id] = gHasMindbenderPowers[id];
if(gHasMindbenderPowers[id] && is_user_connected(id)) { //if they have your power and are connected do admin check
mindbender_admincheck(id)
if ( hasPowers )
gHasMindbenderPowers[id]=true
else
gHasMindbenderPowers[id]=false
}
//----------------------------------------------------------------------------------------------
public mindbender_damage(id)
{
if (!shModActive() || !gHasMindbenderPowers[id] || gPlayerUltimateUsed[id] ) return PLUGIN_CONTINUE
new damage = read_data(2)
new weapon, bodypart, attacker = get_user_attacker(id,weapon,bodypart)
if ( is_user_alive(id) && id != attacker )
{
// Start Timer
new MindbenderCooldown=get_cvar_num("mindbender_cooldown")
ultimateTimer(id, MindbenderCooldown * 1.0)
// Forceweapon Switch
playSound(id)
playSound(attacker)
mindbender_switch(id,attacker)
}
setScreenFlash(attacker, 200, 200, 200, 10, damage ) //Screen Flash
return PLUGIN_CONTINUE
}
//----------------------------------------------------------------------------------------------
public mindbender_switch(id,victim)
{
new name[32]
new BenderStunTime=get_cvar_num("mindbender_stuntime")
new BenderStunSpeed=get_cvar_num("mindbender_stunspeed")
lightning_effect(id, victim, 10)
engclient_cmd(victim,"weapon_knife")
shStun(victim, BenderStunTime)
set_user_maxspeed(victim, BenderStunSpeed * 1.0)
get_user_name(victim,name,31)
}
//----------------------------------------------------------------------------------------------
public lightning_effect(id, targetid, linewidth)
{
message_begin( MSG_BROADCAST, SVC_TEMPENTITY );
write_byte( 8 );
write_short(id); // start entity
write_short(targetid); // entity
write_short(gSpriteLightning ); // model
write_byte( 0 ); // starting frame
write_byte( 15 ); // frame rate
write_byte( 8 ); // life
write_byte( linewidth ); // line width
write_byte( 10 ); // noise amplitude
write_byte( 100 ); // r, g, b
write_byte( 100 ); // r, g, b
write_byte( 255 ); // r, g, b
write_byte( 255 ); // brightness
write_byte( 0 ); // scroll speed
message_end();
}
//----------------------------------------------------------------------------------------------
public playSound(id)
{
new parm[1]
parm[0]=id
emit_sound(id, CHAN_AUTO, "ambience/deadsignal1.wav", 1.0, ATTN_NORM, 0, PITCH_HIGH)
set_task(1.5,"stopSound", 0, parm, 1)
}
//----------------------------------------------------------------------------------------------
public stopSound(parm[])
{
new sndStop=(1<<5)
emit_sound(parm[0], CHAN_AUTO, "ambience/deadsignal1.wav", 1.0, ATTN_NORM, sndStop, PITCH_NORM)
}
//----------------------------------------------------------------------------------------------
public mindbender_admincheck(id) { //admin check function
new accessLevel[10] = ADMIN_LEVEL_A //set you admin check level to what you want
/* or make it a cvar
get_cvar_string("mindbender_adminflag", accessLevel, 9)
*/
if ( gMindbenderSelected[id] && !(get_user_flags(id)&read_flags(accessLevel)) ) {
client_print(id, print_chat, "[SH](%s) **Admin Only** You are not authorized to use this hero", gHEROName)
gHasMindbenderPower[id] = false
client_cmd(id, "say drop %s", gHEROName)
}
}
//----------------------------------------------------------------------------------------------
So.. hope u can tell me what i did wrong.. ( didnt change anything from the original mindbender, just added, so i got no idea why i get the mindbender_damaga etc errors.. )
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