New Member
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08-10-2015
, 12:23
Re: Stripper:Source (Updated 2011-04-15)
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#1398
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Hope someone can explain me what is wrong with my cfg for cp_dustbowl...
I want to add roundtime to stage 1,2,3.
This is my actual cfg for cp_dustbowl:
Code:
modify:
{
match:
{
"hammerid" "2053158"
}
replace:
{
"OnCapTeam2" "start_timer,AddTime,150,0.01,-1"
}
}
modify:
{
match:
{
"hammerid" "2053692"
}
replace:
{
"OnCapTeam2" "start_timer,AddTime,150,0.01,-1"
}
}
modify:
{
match:
{
"hammerid" "2582615"
}
replace:
{
"OnCapTeam2" "start_timer,AddTime,150,0.01,-1"
}
}
I want to add 10min to captime...and i works 10min were added, but when time is added the timer showns that only 2min 30sec were added. When i set "AddTime,600,0.01,-1" the captime increases to 30min. I see that the entries ("OnCapTeam2") are the same
The "OnCapTeam2" seems to have all the same "AddTime" and all three were added to actual roundtime. I dont know why. Is it possible to add on every stage another captime limit (AddTime...NOT timer_lenght)?
Stage 1 - timer_lenght + 10min Captime
Stage 2 - timer_lenght + 15min Captime
Stage 3 - timer_lenght + 20min Captime
Here are the dumps from the stages:
Code:
{
"model" "*2"
"team_startcap_3" "1"
"team_startcap_2" "1"
"team_numcap_3" "1"
"team_numcap_2" "1"
"team_cancap_3" "1"
"team_cancap_2" "0"
"StartDisabled" "0"
"area_time_to_cap" "3"
"area_cap_point" "cap_red_1"
"classname" "trigger_capture_area"
"hammerid" "2053158"
"OnCapTeam2" "start_timer,AddTime,270,0.01,-1"
"OnCapTeam2" "sign_cap_1,Skin,2,0,-1"
"OnCapTeam2" "area1_camera,Disable,,0,-1"
"OnCapTeam2" "cap_1,Skin,2,0,-1"
}
{
"model" "*4"
"team_startcap_3" "1"
"team_startcap_2" "1"
"team_numcap_3" "1"
"team_numcap_2" "1"
"team_cancap_3" "1"
"team_cancap_2" "0"
"StartDisabled" "0"
"area_time_to_cap" "3"
"area_cap_point" "cap_red_5"
"classname" "trigger_capture_area"
"hammerid" "2054407"
"OnCapTeam2" "start_timer,AddTime,270,0.01,-1"
"OnCapTeam2" "sign_cap_5,Skin,2,0,-1"
"OnCapTeam2" "area3_camera,Disable,,0,-1"
"OnCapTeam2" "cap_5,Skin,2,0,-1"
"OnCapTeam2" "toggle_door,Disable,,0,-1"
"OnCapTeam2" "toggle_door_model,Skin,1,0,-1"
"OnCapTeam2" "red_hq_door3,Close,,0,-1"
"OnCapTeam2" "toggle_door_sign,Disable,,0,-1"
}
{
"model" "*20"
"team_startcap_3" "1"
"team_startcap_2" "1"
"team_numcap_3" "1"
"team_numcap_2" "1"
"team_cancap_3" "1"
"team_cancap_2" "0"
"StartDisabled" "0"
"area_time_to_cap" "3"
"area_cap_point" "cap_red_2"
"classname" "trigger_capture_area"
"hammerid" "4211432"
"OnCapTeam2" "start_timer,AddTime,270,0.01,-1"
"OnCapTeam2" "cap1_stairs,Disable,,15,-1"
"OnCapTeam2" "cap1_fence_brush,Enable,,15,-1"
"OnCapTeam2" "cap1_fence,EnableCollision,,15.1,-1"
"OnCapTeam2" "cap1_fence,Enable,,15,-1"
"OnCapTeam2" "gate_2nd_spawn,Disable,,15,-1"
"OnCapTeam2" "sign_cap_2,Skin,2,0,-1"
"OnCapTeam2" "sign_resupply_1,Skin,4,0,-1"
"OnCapTeam2" "cap_2,Skin,2,0,-1"
"OnCapTeam2" "sign_blue_round1,TurnOff,,0,-1"
"OnCapTeam2" "cap2_signs,TurnOn,,15,-1"
"OnCapTeam2" "cap2_signs,EnableCollision,,15,-1"
"OnCapTeam2" "area2_camera,Enable,,15,-1"
"OnCapTeam2" "cap1_fence_block,TurnOff,,15,-1"
}
Hope somebody has a clue and can help me.
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