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Fix this script guys pls


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SHIFT0
Senior Member
Join Date: Apr 2021
Location: Palestine
Old 04-12-2021 , 18:00   Fix this script guys pls
Reply With Quote #1

Pls help me on this
maybe need more includes

PHP Code:
#include <zombie_escape>
#include <cstrike>
#include <amxmodx>
#include <fun>


// Definitions
#define ADMIN_ACCESS    ADMIN_LEVEL_H
 
// Resource
new const g_szModelM249[] = "models/vipitems/v_m249.mdl"
new const g_szModelHe[] = "models/vipitems/v_hebomb.mdl"
new const g_szModelFb[] = "models/vipitems/v_flashbomb.mdl"
 
// Forward called after server activation
public plugin_init()
{
    
// Load plugin
    
register_plugin("Features VIP""1.0""Null")
   
    
// Events
    
register_event("CurWeapon""CurrentWeapon""be""1=1")
}
 
// Forward allows precaching files
public plugin_precache()
{
    
// Precache models
    
precache_model(g_szModelM249)
    
precache_model(g_szModelHe)
    
precache_model(g_szModelFb)
}
 
// Forward called when user humanized
public ze_user_humanized(id)
{
    
// Not Admin? Exit the function...
    
if (!(get_user_flags(id) & ADMIN_ACCESS))
        return
   
    
// Give VIP features
    
Give_Features(id)
}
 
public 
Give_Features(id)
{
    
// Give M249
    
static iWeapon
    iWeapon 
rg_give_item(id"weapon_m249")
    
rg_set_user_bpammo(idWeaponIdType:iWeapon200)
   
    
// Give x2 Fire Nades
    
iWeapon rg_give_item(id"weapon_hegrenade")
    
rg_set_user_bpammo(idWeaponIdType:iWeapon2)
   
    
// Give x2 Frost Nades
    
iWeapon rg_give_item(id"weapon_flashbang")
    
rg_set_user_bpammo(idWeaponIdType:iWeapon2)
}
 
// Forward called when current weapon
public CurrentWeapon(id)
{
    
// It's not a alive or It's not a VIP or It's not a connected.
    
if (!is_user_connected(id) || !is_user_alive(id) || !(get_user_flags(id) & ADMIN_ACCESS))
        return
       
    
// Set weapon's model
    
if (get_user_weapon(id) == CSW_M249)
    {
        
set_pev(idpev_viewmodel2g_szModelM249)
    }
    else if (
get_user_weapon(id) == CSW_HEGRENADE)
    {
        
set_pev(idpev_viewmodel2g_szModelHe)
    }
    else if (
get_user_weapon(id) == CSW_FLASHBANG)
    {
        
set_pev(idpev_viewmodel2g_szModelFb)
    }

SHIFT0 is offline
redivcram
Veteran Member
Join Date: Jul 2014
Location: Serbia
Old 04-12-2021 , 18:28   Re: Fix this script guys pls
Reply With Quote #2

And what's your problem? Do you have zombie_escape.inc?
redivcram is offline
Celena Luna
Veteran Member
Join Date: Aug 2013
Location: Nagazora
Old 04-12-2021 , 22:24   Re: Fix this script guys pls
Reply With Quote #3

zombie_escapse and reapi include is missing
__________________
My plugin:

Last edited by Celena Luna; 04-12-2021 at 22:24.
Celena Luna is offline
mlibre
Veteran Member
Join Date: Nov 2015
Location: return PLUGIN_CONTINUE
Old 04-14-2021 , 20:41   Re: Fix this script guys pls
Reply With Quote #4

try this one that does not use reapi "optional"

PHP Code:
#include <amxmodx>
#include <engine>
#include <fun>
#include <cstrike>
#include <zombie_escape>

// Definitions
#define ADMIN_ACCESS    ADMIN_LEVEL_H

static is_player_alive[33]

// Resource
new const g_szModelM249[] = "models/vipitems/v_m249.mdl"
new const g_szModelHe[] = "models/vipitems/v_hebomb.mdl"
new const g_szModelFb[] = "models/vipitems/v_flashbomb.mdl"

public plugin_precache()
{
    
register_plugin("Features VIP""1.0""Null")
    
    
file_exists_pre(g_szModelM249)
    
file_exists_pre(g_szModelHe)
    
file_exists_pre(g_szModelFb)
    
