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Galileo v5.9.1-925 (a feature rich map voting plugin) | Last Update: 2018-07-16


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addons_zz
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Old 02-04-2017 , 07:55   Re: Galileo v5.1.0-761 (a feature rich map voting plugin) | Last Update: 2017-02-04
Reply With Quote #521

Do you want to the voting to immediately start when the gun game cal `gal_startvote`?
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MrGarfield
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Join Date: Feb 2013
Old 02-04-2017 , 11:27   Re: Galileo v5.1.0-761 (a feature rich map voting plugin) | Last Update: 2017-02-04
Reply With Quote #522

yes
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addons_zz
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Old 02-04-2017 , 11:58   Re: Galileo v5.2.0-766 (a feature rich map voting plugin) | Last Update: 2017-02-04
Reply With Quote #523

Quote:
Originally Posted by MrGarfield View Post
yes
Released a new version:

2017-02-04 | v5.2.0-769
  1. Added new option to the cvar `gal_endofmapvote_ask`, Ignore option 2 and 4 and immediately start the voting.
  2. Added the command `quit2` to be used instead of `quit`, when you want to the server to restart on the same map it was before.
  3. Added a chat print on the periodic time left HUD announcement. Update your LANG file `galielo.txt`.
  4. Improved the nominations detections and the nomination menu user experiencing.
  5. Fixed the nomination menu always being showed, instead of try to add the nomination before.
  6. Fixed forced voting not starting when the map is ending.
  7. Fixed the partial nomination menu performance on larger server maps set.
  8. Fixed Invalid event (name "HLTV") on the `svencoop` mod.
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Last edited by addons_zz; 02-04-2017 at 17:55.
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MrGarfield
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Old 02-04-2017 , 13:09   Re: Galileo v5.2.0-766 (a feature rich map voting plugin) | Last Update: 2017-02-04
Reply With Quote #524

thank you very much _
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RaZ_HU
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Join Date: May 2015
Location: Hungary
Old 02-05-2017 , 08:05   Re: Galileo v5.2.0-769 (a feature rich map voting plugin) | Last Update: 2017-02-04
Reply With Quote #525

769: Tag mismatch on line 1072 with 1.8.3 compiler.
(Yet it is only a warning, so it compiles meanwhile.)

I think that should be filtered out with the define called "IS_TO_ENABLE_SVEN_COOP_SUPPPORT".

Edit:
This version block other plugins to handle say and say_team commands, no chat plugins are working with this. :/
Rolled back to 466.

Last edited by RaZ_HU; 02-05-2017 at 11:01.
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MrGarfield
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Old 02-05-2017 , 11:34   Re: Galileo v5.2.0-769 (a feature rich map voting plugin) | Last Update: 2017-02-04
Reply With Quote #526

Hello thank you for the orders, it works perfectly, I would like to know how to delete the "Commands menu" that appears when the voting card is triggered, and also know if it was normal that maps come back as often as I have 80?

thank you

Last edited by MrGarfield; 02-05-2017 at 12:54.
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Old 02-05-2017, 13:12
addons_zz
This message has been deleted by addons_zz. Reason: incomplete
addons_zz
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Old 02-05-2017 , 13:20   Re: Galileo v5.2.0-769 (a feature rich map voting plugin) | Last Update: 2017-02-04
Reply With Quote #527

Quote:
Originally Posted by MrGarfield View Post
Hello to the super commands it works perfectly, I would like to know how to
remove the "Commands menu" which appears when the voting map is triggered,
Just set his cvar to 1 or 0.
Code:
// For people to choose if they don't like any other vote choice. // // 0 - Disabled this feature. // // 1 - Shows the voting option "None" // // 2 - Instead of adding a new menu option as `None`, to add a new //     submenu allowing to choose the option: `None`, `Go back`, //     `Close The Voting Menu` and `Undo My vote`. // // Default: 0 gal_vote_show_none 0

Quote:
Originally Posted by MrGarfield View Post
and also know if it was normal that maps come back as often as I have 80?
That depends how you configured the plugin. Independent, you can set his cvar to "*".
Code:
// Specifies the map file used for the Map Groups Feature to specify how // many maps to use from each group. Or also, specifies the file to use // which either holds the names of the maps, one per line, that the vote // will be filled with. // // You can specify a relative path before the filename, relative from // your gamemod folder, i.e., "addons/amxmodx/configs/mymapcycle.txt". // // Use * for all maps in the server's maps folder. // Use # for your mapcycle, i.e., whatever file is on the cvar 'mapcyclefile'. // // To disabled this feature, uninstall the `Galileo` plugin from your server. // // Default: "#" gal_vote_mapfile "*"

Also the AMXX built-in random could not be doing its job right,
then you can use the recent maps ban feature banning as much as
60 maps from 80. So would be harder to repeat maps.




