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Place model\image\sprite in constant position on screen


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Multiply
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Join Date: Jun 2006
Location: Denmark
Old 09-17-2009 , 19:47   Re: Place model\image\sprite in constant position on screen
Reply With Quote #41

Quote:
Originally Posted by Costin83 View Post
The cl_bob isn't a big issue at all.
You can make a far away giant v_model (attachment or submodel like Tyrant sugested) and then the bumping effect of "cl_bob" would be unnoticable. PERIOD!
Wouldn't such a model be harder for the engine to render correctly? (Thinking about FPS drops here, on low-end machines)
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zombieplague
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Old 11-29-2009 , 12:35   Re: Place model\image\sprite in constant position on screen
Reply With Quote #42

Quote:
Originally Posted by joaquimandrade View Post
Here it goes an example. It is like a menu to chose a weapon from a list.

http://www.youtube.com/watch?v=Z9ZcC_UhFSw
This only work for ak47, deagle, knife ?
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Sn!ff3r
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Old 03-06-2010 , 12:06   Re: Place model\image\sprite in constant position on screen
Reply With Quote #43

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Originally Posted by Tirant View Post
It's the red hue. But it works with any pic really, this pic is just see-through.
Can you give me server ip ? :}
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SeriousSam
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Old 04-18-2011 , 15:49   Re: Place model\image\sprite in constant position on screen
Reply With Quote #44

Sorry for bumping an old thread with offtopic question, but can I ask what is that mod, the quoted picture in the previous post? I haven't played any zombie mods yet, but I thought they were all player humans vs player zombies, but here I see that "zombies remaining: 132" under the radar, which makes me think these zombies are sort of NPC bots? If so, I would like to try it I've been looking for a survival mod that pits players against a large army of npc bots for fun... Sort of like the fireteam mode in combat arms.
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Choose_Your_Destiny
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Join Date: May 2011
Old 07-22-2013 , 06:25   Re: Place model\image\sprite in constant position on screen
Reply With Quote #45

Quote:
Originally Posted by Tirant View Post
It's the red hue. But it works with any pic really, this pic is just see-through.

Hmm nice can this be done?
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.Dare Devil.
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Join Date: Sep 2010
Old 07-22-2013 , 09:30   Re: Place model\image\sprite in constant position on screen
Reply With Quote #46

also i found a way how to disable cl_bob without changing cvar
PHP Code:
set_cdcdCD_OriginFloat:{ 0.0,0.0,0.0 } ) 
In case someone need it.

Last edited by .Dare Devil.; 07-22-2013 at 09:31. Reason: set_es, right. stupid me...
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Depresie
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Old 01-28-2016 , 15:37   Re: Place model\image\sprite in constant position on screen
Reply With Quote #47

If anyone is still interested in making this, I can handle the models..
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Syturi0
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Old 02-21-2016 , 04:19   Re: Place model\image\sprite in constant position on screen
Reply With Quote #48

bump
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Syturi0
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Old 02-29-2016 , 05:26   Re: Place model\image\sprite in constant position on screen
Reply With Quote #49

Quote:
Originally Posted by joaquimandrade View Post
Here it goes an example. It is like a menu to chose a weapon from a list.

http://www.youtube.com/watch?v=Z9ZcC_UhFSw
Doesnt seems to be working, nothing shows when i press E.
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CHE4TER
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Join Date: Jul 2013
Location: Portugal
Old 02-29-2016 , 10:31   Re: Place model\image\sprite in constant position on screen
Reply With Quote #50

This would be nice if done. I researched many threads about sprites in hud and seems that is not possible atm.
But models should show in hud if the code is coded correctly. Would be nice a code for death event (show a model in center of hud when kill someone / no shaking) Anyone?
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