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Loading Music II v1.2.9


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Simon Logic
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Join Date: Nov 2006
Location: RF
Old 05-07-2007 , 03:52   Re: Loading Music II v1.2.9
Reply With Quote #71

Quote:
Originally Posted by nmcsween View Post
meh doesn't work for me
Looks like your MOD doesn't support 'Spectator' event. What's that MOD?
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Simon Logic
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Join Date: Nov 2006
Location: RF
Old 05-07-2007 , 04:02   Re: Loading Music II v1.2.9
Reply With Quote #72

Quote:
Originally Posted by Private View Post
i got a question tho,is there any way at all i can set the track s it plays on spectate to be on random order,cuz it works,song only plays on real spectate but it repeats the song over and over ,it dosent change.
Are you using amx_loading_loop 2? Otherwise each time a track starts it selects a random track from the playlist. But when amx_loading_loop is not equal 2 a track will be played only once. There is no chance to programatically detect when a track stops. You can only implement a track length within the playlist. So, to make it play like a mediaplayer i guess you should use another plugin. I was asked long ago about that feature. I declined that because it complicates already complicated plugin. There should be another plugin with a new name, say, Background Music with playlists per each game state: connecting, team select, spectating, dead spectating, game final stats etc.
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nmcsween
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Join Date: May 2007
Old 05-07-2007 , 04:09   Re: Loading Music II v1.2.9
Reply With Quote #73

Quote:
Originally Posted by Simon Logic View Post
Looks like your MOD doesn't support 'Spectator' event. What's that MOD?
natural selection 3.2
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Private
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Join Date: Apr 2007
Old 05-08-2007 , 11:15   Re: Loading Music II v1.2.9
Reply With Quote #74

Ok simon thanks for all the help so far
I got a question again...........

Is there a way where u can make the song keep going after connection?

What i mean is that during connection and preaching resources its playing.I noticed as soon as u hit the motd it stops.

What i mean is there a way for the song to keep going til,lets say u spawn or something?.For it could keep going til then?.

Again i run a dod 1.3 rental server with latest amxmodx

So if there a way the song can keep going and not stop,ill appreciate it if u let me know.

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Simon Logic
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Join Date: Nov 2006
Location: RF
Old 05-10-2007 , 14:54   Re: Loading Music II v1.2.9
Reply With Quote #75

Looks like the same bug as CS produces. It's an engine who turns off the music on motd/team select. For CS/CZ i introduced 'd' flag to restart a track on team select if admin doesn't want to play WAV menu sample by using flag 'c'.

As for DoD, you can try to make plugin think it's running under CS with the following changes in the code:
Code:
public plugin_init() {
//  g_bUnderCS = bool:cstrike_running()
g_bUnderCS = true
...
Don't forget to recompile & replace original .amxx file.

I don't have DoD and can't make any research of this MOD.
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Arion
Senior Member
Join Date: Mar 2007
Old 05-28-2007 , 10:42   Re: Loading Music II v1.2.9
Reply With Quote #76

Simon, how do I do to don't play sounds when player is dead?

I changed the flags in amx_loading_flags, but nothing changed..

:S
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 05-28-2007 , 10:54   Re: Loading Music II v1.2.9
Reply With Quote #77

Be sure flag 'e' is set properly with amx_loading_flags.
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Simon Logic
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Join Date: Nov 2006
Location: RF
Old 05-28-2007 , 12:02   Re: Loading Music II v1.2.9
Reply With Quote #78

Quote:
Originally Posted by Arion View Post
Simon, how do I do to don't play sounds when player is dead?

I changed the flags in amx_loading_flags, but nothing changed..
:S
Just put
Code:
amx_loading_flags "abce"
into amxx.cfg. Should work on map restart.

Or you may want to remove flag "b".
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Arion
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Join Date: Mar 2007
Old 05-28-2007 , 20:13   Re: Loading Music II v1.2.9
Reply With Quote #79

I tried to add flag e but didn't work..

Now I tried again and it did work
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willyy1991
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Join Date: Jun 2007
Old 06-10-2007 , 04:12   Re: Loading Music II v1.2.9
Reply With Quote #80

doplayers have tod ownload the sounds or is it just like a stream?
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