    
RegisterHam(Ham_Item_Deploy"weapon_m249""fw_Item_Deploy_Post"1)
    
RegisterHam(Ham_Spawn"player""fw_PlayerSpawn"1)
    
RegisterHam(Ham_Killed"player""fw_PlayerKilled")
}
 
// Forward called when user humanized
public ze_user_humanized(id)
{
    
// Not Admin? Exit the function...
    
if (!(get_user_flags(id) & ADMIN_ACCESS))
        return
   
    
// Give VIP features
    
Give_Features(id)
}
 
public 
Give_Features(id)
{
    
// Give M249
    
static iwiw give_item(id"weapon_m249")
    
    if(
iw 0
    {
        
engclient_cmd(id"weapon_m249")
        
        
cs_set_user_bpammo (idCSW_M249200
    }
    
    
// Give x2 Fire Nades
    
iw give_item(id"weapon_hegrenade")
        
    if(
iw 0
    { 
        
cs_set_user_bpammo (idCSW_HEGRENADE2
    }
    
    
// Give x2 Frost Nades
    
iw give_item(id"weapon_flashbang")
        
    if(
iw 0
    { 
        
cs_set_user_bpammo (idCSW_FLASHBANG2
    }
}

public 
client_putinserver(id
{
    
is_player_alive[id] = 0
}

public 
fw_PlayerSpawn(const id
{
    if( !
is_user_alive(id) || !is_user_connected(id) ) 
        return 
HAM_IGNORED
        
    is_player_alive
[id] = 1
    
    
return HAM_IGNORED
}

public 
fw_PlayerKilled(id
{
    
is_player_alive[id] = 0
}

public 
fw_Item_Deploy_Post(x
{
    static 
idid get_pdata_cbase(x414)
    
    if( !
is_valid_ent(id) || !is_player_alive[id
    || !
is_user_connected(id) || !(get_user_flags(id) & ADMIN_ACCESS) )
        return 
HAM_IGNORED
        
    
static wpwp cs_get_weapon_id(x)
    
    switch(
wp
    {
        case 
CSW_M249entity_set_string(idEV_SZ_viewmodelg_szModelM249)
        case 
CSW_HEGRENADEentity_set_string(idEV_SZ_viewmodelg_szModelHe)
        case 
CSW_FLASHBANGentity_set_string(idEV_SZ_viewmodelg_szModelFb)
    }
    
    return 
HAM_IGNORED
}

stock file_exists_pre(const file[])
{
    if(
file_exists(file))
    {
        
precache_model(file)
    }
    else {
        
set_fail_state(file)
    }

__________________

Last edited by mlibre; 04-15-2021 at 08:58. Reason: replace includes alreadys
mlibre is offline
nG_getwreck
Senior Member
Join Date: Oct 2020
Location: Philippines from South K
Old 04-15-2021 , 00:02   Re: Fix this script guys pls
Reply With Quote #5

Quote:
Originally Posted by SHIFT0 View Post
Pls help me on this
maybe need more includes
You didn't state the problem, you should say it. How we can find solution or help you, if there's no problem stated.

Btw
Quote:
Originally Posted by OciXCrom View Post
This is not the "do it for me" section. If you're not willing to collaborate, don't bother posting here.
__________________

Last edited by nG_getwreck; 04-15-2021 at 00:05.
nG_getwreck is offline
nG_getwreck
Senior Member
Join Date: Oct 2020
Location: Philippines from South K
Old 04-15-2021 , 00:03   Re: Fix this script guys pls
Reply With Quote #6

Quote:
Originally Posted by mlibre View Post
try this one that does not use reapi "optional"

PHP Code:
#include <amxmodx>
#include <engine>
#include <fun>
#include <cstrike>
#include <hamsandwich>
#include <zombie_escape>

// Definitions
#define ADMIN_ACCESS    ADMIN_LEVEL_H

static is_player_alive[33]

// Resource
new const g_szModelM249[] = "models/vipitems/v_m249.mdl"
new const g_szModelHe[] = "models/vipitems/v_hebomb.mdl"
new const g_szModelFb[] = "models/vipitems/v_flashbomb.mdl"

public plugin_precache()
{
    
register_plugin("Features VIP""1.0""Null")
    
    
file_exists_pre(g_szModelM249)
    
file_exists_pre(g_szModelHe)
    
file_exists_pre(g_szModelFb)
    
