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Please test the CVS Release


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Organs-Rare
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Join Date: Dec 2004
Old 03-08-2005 , 18:30  
Reply With Quote #21

Wow 80% is alot. IM guessing thats why something that is supposed to do 200 HP of damage only does 30. I would hope the new one would decrease that significantly, or have some sort of simple formula we can use to estimate how much damage something would actually do, armor being included.
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jtp10181
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Join Date: May 2004
Location: Madison, WI
Old 03-08-2005 , 19:55  
Reply With Quote #22

the calculations are DIRECT from the SDK, meaning thats how CS calculates it, the problem is that all the heroes are coded to do direct damage and ignore the armor, which is why I think i will do the calc differently so it takes the sent ammount of damage off but then also some armor.
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Organs-Rare
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Old 03-08-2005 , 20:39  
Reply With Quote #23

yea that actually would be better then my idea. As long as the damage is kept the same, cuase i have a feeling if that were the release there are gonna be a bagillion people like who me who are gonna say " I have a Problem, Damage not correct !"
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jtp10181
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Old 03-08-2005 , 21:34  
Reply With Quote #24

Quote:
Originally Posted by 123
Make sure that this is working:
http://forums.alliedmods.net/showthread.php?t=31996

I don't think it works at the moment...
fixing it right now, there will be a new CVS posted later today
http://web.thekingpin.net/cgi-bin/cvsweb.cgi/superhero/

Also will fix the armor calculations.
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Organs-Rare
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Join Date: Dec 2004
Old 03-08-2005 , 21:49  
Reply With Quote #25

on the CVS the Minlevel has already been fixed.
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jtp10181
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Old 03-08-2005 , 22:52  
Reply With Quote #26

Quote:
Originally Posted by Organs-Rare
on the CVS the Minlevel has already been fixed.
yeah..... I JUST fixed it.... not the same bug that he linked to, but there was a new bug.
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kanu | DarkPredator
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Join Date: Apr 2005
Old 03-09-2005 , 00:01  
Reply With Quote #27

jtp about the armor thing, just a suggestion but maybe you could have the damage set, dmg_cvar, be taken away from th health and then half of that taken away from armor

so like (in improper code):

new newhealth = gethealth - dmg_cvar
new newarmor = getarmor - (dmg_cvar / 2)
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jtp10181
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Old 03-09-2005 , 08:20  
Reply With Quote #28

if anything it would be a percentage.... but I think it will work bets if I just take off the damage sent to it, because thats how all the heroes are coded.
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Organs-Rare
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Join Date: Dec 2004
Old 03-09-2005 , 19:26  
Reply With Quote #29

Yea, and like i said before, people are gonna be thinking they have a bug when its not taking off as much damage as they set it too.
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meto
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Join Date: Mar 2005
Old 03-19-2005 , 18:49   ty
Reply With Quote #30

ques: will my sh_config actually load and the maxpowers will work and stuff
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