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BAH! :( Help please


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imported_BRUm
Member
Join Date: Dec 2004
Location: Yorkshire - England
Old 01-02-2005 , 18:15  
#51

wtf? could u please be more specific, remember im newbie at this. Whats a newround, how i do it, and how would i set it at 500?

I've already set it to 500hp in some places:

Quote:
jesus_health 500
Quote:
register_cvar("jesus_health", "500" )
Quote:
shSetMaxHealth(gHeroName, "Jesus_health" )
Quote:
shRegMaxHealth(gHeroName, "jesus_health" )
hmmmm...?
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jtp10181
Veteran Member
Join Date: May 2004
Location: Madison, WI
Old 01-02-2005 , 18:53  
#52

Quote:
Originally Posted by Freecode
make a newRound event and in the function set his health to 500
this is done byt the core if you set it up properly....

you used the wrong stock to set the max health

Code:
shRegMaxHealth(gHeroName, "jesus_health" )
should be
Code:
shSetMaxHealth(gHeroName, "jesus_health" )

I alrerady told you this a while ago and you had it right, then you fuced the whole plugin up.....

Quote:
Originally Posted by jtp10181
all you have to do to make a hero have more health is two things.... (both in plugin_init)

Code:
register_cvar("jesus_health", "500")

Code:
shSetMaxHealth(gHeroName, "jesus_health" )
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imported_BRUm
Member
Join Date: Dec 2004
Location: Yorkshire - England
Old 01-02-2005 , 19:02  
#53

WTF? read what i sed, i have the shsethealth!
i have both reg and set
i had both put them in init and wtf is the core?
The max health works fine it goes upto 500, i just need it already at 500

EDIT: Oh wait! I've got it working it shows up as 244hp but i already no about that issue, Anyway, thanks for all u guys for ur help i eventually got there... just u could have been more precise lol it wouldnt have ended up as 4 pages! thanx dudes, speak later, ill need more help soon

---Peace out---
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