    
RegisterHam(Ham_Item_Deploy"weapon_m249""fw_Item_Deploy_Post"1)
    
RegisterHam(Ham_Spawn"player""fw_PlayerSpawn"1)
    
RegisterHam(Ham_Killed"player""fw_PlayerKilled")
}
 
// Forward called when user humanized
public ze_user_humanized(id)
{
    
// Not Admin? Exit the function...
    
if (!(get_user_flags(id) & ADMIN_ACCESS))
        return
   
    
// Give VIP features
    
Give_Features(id)
}
 
public 
Give_Features(id)
{
    
// Give M249
    
static iwiw give_item(id"weapon_m249")
    
    if(
iw 0
    {
        
engclient_cmd(id"weapon_m249")
        
        
cs_set_user_bpammo (idCSW_M249200
    }
    
    
// Give x2 Fire Nades
    
iw give_item(id"weapon_hegrenade")
        
    if(
iw 0
    { 
        
cs_set_user_bpammo (idCSW_HEGRENADE2
    }
    
    
// Give x2 Frost Nades
    
iw give_item(id"weapon_flashbang")
        
    if(
iw 0
    { 
        
cs_set_user_bpammo (idCSW_FLASHBANG2
    }
}

public 
client_putinserver(id
{
    
is_player_alive[id] = 0
}

public 
fw_PlayerSpawn(const id
{
    if( !
is_user_alive(id) || !is_user_connected(id) ) 
        return 
HAM_IGNORED
        
    is_player_alive
[id] = 1
    
    
return HAM_IGNORED
}

public 
fw_PlayerKilled(id
{
    
is_player_alive[id] = 0
}

public 
fw_Item_Deploy_Post(x
{
    static 
idid get_pdata_cbase(x414)
    
    if( !
is_valid_ent(id) || !is_player_alive[id
    || !
is_user_connected(id) || !(get_user_flags(id) & ADMIN_ACCESS) )
        return 
HAM_IGNORED
        
    
static wpwp cs_get_weapon_id(x)
    
    switch(
wp
    {
        case 
CSW_M249entity_set_string(idEV_SZ_viewmodelg_szModelM249)
        case 
CSW_HEGRENADEentity_set_string(idEV_SZ_viewmodelg_szModelHe)
        case 
CSW_FLASHBANGentity_set_string(idEV_SZ_viewmodelg_szModelFb)
    }
    
    return 
HAM_IGNORED
}

stock file_exists_pre(const file[])
{
    if(
file_exists(file))
    {
        
precache_model(file)
    }
    else {
        
set_fail_state(file)
    }

Those includes are already included in zombie_escape.inc file.
__________________
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SHIFT0
Senior Member
Join Date: Apr 2021
Location: Palestine
Old 04-15-2021 , 07:38   Re: Fix this script guys pls
Reply With Quote #7

Welcome to the AMX Mod X 1.8.1-300 Compiler.
Copyright (c) 1997-2006 ITB CompuPhase, AMX Mod X Team

