PHP Code:
#include amxmodx
#include engine
#include fakemeta
#include hamsandwich
#include zombie_plague_advance
#include zp50_colorchat
#define PLUGINNAME "Extra Item Jetpack+Bazooka"
#define VERSION "3.2"
#define AUTHOR "B!gBud "
#define TE_EXPLOSION 3
#define TE_BEAMFOLLOW 22
#define TE_BEAMCYLINDER 21
#define JETPACK_COST 30
new ROCKET_MDL[64] = "models/rpgrocket.mdl"
new ROCKET_SOUND[64] = "JetpackBazooka/rocket_fire.wav"
new getrocket[64] = "JetpackBazooka/gun_pickup.wav"
new jetpack_blow[64] = "JetpackBazooka/jetpack_blow.wav"
new jetpack_fly[64] = "JetpackBazooka/jetpack_fly.wav"
new bool:fly[33] = false
new bool:rocket[33] = false
new bool:rksound[33] = false
new bool:shot[33] = false
new Float:gltime = 0.0
new Float:last_Rocket[33] = 0.0
new Float:jp_cal[33] = 0.0
new Float:jp_soun[33] = 0.0
new fire, trail, explode, shockwave
new g_flyEnergy[33], hasjet[33]
new g_iPlayerPos[33]
new cvar_jetpack, cvar_jetpackSpeed, cvar_jetpackUpSpeed, cvar_jetpackAcrate ,cvar_RocketDelay, cvar_RocketSpeed, cvar_RocketDmg, cvar_Dmg_range, cvar_fly_max_engery, cvar_fly_engery, cvar_regain_energy, g_item_jetpack, cvar_cal_time, cvar_oneround
new bool:g_bAlive[33]
new const Float:g_flCoords[][] = { {0.50, 0.40}, {0.56, 0.44}, {0.60, 0.50}, {0.56, 0.56},
{0.50, 0.60}, {0.44, 0.56}, {0.40, 0.50}, {0.44, 0.44} }
#define EFFECT_LENGTH 3 // timpu cat sa tina efectul
public plugin_init()
{
register_plugin(PLUGINNAME, VERSION, AUTHOR)
g_item_jetpack = zp_register_extra_item("Jetpack+Bazooka", 32, ZP_TEAM_HUMAN)
register_clcmd("drop","cmdDrop")
cvar_jetpack = register_cvar("zp_jetpack", "2")
cvar_jetpackSpeed=register_cvar("zp_jp_forward_speed","300.0")
cvar_jetpackUpSpeed=register_cvar("zp_jp_up_speed","35.0")
cvar_jetpackAcrate=register_cvar("zp_jp_accelerate","100.0")
cvar_RocketDelay=register_cvar("zp_jp_rocket_delay","15.0")
cvar_RocketSpeed=register_cvar("zp_jp_rocket_speed","1500")
cvar_RocketDmg=register_cvar("zp_jp_rocket_damage","1500")
cvar_Dmg_range=register_cvar("zp_jp_damage_radius","650")
cvar_fly_max_engery = register_cvar("zp_jp_max_engery", "100")
cvar_fly_engery = register_cvar("zp_jp_engery", "10")
cvar_regain_energy = register_cvar("zp_jp_regain_energy", "3")
cvar_cal_time = register_cvar("zp_jp_energy_cal", "1.0")
cvar_oneround = register_cvar("zp_jp_oneround", "0")
register_event("CurWeapon", "check_models", "be")
register_event("DeathMsg", "player_die", "a")
register_event("HLTV", "event_round_start", "a", "1=0", "2=0")
RegisterHam( Ham_Spawn, "player", "OnSpawn", 1 )
RegisterHam( Ham_Killed, "player", "OnKilled", 1 )
register_forward(FM_StartFrame, "fm_startFrame")
register_forward(FM_EmitSound, "emitsound")
}
public plugin_precache()
