Quote:
Originally Posted by Crasher_3637
No wonder it's locking the door... The player_use event is fired multiple times in a second and when you touch the door, your code is telling the door to close and lock. You need to lock the door some other way and unlock it inside player_use.
Like I said, refer to the plugins I mentioned.
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Thank you very much bro, you were right, the problem has already been solved.