Quote:
Originally Posted by RaZ_HU View Post
769: Tag mismatch on line 1072 with 1.8.3 compiler.
(Yet it is only a warning, so it compiles meanwhile.)
I forgot to add !! on that line. I would not move that on the macro
because if someone disable the support and try run the svencoop, there
would be errors, and the plugin would not run correctly.

Also you do not need to enable the svencoop support to use this plugin on svencoop.
The support is just a special setting you can do and requires the hamsandwich module.


Quote:
Originally Posted by RaZ_HU View Post
This version block other plugins to handle say and say_team commands, no chat plugins are working with this. :/
Rolled back to 466.
Do you mean, if you hand a plugin listening for the command `say /menu`, it will be blocked by Galileo?
I just tested it here and it is working fine.
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Last edited by addons_zz; 02-05-2017 at 13:26.
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RaZ_HU
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Old 02-05-2017 , 18:57   Re: Galileo v5.2.0-769 (a feature rich map voting plugin) | Last Update: 2017-02-04
Reply With Quote #528

Quote:
Originally Posted by addons_zz View Post
I forgot to add !! on that line. I would not move that on the macro
because if someone disable the support and try run the svencoop, there
would be errors, and the plugin would not run correctly.

Also you do not need to enable the svencoop support to use this plugin on svencoop.
The support is just a special setting you can do and requires the hamsandwich module.
I see, thanks for the answer.

Quote:
Originally Posted by addons_zz View Post
Do you mean, if you hand a plugin listening for the command `say /menu`, it will be blocked by Galileo?
I just tested it here and it is working fine.
Yes, but sorry for that, it was a chat manager plugin's fault, nevermind that.
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RaZ_HU
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Join Date: May 2015
Location: Hungary
Old 02-10-2017 , 13:02   Re: Galileo v5.2.2-773 (a feature rich map voting plugin) | Last Update: 2017-02-08
Reply With Quote #529

Small bug (not relevant if DEBUG is 0).

Because DEBUG 1 gave me the following with b.773:
Code:
//AMXXPC compile.exe
// by the AMX Mod X Dev Team


//// galileo.sma
// C:\Users\xxxxxxxxx\Desktop\182\galileo.sma(6865) : error 017: undefined symbol "secondsLeft"
// 
// 1 Error.
// Could not locate output file C:\Users\xxxxxxxxx\Desktop\182\compiled\galileo.amx (compile failed).
//
// Compilation Time: 0,92 sec
// ----------------------------------------

Press enter to exit ...
You need to define secondsleft in that function too:
Code:
new secondsLeft = get_timeleft();

BTW, what happened to the Galileo github?
Is it fully moved to your MutliMod?

Last edited by RaZ_HU; 02-10-2017 at 13:06.
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addons_zz
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Old 02-10-2017 , 13:24   Re: Galileo v5.2.2-773 (a feature rich map voting plugin) | Last Update: 2017-02-08
Reply With Quote #530

Quote:
Originally Posted by RaZ_HU View Post
Small bug (not relevant if DEBUG is 0).

You need to define secondsleft in that function too:
Code:
new secondsLeft = get_timeleft();
Thanks, I was not using debug mode nowadays. (I passed it by a parameter as its parent caller already has the seconds left).

Quote:
Originally Posted by RaZ_HU View Post
BTW, what happened to the Galileo github?
Is it fully moved to your MutliMod?
Yes. This is the only reason I did Galileo. I was building my MultiMod server,
and I was searching for a robust map chooser.

After I tested them all I could find, I find out Galileo from Brad was the powerful,
however there was some bugs. Therefore I removed some features and the bugs
were fixed. Moreover after I release it here, I end up adding the features I had
removed and much more.
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Last edited by addons_zz; 02-10-2017 at 13:54.
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