{
precache_model("models/p_egon.mdl")
precache_model("models/v_egon.mdl")
precache_model("models/w_egon.mdl")
precache_model(ROCKET_MDL)
precache_sound(ROCKET_SOUND)
precache_sound(getrocket)
precache_sound(jetpack_fly)
precache_sound(jetpack_blow)
fire = precache_model( "sprites/xfireball3.spr" )
trail = precache_model( "sprites/laserbeam.spr" )
explode = precache_model("sprites/zerogxplode.spr") // zeroxplode.spr
shockwave = precache_model("sprites/shockwave.spr")
}
public client_putinserver(id)
{
client_cmd(id, "bind g drop")
fly[id] = false
rocket[id] = false
hasjet[id] = 0
g_flyEnergy[id] = 0
}
public client_disconnect(id)
{
g_bAlive[ id ] = false
fly[id] = false
rocket[id] = false
hasjet[id] = 0
g_flyEnergy[id] = 0
}
public OnSpawn( id )
{
if( is_user_alive( id ) )
g_bAlive[ id ] = true
}
public OnKilled( id )
g_bAlive[ id ] = false;
public event_round_start()
{
remove_jetpacks();
if (get_pcvar_num(cvar_oneround) == 1)
{
for (new id; id <= 32; id++)
hasjet[id] = 0, g_flyEnergy[id] = 0, fly[id] = false;
}
}
public fm_startFrame()
{
static id;
gltime = get_gametime()
for (id = 1; id <= 32; id++)
{
jp_forward(id)
}
}
public jp_forward(Player)
{
if (!hasjet[Player]||!g_bAlive[ Player ] || (zp_get_user_zombie(Player) || zp_get_user_nemesis(Player) || zp_get_user_assassin(Player) || zp_get_user_survivor(Player) || zp_get_user_sniper(Player)))
return FMRES_IGNORED
if(jp_cal[Player] < gltime)
{
jp_energy(Player); jp_cal[Player] = gltime + get_pcvar_float(cvar_cal_time)
}
check_rocket(Player)
if(pev(Player,pev_button)&IN_ATTACK2)
{
attack2(Player)
}
if(get_user_weapon(Player) == CSW_KNIFE)
{
if(get_pcvar_num(cvar_jetpack) == 1)
{
if(!(pev(Player, pev_flags)&FL_ONGROUND) && pev(Player,pev_button)&IN_ATTACK)
{
if((g_flyEnergy[Player] > get_pcvar_num(cvar_fly_max_engery)*0.3) && (g_flyEnergy[Player] <= get_pcvar_num(cvar_fly_max_engery)))
{
if(jp_soun[Player] < gltime)
{
emit_sound( Player, CHAN_ITEM, jetpack_fly, 1.0, ATTN_NORM, 1, PITCH_HIGH )
jp_soun[Player] = gltime + 1.0
}
}
else if((g_flyEnergy[Player] > 0) && (g_flyEnergy[Player] < get_pcvar_num(cvar_fly_max_engery)*0.3))
{
if(jp_soun[Player] < gltime)
{
emit_sound( Player, CHAN_ITEM, jetpack_blow, 1.0, ATTN_NORM, 1, PITCH_HIGH )
jp_soun[Player] = gltime + 1.0
}
}
}
human_fly(Player)
attack(Player)
}
}
if((get_pcvar_num(cvar_jetpack) == 2 && !(pev(Player, pev_flags)&FL_ONGROUND)) && (pev(Player,pev_button)&IN_JUMP && pev(Player,pev_button)&IN_DUCK))
{
if((g_flyEnergy[Player] > get_pcvar_num(cvar_fly_max_engery)*0.3) && (g_flyEnergy[Player] <= get_pcvar_num(cvar_fly_max_engery)))
{
if(jp_soun[Player] < gltime){
emit_sound( Player, CHAN_ITEM, jetpack_fly, 1.0, ATTN_NORM, 1, PITCH_HIGH )
jp_soun[Player] = gltime + 1.0
}
}
else if((g_flyEnergy[Player] > 0) && (g_flyEnergy[Player] < get_pcvar_num(cvar_fly_max_engery)*0.3))
{
if(jp_soun[Player] < gltime)
{
emit_sound( Player, CHAN_ITEM, jetpack_blow, 1.0, ATTN_NORM, 1, PITCH_HIGH )
jp_soun[Player] = gltime + 1.0
}
}
human_fly(Player)
attack(Player)
}
if((g_flyEnergy[Player] >= get_pcvar_num(cvar_fly_max_engery)*0.8) && (g_flyEnergy[Player] <= get_pcvar_num(cvar_fly_max_engery)))
{
Icon_Energy({0, 255, 0}, 1, Player); // Green
}
else if((g_flyEnergy[Player] >= get_pcvar_num(cvar_fly_max_engery)*0.5) && (g_flyEnergy[Player] < get_pcvar_num(cvar_fly_max_engery)*0.8))
{
Icon_Energy({255, 255, 0}, 1, Player); // yellow
}
else if((g_flyEnergy[Player] >= get_pcvar_num(cvar_fly_max_engery)*0.3) && (g_flyEnergy[Player] < get_pcvar_num(cvar_fly_max_engery)*0.5))
{
Icon_Energy({255, 215, 0}, 2, Player);
}
else if((g_flyEnergy[Player] > 0) && (g_flyEnergy[Player] < get_pcvar_num(cvar_fly_max_engery)*0.3))
{
Icon_Energy({255, 0, 0}, 1, Player);
}
return FMRES_IGNORED
}
public jp_energy(Player)
{
if (!(pev(Player, pev_flags)&FL_ONGROUND) && pev(Player,pev_button)&IN_ATTACK)
{
if(get_user_weapon(Player) == CSW_KNIFE)
{
if(g_flyEnergy[Player] > get_pcvar_num(cvar_fly_max_engery)*0.09)
g_flyEnergy[Player] = g_flyEnergy[Player] - get_pcvar_num(cvar_fly_engery);
}
}
else if ((get_pcvar_num(cvar_jetpack) == 2 && !(pev(Player, pev_flags)&FL_ONGROUND)) && (pev(Player,pev_button)&IN_JUMP && pev(Player,pev_button)&IN_DUCK))
{
if(g_flyEnergy[Player] > get_pcvar_num(cvar_fly_max_engery)*0.09)
g_flyEnergy[Player] = g_flyEnergy[Player] - get_pcvar_num(cvar_fly_engery);
}
if (pev(Player, pev_flags) & FL_ONGROUND)
g_flyEnergy[Player] = g_flyEnergy[Player] + get_pcvar_num(cvar_regain_energy);
}
public attack(Player)
{
if(fly[Player])
{
static Float:JetpackData[3], Origin[3], Float: Speed, Float:JetpackData2[3];
pev(Player,pev_velocity,JetpackData);
if(pev(Player,pev_button)&IN_FORWARD && !(pev(Player, pev_flags) & FL_ONGROUND))
{
if(!random_num(0,2)){ //asta va reduce si din lag si scade Reliable Channel Overflow
get_user_origin(Player,Origin);
message_begin( MSG_BROADCAST, SVC_TEMPENTITY );
write_byte( TE_SPRITE );
write_coord( Origin[ 0 ] );
write_coord( Origin[ 1 ] );
write_coord( Origin[ 2 ] );
write_short( fire );
write_byte( 8 );
write_byte( 200 );
message_end( );
}
Speed=floatsqroot(JetpackData[0]*JetpackData[0]+JetpackData[1]*JetpackData[1])
if(Speed!=0.0)
{
set_pev(Player,pev_gaitsequence,0)
set_pev(Player,pev_sequence,111)
}
if(Speed<get_pcvar_float(cvar_jetpackSpeed))
Speed+=get_pcvar_float(cvar_jetpackAcrate)
pev(Player,pev_angles,JetpackData2)
JetpackData2[2]=0.0
