Raised This Month: $51 Target: $400
 12% 

i need entity default smoke nade


  
 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Author Message
panikajo
Member
Join Date: Jan 2013
Old 07-23-2018 , 06:44   i need entity default smoke nade
Reply With Quote #1

The name of the object (env_smokestack)
At me now such parameters but, the smoke not dense turns out.
And if you go into the smoke and look at the floor then the floor will be clearly visible.



HTML Code:
DispatchKeyValue(entity, "BaseSpread", "30"); 
    DispatchKeyValue(entity, "SpreadSpeed", "10");
    DispatchKeyValue(entity, "Speed", "50");
    DispatchKeyValue(entity, "StartSize", "160");
    DispatchKeyValue(entity, "EndSize", "160");
    DispatchKeyValue(entity, "Rate", "80");
    DispatchKeyValue(entity, "JetLength", "150");
    DispatchKeyValue(entity, "Twist", "1");
    char buffer[12];
    Format(buffer, sizeof(buffer), "%i %i %i", GetRandomInt(0, 255), GetRandomInt(0, 255), GetRandomInt(0, 255));
    DispatchKeyValue(entity, "RenderColor", buffer);
    DispatchKeyValue(entity, "RenderAmt", "255");
    DispatchKeyValue(entity, "SmokeMaterial", "particle/particle_smokegrenade1.vmt");

Last edited by panikajo; 07-23-2018 at 06:44.
panikajo is offline
 



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 05:35.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode