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[REHLDS] Precache list includes empty resources that add up to limit?


  
 
 
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hellmoss
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Join Date: Oct 2009
Location: ZOMBIE PLAGUE
Old 08-11-2023 , 11:39   [REHLDS] Precache list includes empty resources that add up to limit?
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Code:
 410. 410   : models/jinx/xen_plant8.mdl    310.68K    00000000 FATALIFMISSING
 411. 411   : *248                          0.00K      00000000 FATALIFMISSING
 412. 412   : *249                          0.00K      00000000 FATALIFMISSING
 413. 413   : *250                          0.00K      00000000 FATALIFMISSING
 414. 414   : *251                          0.00K      00000000 FATALIFMISSING
 415. 415   : *252                          0.00K      00000000 FATALIFMISSING
 416. 416   : *253                          0.00K      00000000 FATALIFMISSING
 417. 417   : *254                          0.00K      00000000 FATALIFMISSING
Hello,

some maps (e.g. ts_kissmeyerbasic) in The Specialists 3.0 mod includes hundreds of these asterisk empty resources (this also happens in CS 1.6 but with far fewer empty resources, or at least I haven't come across a map that has this many).

How would I be able to unprecache these or at least identify them to see what can be done?
How are these valid resources if their size is 0?

I suspect this comes from the BSP.
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