D:\Games\Counter-Strike\cstrike\addons\amxmodx\scripting\inclu de\amxconst.inc(50) : error 056: arrays, local variables and function arguments cannot be public (variable "NULL_STRING")
D:\Games\Counter-Strike\cstrike\addons\amxmodx\scripting\inclu de\amxconst.inc(55) : error 056: arrays, local variables and function arguments cannot be public (variable "NULL_VECTOR")
D:\Games\Counter-Strike\cstrike\addons\amxmodx\scripting\inclu de\string_stocks.inc(91) : warning 207: unknown #pragma
D:\Games\Counter-Strike\cstrike\addons\amxmodx\scripting\inclu de\string_stocks.inc(91) : error 038: extra characters on line
D:\Games\Counter-Strike\cstrike\addons\amxmodx\scripting\inclu de\amxmodx.inc(17 : warning 207: unknown #pragma
D:\Games\Counter-Strike\cstrike\addons\amxmodx\scripting\inclu de\amxmodx.inc(17 : error 038: extra characters on line
D:\Games\Counter-Strike\cstrike\addons\amxmodx\scripting\inclu de\amxmodx.inc(2555) : warning 207: unknown #pragma
D:\Games\Counter-Strike\cstrike\addons\amxmodx\scripting\inclu de\amxmodx.inc(2555) : error 038: extra characters on line
D:\Games\Counter-Strike\cstrike\addons\amxmodx\scripting\inclu de\amxmodx.inc(2567) : warning 207: unknown #pragma
D:\Games\Counter-Strike\cstrike\addons\amxmodx\scripting\inclu de\amxmodx.inc(2567) : error 038: extra characters on line
D:\Games\Counter-Strike\cstrike\addons\amxmodx\scripting\inclu de\amxmodx.inc(2615) : warning 207: unknown #pragma
D:\Games\Counter-Strike\cstrike\addons\amxmodx\scripting\inclu de\amxmodx.inc(2615) : error 038: extra characters on line
D:\Games\Counter-Strike\cstrike\addons\amxmodx\scripting\inclu de\amxmodx.inc(2626) : warning 207: unknown #pragma
D:\Games\Counter-Strike\cstrike\addons\amxmodx\scripting\inclu de\amxmodx.inc(2626) : error 038: extra characters on line
D:\Games\Counter-Strike\cstrike\addons\amxmodx\scripting\inclu de\amxmodx.inc(263 : warning 207: unknown #pragma
D:\Games\Counter-Strike\cstrike\addons\amxmodx\scripting\inclu de\amxmodx.inc(263 : error 038: extra characters on line
D:\Games\Counter-Strike\cstrike\addons\amxmodx\scripting\inclu de\engine.inc(1022) : error 008: must be a constant expression; assumed zero
D:\Games\Counter-Strike\cstrike\addons\amxmodx\scripting\inclu de\ham_const.inc(1917) : warning 200: symbol "Ham_DOD_Weapon_PlayerIsWaterSni" is truncated to 31 characters
D:\Games\Counter-Strike\cstrike\addons\amxmodx\scripting\inclu de\ham_const.inc(2686) : warning 200: symbol "Ham_ESF_Weapon_HolsterWhenMelee" is truncated to 31 characters
D:\Games\Counter-Strike\cstrike\addons\amxmodx\scripting\inclu de\ham_const.inc(2755) : warning 200: symbol "Ham_NS_EffectivePlayerClassChan" is truncated to 31 characters
D:\Games\Counter-Strike\cstrike\addons\amxmodx\scripting\inclu de\ham_const.inc(2860) : warning 200: symbol "Ham_NS_Weapon_GetWeaponPrimeTim" is truncated to 31 characters
D:\Games\Counter-Strike\cstrike\addons\amxmodx\scripting\inclu de\ham_const.inc(2884) : warning 200: symbol "Ham_NS_Weapon_GetIsWeaponPrimin" is truncated to 31 characters
D:\Games\Counter-Strike\cstrike\addons\amxmodx\scripting\inclu de\ham_const.inc(3332) : warning 200: symbol "Ham_SC_CheckAndApplyGenericAtta" is truncated to 31 characters
D:\Games\Counter-Strike\cstrike\addons\amxmodx\scripting\inclu de\ham_const.inc(3381) : warning 200: symbol "Ham_SC_Player_MenuInputPerforme" is truncated to 31 characters
D:\Games\Counter-Strike\cstrike\addons\amxmodx\scripting\inclu de\ham_const.inc(3477) : warning 200: symbol "Ham_SC_Player_TimeToStartNextVo" is truncated to 31 characters
D:\Games\Counter-Strike\cstrike\addons\amxmodx\scripting\inclu de\ham_const.inc(3509) : warning 200: symbol "Ham_SC_Player_DisableCollisionW" is truncated to 31 characters
D:\Games\Counter-Strike\cstrike\addons\amxmodx\scripting\inclu de\ham_const.inc(3517) : warning 200: symbol "Ham_SC_Player_EnableCollisionWi" is truncated to 31 characters
D:\Games\Counter-Strike\cstrike\addons\amxmodx\scripting\inclu de\ham_const.inc(3591) : warning 200: symbol "Ham_SC_Weapon_PrecacheCustomMod" is truncated to 31 characters
D:\Games\Counter-Strike\cstrike\addons\amxmodx\scripting\inclu de\ham_const.inc(3692) : warning 200: symbol "Ham_TFC_Weapon_GetNextAttackDel" is truncated to 31 characters
D:\Games\Counter-Strike\cstrike\addons\amxmodx\scripting\inclu de\ham_const.inc(3760) : warning 200: symbol "Ham_OPF_MySquadTalkMonsterPoint" is truncated to 31 characters
D:\Games\Counter-Strike\cstrike\addons\amxmodx\scripting\inclu de\ham_const.inc(415 : warning 200: symbol "Ham_SC_Item_InactiveItemPreFram" is truncated to 31 characters
D:\Games\Counter-Strike\cstrike\addons\amxmodx\scripting\inclu de\ham_const.inc(4166) : warning 200: symbol "Ham_SC_Item_InactiveItemPostFra" is truncated to 31 characters
