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[CS:GO] Zombie Plague 1.2.1 (Updated 01-Mar-2023)


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laper32
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Join Date: Nov 2019
Location: m_iName
Old 01-05-2020 , 07:04   Re: [CS:GO] Experimental: Zombie Plague X.028
Reply With Quote #931

L 01/05/2020 - 19:43:56: [SM] Exception reported: [Gamedata Validation] Failed to load SDK call "CParticleSystemDictionary::~CParticleSystemD ictionary". Update signature in "plugin.zombieplague"
L 01/05/2020 - 19:43:56: [SM] Blaming: vortex_fm.smx
L 01/05/2020 - 19:43:56: [SM] Call stack trace:
L 01/05/2020 - 19:43:56: [SM] [0] SetFailState
L 01/05/2020 - 19:43:56: [SM] [1] Line 35, modules/manager/visualeffects/particles.cpp:articlesOnInit
L 01/05/2020 - 19:43:56: [SM] [2] Line 10, modules/manager/visualeffects.cpp::VEffectsOnInit

Despite I have found Linux's sig is:
\x55\x89\xE5\x57\x56\x53\x83\xEC\x1C\x8B\x7D\ x08\x89\x3C\x24\xE8\x2A\x2A\x2A\x2A\x8B\x9F\x 8C\x00\x00\x00
(Not test yet)
However, I still don't know where is the location about CParticleSystemMgr::~CParticleSystemMgr in server.dll....

Last edited by laper32; 01-05-2020 at 07:05.
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gubka
Veteran Member
Join Date: Jan 2012
Location: Russia
Old 01-07-2020 , 15:48   Re: [CS:GO] Experimental: Zombie Plague X.028
Reply With Quote #932

Quote:
Originally Posted by laper32 View Post
L 01/05/2020 - 19:43:56: [SM] Exception reported: [Gamedata Validation] Failed to load SDK call "CParticleSystemDictionary::~CParticleSystemD ictionary". Update signature in "plugin.zombieplague"
L 01/05/2020 - 19:43:56: [SM] Blaming: vortex_fm.smx
L 01/05/2020 - 19:43:56: [SM] Call stack trace:
L 01/05/2020 - 19:43:56: [SM] [0] SetFailState
L 01/05/2020 - 19:43:56: [SM] [1] Line 35, modules/manager/visualeffects/particles.cpp:articlesOnInit
L 01/05/2020 - 19:43:56: [SM] [2] Line 10, modules/manager/visualeffects.cpp::VEffectsOnInit

Despite I have found Linux's sig is:
\x55\x89\xE5\x57\x56\x53\x83\xEC\x1C\x8B\x7D\ x08\x89\x3C\x24\xE8\x2A\x2A\x2A\x2A\x8B\x9F\x 8C\x00\x00\x00
(Not test yet)
However, I still don't know where is the location about CParticleSystemMgr::~CParticleSystemMgr in server.dll....
sig remain,
to find it

"CParticleSystemMgr::InitAttributeTable" x-ref are in -> "CParticleSystemMgr::CParticleSystemMgr" -> xref will be in function before destructor call "CParticleSystemMgr::~CParticleSystemMgr" which wrapped in _cxa_atexit, inside you will se destructor "CParticleSystemDictionary::~CParticleSystemD ictionary"
. To make life easiler, you should check the old sib with symbols and it will help a lot, also ida pro can show pseudo-code

Btw, I will release 029 soon
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PyNiO
Junior Member
Join Date: Feb 2017
Old 01-13-2020 , 13:01   Re: [CS:GO] Experimental: Zombie Plague X.031
Reply With Quote #933



When anyone is on server and someone else try to connnect this happens.
Can someone help me with that ?

PS. For me it's working good.
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gubka
Veteran Member
Join Date: Jan 2012
Location: Russia
Old 01-18-2020 , 20:41   Re: [CS:GO] Experimental: Zombie Plague X.031
Reply With Quote #934

Quote:
Originally Posted by PyNiO View Post


When anyone is on server and someone else try to connnect this happens.
Can someone help me with that ?

PS. For me it's working good.
That's client-side warnings, it shouldn't create any gameplay problems.
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NeuRat
New Member
Join Date: Jan 2020
Location: Russia
Old 01-21-2020 , 15:23   Re: [CS:GO] Experimental: Zombie Plague X.034
Reply With Quote #935

Братан, а у меня вот вопрос есть, можно ли как-то изменить модели рук у custom weapon? Или хотя бы изменить на мужские стандартные из CSO (За основу нового класса, взял bluealice).
Мне нужен новый класс с скиллом - быстрый бег на Ф4, но что-то пошло не так и скилл не работает, custom weapon'ах модели рук Красной Алисы

https://imgur.com/Z6QXnvq
https://imgur.com/8glVrys

Last edited by NeuRat; 01-21-2020 at 15:23.
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gubka
Veteran Member
Join Date: Jan 2012
Location: Russia
Old 01-22-2020 , 16:05   Re: [CS:GO] Experimental: Zombie Plague X.034
Reply With Quote #936

Quote:
Originally Posted by neurat View Post
Братан, а у меня вот вопрос есть, можно ли как-то изменить модели рук у custom weapon? Или хотя бы изменить на мужские стандартные из cso (За основу нового класса, взял bluealice).
Мне нужен новый класс с скиллом - быстрый бег на Ф4, но что-то пошло не так и скилл не работает, custom weapon'ах модели рук Красной Алисы

https://imgur.com/z6qxnvq
https://imgur.com/8glvrys
Замени все руки во всех моделях, ток так можно (
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NeuRat
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Join Date: Jan 2020
Location: Russia
Old 01-23-2020 , 09:42   Re: [CS:GO] Experimental: Zombie Plague X.034
Reply With Quote #937

Quote:
Originally Posted by gubka View Post
Замени все руки во всех моделях, ток так можно (
Заменить в моделях оружий или моделях игроков?)
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gubka
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Join Date: Jan 2012
Location: Russia
Old 01-23-2020 , 12:39   Re: [CS:GO] Experimental: Zombie Plague X.034
Reply With Quote #938

Quote:
Originally Posted by neurat View Post
Заменить в моделях оружий или моделях игроков?)
Оружий
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Dr.Mohammad
Senior Member
Join Date: Jan 2016
Location: CSGO Servers
Old 03-13-2020 , 02:00   Re: [CS:GO] Experimental: Zombie Plague X.034
Reply With Quote #939

Quote:
Originally Posted by gubka View Post
Оружий
hi. i installed this mod but when connecting to server, my server crashing without any errors

i used last version of metamod and sourcemod!!

can you help me??
i dont know any things from csgo zombie mod but i played on cs1.6 zombie mod

thank you :X
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neXo112
Junior Member
Join Date: Nov 2008
Old 03-24-2020 , 05:24   Re: [CS:GO] Experimental: Zombie Plague X.034
Reply With Quote #940

Quote:
Originally Posted by Dr.Mohammad View Post
hi. i installed this mod but when connecting to server, my server crashing without any errors

i used last version of metamod and sourcemod!!

can you help me??
i dont know any things from csgo zombie mod but i played on cs1.6 zombie mod

thank you :X
My server also crashes without errors. Please help.
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