angle_vector(JetpackData2,ANGLEVECTOR_FORWARD,JetpackData2)
JetpackData2[0]*=Speed
JetpackData2[1]*=Speed
JetpackData[0]=JetpackData2[0]
JetpackData[1]=JetpackData2[1]
}
if(JetpackData[2]<get_pcvar_float(cvar_jetpackSpeed)&&JetpackData[2]>0.0)
JetpackData[2]+=get_pcvar_float(cvar_jetpackUpSpeed)
else if(JetpackData[2]<0.0)
JetpackData[2]+=(get_pcvar_float(cvar_jetpackUpSpeed)*1.15)
set_pev(Player,pev_velocity,JetpackData)
}
}
public attack2(player) {
if (rocket[player])
{
new rocket = create_entity("info_target")
if(rocket == 0) return PLUGIN_CONTINUE
entity_set_string(rocket, EV_SZ_classname, "zp_jp_rocket")
entity_set_model(rocket, ROCKET_MDL)
entity_set_size(rocket, Float:{0.0, 0.0, 0.0}, Float:{0.0, 0.0, 0.0})
entity_set_int(rocket, EV_INT_movetype, MOVETYPE_FLY)
entity_set_int(rocket, EV_INT_solid, SOLID_BBOX)
new Float:vSrc[3]
entity_get_vector(player, EV_VEC_origin, vSrc)
new Float:Aim[3],Float:origin[3]
VelocityByAim(player, 64, Aim)
entity_get_vector(player,EV_VEC_origin,origin)
vSrc[0] += Aim[0]
vSrc[1] += Aim[1]
entity_set_origin(rocket, vSrc)
new Float:velocity[3], Float:angles[3]
VelocityByAim(player, get_pcvar_num(cvar_RocketSpeed), velocity)
entity_set_vector(rocket, EV_VEC_velocity, velocity)
vector_to_angle(velocity, angles)
entity_set_vector(rocket, EV_VEC_angles, angles)
entity_set_edict(rocket,EV_ENT_owner,player)
entity_set_float(rocket, EV_FL_takedamage, 1.0)
set_pev(rocket, pev_effects, EF_LIGHT)
message_begin( MSG_BROADCAST, SVC_TEMPENTITY );
write_byte( TE_BEAMFOLLOW );
write_short( rocket );
write_short( trail );
write_byte( 25 );
write_byte( 5 );
write_byte( 161 );
write_byte( 161 );
write_byte( 161 );
write_byte( random_num( 150, 170 ) );
message_end( );
emit_sound(rocket, CHAN_WEAPON, ROCKET_SOUND, 1.0, ATTN_NORM, 0, PITCH_NORM)
shot[player] = true
last_Rocket[player] = gltime + get_pcvar_num(cvar_RocketDelay)
}
return PLUGIN_CONTINUE
}
public check_models(id)
{
if (zp_get_user_zombie(id) || zp_get_user_nemesis(id) || zp_get_user_assassin(id) || zp_get_user_survivor(id) || zp_get_user_sniper(id))
return FMRES_IGNORED
if(hasjet[id])
{
if(get_user_weapon(id) == CSW_KNIFE)
{
set_pev(id, pev_viewmodel2, "models/v_egon.mdl")
set_pev(id, pev_weaponmodel2, "models/p_egon.mdl")
}
else
{
return PLUGIN_CONTINUE
}
return PLUGIN_CONTINUE
}
return PLUGIN_CONTINUE
}
public remove_jetpacks()
{
new nextitem = find_ent_by_class(-1,"zp_jp_jetpack")
while(nextitem)
{
remove_entity(nextitem)
nextitem = find_ent_by_class(-1,"zp_jp_jetpack")
}
return PLUGIN_CONTINUE
}
public emitsound(entity, channel, const sample[])
{
if( !( 1 <= entity <= 32 ) )
return FMRES_IGNORED;
if( !g_bAlive[ entity ] )
return FMRES_IGNORED;
if(hasjet[entity] && get_user_weapon(entity) == CSW_KNIFE) {