D:\Games\Counter-Strike\cstrike\addons\amxmodx\scripting\inclu de\ham_const.inc(4211) : warning 200: symbol "Ham_SC_Weapon_ExtractAmmoFromIt" is truncated to 31 characters
D:\Games\Counter-Strike\cstrike\addons\amxmodx\scripting\inclu de\cssdk_const.inc(1050) : warning 200: symbol "ROUND_ESCAPING_TERRORISTS_NEUTR" is truncated to 31 characters
D:\Games\Counter-Strike\cstrike\addons\amxmodx\scripting\inclu de\cssdk_const.inc(1230) : warning 200: symbol "RR_ESCAPING_TERRORISTS_NEUTRALI" is truncated to 31 characters
D:\Games\Counter-Strike\cstrike\addons\amxmodx\scripting\inclu de\reapi_gamedll_const.inc(409) : warning 200: symbol "RG_CBaseAnimating_ResetSequence" is truncated to 31 characters
D:\Games\Counter-Strike\cstrike\addons\amxmodx\scripting\inclu de\reapi_gamedll_const.inc(613) : warning 200: symbol "RG_CBasePlayer_SetClientUserInf" is truncated to 31 characters
D:\Games\Counter-Strike\cstrike\addons\amxmodx\scripting\inclu de\reapi_gamedll_const.inc(619) : warning 200: symbol "RG_CBasePlayer_SetClientUserInf" is truncated to 31 characters
D:\Games\Counter-Strike\cstrike\addons\amxmodx\scripting\inclu de\reapi_gamedll_const.inc(625) : warning 200: symbol "RG_CBasePlayer_Observer_IsValid" is truncated to 31 characters
D:\Games\Counter-Strike\cstrike\addons\amxmodx\scripting\inclu de\reapi_gamedll_const.inc(755) : warning 200: symbol "RG_CBasePlayer_SetSpawnProtecti" is truncated to 31 characters
D:\Games\Counter-Strike\cstrike\addons\amxmodx\scripting\inclu de\reapi_gamedll_const.inc(762) : warning 200: symbol "RG_CBasePlayer_RemoveSpawnProte" is truncated to 31 characters
D:\Games\Counter-Strike\cstrike\addons\amxmodx\scripting\inclu de\reapi_gamedll_const.inc(803) : warning 200: symbol "RG_CBasePlayerWeapon_DefaultDep" is truncated to 31 characters
D:\Games\Counter-Strike\cstrike\addons\amxmodx\scripting\inclu de\reapi_gamedll_const.inc(810) : warning 200: symbol "RG_CBasePlayerWeapon_DefaultRel" is truncated to 31 characters
D:\Games\Counter-Strike\cstrike\addons\amxmodx\scripting\inclu de\reapi_gamedll_const.inc(817) : warning 200: symbol "RG_CBasePlayerWeapon_DefaultSho" is truncated to 31 characters
D:\Games\Counter-Strike\cstrike\addons\amxmodx\scripting\inclu de\reapi_gamedll_const.inc(854) : warning 200: symbol "RG_CSGameRules_FShouldSwitchWea" is truncated to 31 characters
D:\Games\Counter-Strike\cstrike\addons\amxmodx\scripting\inclu de\reapi_gamedll_const.inc(861) : warning 200: symbol "RG_CSGameRules_GetNextBestWeapo" is truncated to 31 characters
D:\Games\Counter-Strike\cstrike\addons\amxmodx\scripting\inclu de\reapi_gamedll_const.inc(86 : warning 200: symbol "RG_CSGameRules_FlPlayerFallDama" is truncated to 31 characters
D:\Games\Counter-Strike\cstrike\addons\amxmodx\scripting\inclu de\reapi_gamedll_const.inc(875) : warning 200: symbol "RG_CSGameRules_FPlayerCanTakeDa" is truncated to 31 characters
D:\Games\Counter-Strike\cstrike\addons\amxmodx\scripting\inclu de\reapi_gamedll_const.inc(88 : warning 200: symbol "RG_CSGameRules_FPlayerCanRespaw" is truncated to 31 characters
D:\Games\Counter-Strike\cstrike\addons\amxmodx\scripting\inclu de\reapi_gamedll_const.inc(895) : warning 200: symbol "RG_CSGameRules_GetPlayerSpawnSp" is truncated to 31 characters
D:\Games\Counter-Strike\cstrike\addons\amxmodx\scripting\inclu de\reapi_gamedll_const.inc(901) : warning 200: symbol "RG_CSGameRules_ClientUserInfoCh" is truncated to 31 characters
D:\Games\Counter-Strike\cstrike\addons\amxmodx\scripting\inclu de\reapi_gamedll_const.inc(920) : warning 200: symbol "RG_CSGameRules_CanHavePlayerIte" is truncated to 31 characters
D:\Games\Counter-Strike\cstrike\addons\amxmodx\scripting\inclu de\reapi_gamedll_const.inc(927) : warning 200: symbol "RG_CSGameRules_DeadPlayerWeapon" is truncated to 31 characters
D:\Games\Counter-Strike\cstrike\addons\amxmodx\scripting\inclu de\reapi_gamedll_const.inc(939) : warning 200: symbol "RG_CSGameRules_CheckMapConditio" is truncated to 31 characters
D:\Games\Counter-Strike\cstrike\addons\amxmodx\scripting\inclu de\reapi_gamedll_const.inc(959) : warning 200: symbol "RG_CSGameRules_CheckWinConditio" is truncated to 31 characters
D:\Games\Counter-Strike\cstrike\addons\amxmodx\scripting\inclu de\reapi_gamedll_const.inc(1002) : warning 200: symbol "RG_CSGameRules_CanPlayerHearPla" is truncated to 31 characters
D:\Games\Counter-Strike\cstrike\addons\amxmodx\scripting\inclu de\reapi_gamedll_const.inc(5929) : warning 200: symbol "m_Shield_hEntToIgnoreTouchesFro" is truncated to 31 characters
D:\Games\Counter-Strike\cstrike\addons\amxmodx\scripting\inclu de\amxmisc.inc(635) : warning 207: unknown #pragma
D:\Games\Counter-Strike\cstrike\addons\amxmodx\scripting\inclu de\amxmisc.inc(635) : error 038: extra characters on line

