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[L4D2] Drop Secondary (v1.4/1.6, 26-11-19)


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MasterMind420
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Join Date: Nov 2010
Old 12-28-2017 , 12:05   Re: [L4D2] Drop Secondary (v1.3, 26-12-17)
Reply With Quote #11

On your IsSurvivor bool GetClientTeam should be !=2 returns false, that way team 2 will pass true instead of false. Afterall it is a Survivor check ;)

Last edited by MasterMind420; 12-28-2017 at 12:06.
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PVNDV
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Join Date: Mar 2015
Old 12-28-2017 , 17:46   Re: [L4D2] Drop Secondary (v1.3, 26-12-17)
Reply With Quote #12

Quote:
Originally Posted by MasterMind420 View Post
On your IsSurvivor bool GetClientTeam should be !=2 returns false, that way team 2 will pass true instead of false. Afterall it is a Survivor check ;)
I know and tested and it does not work that way for some reason
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Newbie_Sexy
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Join Date: Aug 2016
Location: Vietnam
Old 12-29-2017 , 10:09   Re: [L4D2] Drop Secondary (v1.3, 26-12-17)
Reply With Quote #13

Nice work thanks you very much
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PVNDV
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Join Date: Mar 2015
Old 01-27-2018 , 20:00   Re: [L4D2] Drop Secondary (v1.4, 28-01-18)
Reply With Quote #14

UPDATED - 28-01-18
1.4 - Improved code.
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edwinvega86
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Join Date: Feb 2016
Old 02-02-2018 , 05:08   Re: [L4D2] Drop Secondary (v1.4, 28-01-18)
Reply With Quote #15

when he picks up his weapons and uses a defibrillator to revive him, the partner awakens without weapons. You could give a gun in case your weapons have been taken by another, hold a double gun and die vote 2 pistols and revive 1 being 3 in total, good but its complement works very well for me.


forgive my english

Last edited by edwinvega86; 02-02-2018 at 05:09.
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MasterMind420
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Old 02-05-2018 , 11:00   Re: [L4D2] Drop Secondary (v1.4, 28-01-18)
Reply With Quote #16

that happens when your not carrying any weapons
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edwinvega86
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Join Date: Feb 2016
Old 02-05-2018 , 21:08   Re: [L4D2] Drop Secondary (v1.4, 28-01-18)
Reply With Quote #17

Quote:
Originally Posted by MasterMind420 View Post
that happens when your not carrying any weapons
Yes, you are right. but when dying cabina 13 had the Baseball Bat and I took it, and when revived he woke up like that, ps the same thing happens with the magnun, if a horde arrived he would not have to defend himself since all the pistols have already been taken by another player or another bot.

Last edited by edwinvega86; 02-05-2018 at 21:08.
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PVNDV
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Join Date: Mar 2015
Old 08-01-2018 , 18:56   Re: [L4D2] Drop Secondary (v1.4, 28-01-18)
Reply With Quote #18

Quote:
Originally Posted by edwinvega86 View Post
Yes, you are right. but when dying cabina 13 had the Baseball Bat and I took it, and when revived he woke up like that, ps the same thing happens with the magnun, if a horde arrived he would not have to defend himself since all the pistols have already been taken by another player or another bot.
Try this version, now the weapon does not disappear after resuce closet in coop
Attached Files
File Type: sp Get Plugin or Get Source (drop_secondary_v1.6.sp - 283 views - 5.8 KB)

Last edited by PVNDV; 11-26-2019 at 01:00. Reason: update
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edwinvega86
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Join Date: Feb 2016
Old 09-27-2018 , 23:17   Re: [L4D2] Drop Secondary (v1.4, 28-01-18)
Reply With Quote #19

its version 1.4 when picking up the dead partner's weapon. this weapon disappears when the companion is taken from the closet this happens with the magnum and any melle could solve it please.
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PVNDV
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Join Date: Mar 2015
Old 09-28-2018 , 08:40   Re: [L4D2] Drop Secondary (v1.4, 28-01-18)
Reply With Quote #20

Quote:
Originally Posted by edwinvega86 View Post
its version 1.4 when picking up the dead partner's weapon. this weapon disappears when the companion is taken from the closet this happens with the magnum and any melle could solve it please.
I posted the version above where it was fixed.
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