if(equal(sample,"weapons/knife_slash1.wav")) return FMRES_SUPERCEDE
if(equal(sample,"weapons/knife_slash2.wav")) return FMRES_SUPERCEDE
if(equal(sample,"weapons/knife_deploy1.wav")) return FMRES_SUPERCEDE
if(equal(sample,"weapons/knife_hitwall1.wav")) return FMRES_SUPERCEDE
if(equal(sample,"weapons/knife_hit1.wav")) return FMRES_SUPERCEDE
if(equal(sample,"weapons/knife_hit2.wav")) return FMRES_SUPERCEDE
if(equal(sample,"weapons/knife_hit3.wav")) return FMRES_SUPERCEDE
if(equal(sample,"weapons/knife_hit4.wav")) return FMRES_SUPERCEDE
if(equal(sample,"weapons/knife_stab.wav")) return FMRES_SUPERCEDE
}
return FMRES_IGNORED
}
public Icon_Show(icon[], color[3], mode, Player)
{
message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("StatusIcon"), {0,0,0}, Player);
write_byte(mode); // status (0=hide, 1=show, 2=flash)
write_string(icon); // sprite name
write_byte(color[0]); // red
write_byte(color[1]); // green
write_byte(color[2]); // blue
message_end();
}
public Icon_Energy(color[3], mode, Player)
{
Icon_Show("item_longjump", color, mode, Player)
}
public human_fly(Player)
{
if (g_flyEnergy[Player] <= get_pcvar_num(cvar_fly_max_engery)*0.1)
{
jp_off(Player);
}
if (g_flyEnergy[Player] > get_pcvar_num(cvar_fly_max_engery)*0.1)
{
jp_on(Player);
}
}
public jp_on(Player)
fly[Player] = true
public jp_off(Player)
fly[Player] = false
public check_rocket(Player)
{
if (last_Rocket[Player] > gltime)
{
rk_forbidden(Player)
rksound[Player] = true
}
else
{
if (shot[Player])
{
rksound[Player] = false
shot[Player] = false
}
rk_sound(Player)
rk_allow(Player)
}
}
public rk_allow(Player)
rocket[Player] = true
public rk_forbidden(Player)
rocket[Player] = false
public rk_sound(Player) {
if (!rksound[Player])
{
engfunc(EngFunc_EmitSound, Player, CHAN_WEAPON, getrocket, 1.0, ATTN_NORM, 0, PITCH_NORM)
client_print(Player, print_center, "You can shot with Bazooka NOW!")
rksound[Player] = true
}
else if (rksound[Player])
{
}
}
public player_die()
{
new id = read_data(2)
if(hasjet[id])
{
drop_jetpack(id)
hasjet[id] = 0
rocket[id] = false
g_flyEnergy[id] = 0
}
return PLUGIN_CONTINUE
}
public cmdDrop(id)
{
if(hasjet[id])
{
if(get_user_weapon(id) == CSW_KNIFE)
{
drop_jetpack(id)
if(!zp_get_user_zombie(id))
{
entity_set_string(id,EV_SZ_viewmodel,"models/v_knife.mdl")
entity_set_string(id,EV_SZ_weaponmodel,"models/p_knife.mdl")
}
return PLUGIN_HANDLED
}
}
return PLUGIN_CONTINUE
}
public drop_jetpack(Player)
{
if(hasjet[Player])
{
new Float:Aim[3],Float:origin[3]
VelocityByAim(Player, 64, Aim)
entity_get_vector(Player,EV_VEC_origin,origin)
origin[0] += Aim[0]
origin[1] += Aim[1]
new jetpack = create_entity("info_target")
entity_set_string(jetpack,EV_SZ_classname,"zp_jp_jetpack")