11 Errors.
Could not locate output file D:\Program Files (x86)\AMX Mod X\amxxstudio\Untitled.amx (compile failed).
SHIFT0 is offline
SHIFT0
Senior Member
Join Date: Apr 2021
Location: Palestine
Old 04-15-2021 , 07:41   Re: Fix this script guys pls
Reply With Quote #8

Quote:
Originally Posted by redivcram View Post
And what's your problem? Do you have zombie_escape.inc?
Yup
SHIFT0 is offline
mlibre
Veteran Member
Join Date: Nov 2015
Location: return PLUGIN_CONTINUE
Old 04-15-2021 , 08:49   Re: Fix this script guys pls
Reply With Quote #9

Quote:
Originally Posted by nG_getwreck View Post
Those includes are already included in zombie_escape.inc file.
True I had not noticed, apparently it requires using reapi this works only in version 1.8.3 or higher

Quote:
Originally Posted by SHIFT0 View Post
Welcome to the AMX Mod X 1.8.1-300 Compiler.
Copyright (c) 1997-2006 ITB CompuPhase, AMX Mod X Team
11 Errors.
Could not locate output file D:\Program Files (x86)\AMX Mod X\amxxstudio\Untitled.amx (compile failed).
update your amxx here

https://www.amxmodx.org/downloads-new.php
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Last edited by mlibre; 04-15-2021 at 08:56.
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SHIFT0
Senior Member
Join Date: Apr 2021
Location: Palestine
Old 04-15-2021 , 11:27   Re: Fix this script guys pls
Reply With Quote #10

Done ty <3
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