Description
Super Smash Bros gamemode for CSGO.
You can play this game mode with bots.
Players have a damage total which rises as they take damage. As a player's percentage rises, the player can be knocked progressively farther by an opponent's attacks. Push all players in the opposing team out of map to win.
Check configs/kento_smashbros/ and make your own configs.
Install item modules you need, such as CSGO Weapons
Cvars
PHP Code:
sb_upward_force // Default upward force multiplier.
sb_angles // Default push angles from 0 to 89. 0 looking down and up to 89 looking up.
sb_givedmg_multiplier // Default dmage to % multiplier when giving damage. Player's % will add damage*give_multiplier*take_multiplier
sb_takedmg_multiplier // Default dmage to % multiplier when taking damage. Player's % will add damage*give_multiplier*take_multiplier
sb_pushback_multiplier // Default push back distance by damage\nif set to 3.0, distance will be damage*3.0
sb_ff // Allow friendly fire or not.
Hey, can you give us a short description what this gamemode is about? as a lot of people probably won't know.
Thanks
Just like original Super Smash Bros gameplay.
Players have a damage total which rises as they take damage. As a player's percentage rises, the player can be knocked progressively farther by an opponent's attacks. Push all players in the opposing team out of map to win.
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Please keep in mind, nobody have responsibility to help you, especially who don't try to Google first.
I only read messages in Chinese and English.
When will you fix the Timer issue? When players connect or disconnect the gamemode often breaks. Also happens when players join Spectator. I have already opened an issue on github some time ago.