entity_set_model(jetpack,"models/w_egon.mdl")
entity_set_size(jetpack,Float:{-16.0,-16.0,-16.0},Float:{16.0,16.0,16.0})
entity_set_int(jetpack,EV_INT_solid,1)
entity_set_int(jetpack,EV_INT_movetype,6)
entity_set_vector(jetpack,EV_VEC_origin,origin)
Icon_Energy({255, 255, 0}, 0, Player)
Icon_Energy({128, 128, 0}, 0, Player )
Icon_Energy({0, 255, 0}, 0, Player)
hasjet[Player] = 0
rocket[Player] = false
}
}
public pfn_touch(ptr, ptd)
{
if(is_valid_ent(ptr)) {
new classname[32]
entity_get_string(ptr,EV_SZ_classname,classname,31)
if(equal(classname, "zp_jp_jetpack"))
{
if(is_valid_ent(ptd))
{
new id = ptd
if(id > 0 && id < 34)
{
if(!hasjet[id] && !zp_get_user_zombie(id) && g_bAlive[id])
{
hasjet[id] = 1
g_flyEnergy[id] = get_pcvar_num(cvar_fly_max_engery)
rocket[id] = true
client_cmd(id,"spk items/gunpickup2.wav")
engclient_cmd(id,"weapon_knife")
remove_entity(ptr)
}
}
}
}
else if(equal(classname, "zp_jp_rocket"))
{
new Float: Origin[ 3 ];
pev( ptr, pev_origin, Origin );
jp_radius_damage(ptr)
message_begin( MSG_BROADCAST, SVC_TEMPENTITY );
write_byte( TE_EXPLOSION );
write_coord( floatround( Origin[ 0 ] ) );
write_coord( floatround( Origin[ 1 ] ) );
write_coord( floatround( Origin[ 2 ] ) );
write_short( explode );
write_byte( random_num( 15, 25 ) );
write_byte( 15 );
write_byte( 0 );
message_end( );
message_begin( MSG_BROADCAST, SVC_TEMPENTITY );
write_byte( TE_BEAMCYLINDER );
write_coord( floatround( Origin[ 0 ] ) );
write_coord( floatround( Origin[ 1 ] ) );
write_coord( floatround( Origin[ 2 ] ) );
write_coord( floatround( Origin[ 0 ] ) );
write_coord( floatround( Origin[ 1 ] ) );
write_coord( floatround( Origin[ 2 ] ) + ( 450 + ( random_num( 0, 3 ) * 100 ) ) );
write_short( shockwave );
write_byte( 0 );
write_byte( 0 );
write_byte( 4 );
write_byte( random_num( 0, 3 ) * 40 );
write_byte( 0 );
write_byte( 121 );
write_byte( 121 );
write_byte( 121 );
write_byte( random_num( 150, 240 ) );
write_byte( 0 );
message_end( );
if(is_valid_ent(ptd))
{
new classname2[32]
entity_get_string(ptd,EV_SZ_classname,classname2,31)
if(equal(classname2,"func_breakable"))
force_use(ptr,ptd)
}
remove_entity(ptr)
}
}
return PLUGIN_CONTINUE
}
public zp_user_infected_pre(Player, infector)
{
Icon_Energy({0, 255, 0}, 0, Player);
cmdDrop(Player);
hasjet[Player] = 0;
g_flyEnergy[Player] = 0;
rocket[Player] = false;
}
public zp_extra_item_selected(Player, itemid)
{
new szName[ 32 ];
get_user_name( Player, szName, sizeof ( szName ) -1 );
if (itemid == g_item_jetpack)
{
zp_colored_print(0, "^3%s^1 bought^4 JetPack Bazooka^1 !", szName)
zp_colored_print(Player, "Press ^3CTRL+SPACE^1 to fly!")
zp_colored_print(Player, "Press ^3RIGHT CLICK^1 to shoot!")
