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HLstatsX:CE News


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Mavrick4283
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Old 07-30-2013 , 22:09   Re: HLstatsX:CE News
#11

The dev repo is open for public view here:https://bitbucket.org/Maverick_of_UC/hlx-ce-dev

And before it is asked, no I will not upload everything every-time (just because I am lazy)

MEH, nvm
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Old 09-16-2013 , 04:38   Re: HLstatsX:CE News
#12

I finally got off my ass and recompiled all the ingame plugins. I used SM 1.5 stable, I know very little about sourcepawn so I do not know if this has any effect. This includes the CS:GO update that (Popoklopsi) posted.

They are all now on the downloads page.
https://bitbucket.org/psychonic/hlstatsxce/downloads
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Old 10-22-2013 , 12:17   Re: HLstatsX:CE News
#13

Just letting yall know the project is not dead, just got put to the side due to my work.
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Old 10-30-2013 , 11:13   Re: HLstatsX:CE News
#14

I have recived a few PM's about the project status and who is still active. As of right now I am the only dev, and I am working full time and finishing up my degree so I have little to no free time. I have laid out the base of the python daemon (log praser and listener) and the needed parser. But I have not created the DB mapping interface, I plan on using SQLAlchemy so the project can move from just being dependent on MySql and this will make update simple on my end.

Here are some of the tech details of what has been done:
  • Muti Processing and Muti Threading
  • Regex for Log praseing based on Valve Log standers

I know that is not a long list but TBH I am doing what I can when I can. For the deamon all that needs to be done now is the DB interface. And then it can be deployed in a beta stage.

A few things to know, the new HLX will use the SM DB API for the ingame plugin, this is being done for performance and security (if you set up a read only user for SM). I will be adding a "Legacy" mode that will act the same way as the current plugin (using the log to trigger a rcon event) but this is going to be slower.


As far a the web side go's, it is using the codeigniter framework and other then a very basic admin cp there is no work that has been done here.

So if you are wornding what you can do to help this is where the project stands and if you think you can help the project is open source so go at it, if you have any questions please ask here
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Old 12-26-2013 , 13:50   Re: HLstatsX:CE News
#15

The download links are updated, I will be working on repairing the wiki as I can...I am 90% sure that I am missing thing if you see something (not the wiki or bug tracker) that is not right please let me know so I can get it back up. If you are looking for it chances are someone else is also.

As always please reply here https://forums.alliedmods.net/showth...32#post2054632
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Old 01-05-2014 , 16:00   Re: HLstatsX:CE News
#16

So I have found some of the wiki pages but I do not have them AFTER I formated them for Bitbucket...So I have a support request in to see if they are able to restore the wiki...but if they can not then I will upload what I have then reformat it.
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Old 01-06-2014 , 17:59   Re: HLstatsX:CE News
#17

So...Bitbucket support sucks ass and the wiki that was there is lost...but I do have the backups from when we moved to bitbucket so...I am doing the format change over from the old wiki to here.
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Old 01-07-2014 , 00:26   Re: HLstatsX:CE News
#18

The I am currently working on the wiki, I have the temp install instructions up, and yes I know they look like shit and do not have the images. That is what I am working on.
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Old 01-07-2014 , 22:41   Re: HLstatsX:CE News
#19

Ok The install instructions are up on the wiki

https://bitbucket.org/Maverick_of_UC...n/wiki/Install

They still are missing the windows images because I do not know if I have them.
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Old 01-08-2014 , 01:59   Re: HLstatsX:CE News
#20

The bug tracker is up and linked

http://bugs.ucclan.com/browse/HLXCE

I am still setting up the pubic link to bitbucket.

The tracker is open to the public to view and add bugs.
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