set_hudmessage( 255, 119, 5, -1.0, 0.80, 1, 0.0, 5.0, 1.0, 1.0, -1 );
show_hudmessage( 0, "%s bought JetPack Bazooka!", szName );
hasjet[Player] = 1
g_flyEnergy[Player] = get_pcvar_num(cvar_fly_max_engery)
rocket[Player] = true
client_cmd(Player,"spk items/gunpickup2.wav")
engclient_cmd(Player,"weapon_knife")
}
}
stock jp_radius_damage(entity)
{
new id = entity_get_edict(entity,EV_ENT_owner)
new packs,name[32];
for(new i = 1; i < 33; i++)
{
if(g_bAlive[i])
{
new dist = floatround(entity_range(entity,i))
if(dist <= get_pcvar_num(cvar_Dmg_range))
{
new hp = get_user_health(i)
new Float:damage = get_pcvar_float(cvar_RocketDmg)-(get_pcvar_float(cvar_RocketDmg)/get_pcvar_float(cvar_Dmg_range))*float(dist)
new Origin[3]
get_user_origin(i,Origin)
if(zp_get_user_zombie(id) != zp_get_user_zombie(i))
{
get_user_name(i,name,31);
if(damage>=800)
packs = 2;
else
packs = 1;
if(hp > damage)
{
zp_set_user_ammo_packs ( id, zp_get_user_ammo_packs ( id ) + packs );
jp_take_damage(i,floatround(damage),Origin,DMG_BLAST)
new iPos = ++g_iPlayerPos[id]
if (iPos == sizeof(g_flCoords))
{
iPos = g_iPlayerPos[id] = 0
}
set_hudmessage(0, 150, 150, Float:g_flCoords[iPos][0], Float:g_flCoords[iPos][1], 0, 2.0, 1.0, 0.1, 0.1, -1)
show_hudmessage(id, "%d", floatround(damage))
zp_colored_print(id, "You make^3 %i^1 damage on^3 %s^1 with Bazooka.", floatround(damage), name);
}
else
{
log_kill(id,i,"Jetpack Rocket",0)
zp_colored_print(id, "You killed^3 %s^1 with Bazooka.", name);
}
}
}
}
}
}
stock log_kill(killer, victim, weapon[], headshot)
{
set_msg_block(get_user_msgid("DeathMsg"), BLOCK_SET)
ExecuteHamB(Ham_Killed, victim, killer, 2)
set_msg_block(get_user_msgid("DeathMsg"), BLOCK_NOT)
message_begin(MSG_BROADCAST, get_user_msgid("DeathMsg"))
write_byte(killer)
write_byte(victim)
write_byte(headshot)
write_string(weapon)
message_end()
if(get_user_team(killer)!=get_user_team(victim))
fm_set_user_frags(killer,fm_get_user_frags(killer) +1)
if(get_user_team(killer)==get_user_team(victim))
fm_set_user_frags(killer,fm_get_user_frags(killer) -1)
new kname[32], vname[32], kauthid[32], vauthid[32], kteam[10], vteam[10]
get_user_name(killer, kname, 31)
get_user_team(killer, kteam, 9)
get_user_authid(killer, kauthid, 31)
get_user_name(victim, vname, 31)
get_user_team(victim, vteam, 9)
get_user_authid(victim, vauthid, 31)
log_message("^"%s<%d><%s><%s>^" killed ^"%s<%d><%s><%s>^" with ^"%s^"",
kname, get_user_userid(killer), kauthid, kteam,
vname, get_user_userid(victim), vauthid, vteam, weapon)
return PLUGIN_CONTINUE;
}
stock jp_take_damage(victim,damage,origin[3],bit) {
message_begin(MSG_ONE,get_user_msgid("Damage"),{0,0,0},victim)
write_byte(21)
write_byte(20)
write_long(bit)
write_coord(origin[0])
write_coord(origin[1])
write_coord(origin[2])
message_end()
fm_set_user_health(victim,fm_get_user_health(victim)-damage)
client_cmd(victim,"spk fvox/flatline.wav")
msg_screen_fade(victim, EFFECT_LENGTH, 255, 0, 0, 115);
}
stock msg_screen_fade( id, holdtime, r, g, b, a )
{
message_begin( MSG_ONE_UNRELIABLE, get_user_msgid( "ScreenFade" ), { 0, 0, 0 }, id );
write_short( seconds_to_units( holdtime ) );
write_short( seconds_to_units( holdtime ) );
write_short( 0 );
write_byte( r );
write_byte( g );
write_byte( b );
write_byte( a );
message_end( );
}
stock seconds_to_units( time )
{
return ( ( 1 << 12 ) * ( time ) )
}
stock fm_set_user_health(id, health)
{
health > 0 ? set_pev(id, pev_health, float(health)) : dllfunc(DLLFunc_ClientKill, id)
return 1
}
stock fm_get_user_health(id)
{
return pev(id, pev_health)
}
stock fm_set_user_frags(id, frags)
{
set_pev( id, pev_frags, float(frags))
return 1
}
stock fm_get_user_frags(id)
{
return pev(id, pev_frags)
}