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[REQ+NEED ASSISTANCE] No team flash


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HARd_
New Member
Join Date: Apr 2011
Location: Europe
Old 11-14-2016 , 21:48   [REQ+NEED ASSISTANCE] No team flash
Reply With Quote #1

Hello there!

I need some help with the plugin usually called "No flash team" for the CS 1.6 servers.
I have two versions of this plugin which should work. Well, this won't happen all the time.

These plugins are:
Simple No Team Flash (1.0) - P.Of.Pw
No Team Flash (0.2) - KRoTaL

These plugins have bugs and won't work all the time.
Sometimes you won't get flashed by your team mates, but in some cases you will.
I attached the plugins to this post.
Attached Files
File Type: sma Get Plugin or Get Source (no_team_flash.sma - 655 views - 2.5 KB)
File Type: sma Get Plugin or Get Source (simple_no_team_flash.sma - 527 views - 1.4 KB)

Last edited by HARd_; 11-14-2016 at 21:50.
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aEEk
Member
Join Date: May 2012
Location: Romania
Old 11-16-2016 , 05:19   Re: [REQ+NEED ASSISTANCE] No team flash
Reply With Quote #2

Check this topic: https://forums.alliedmods.net/showthread.php?t=233355
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wickedd
Veteran Member
Join Date: Nov 2009
Old 11-16-2016 , 22:59   Re: [REQ+NEED ASSISTANCE] No team flash
Reply With Quote #3

Use this one
__________________
Just buy the fucking game!!!!
I hate No-Steamers and lazy ass people.
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Godofwar
AlliedModders Donor
Join Date: Dec 2015
Location: Germany
Old 06-27-2017 , 17:14   Re: [REQ+NEED ASSISTANCE] No team flash
Reply With Quote #4

For me that here works fine. U can try it .

Code:
/**
 * Team Flash Blocker
 * Written by GwynBleidD
 * based on Connor's Team Flash Punish v1.1.1
 */

#include <amxmodx>
#include <cstrike>
#include <fakemeta>
#include <hamsandwich>

#define VERSION "1.0"

const MAX_PLAYERS = 32

new g_iMaxPlayers
#define IsPlayer(%1)	( 1 <= %1 <= g_iMaxPlayers )

new g_bitGonnaExplode[64]
#define SetGrenadeExplode(%1)		g_bitGonnaExplode[%1>>5] |=  1<<(%1 & 31)
#define ClearGrenadeExplode(%1)	g_bitGonnaExplode[%1>>5] &= ~( 1 << (%1 & 31) )
#define WillGrenadeExplode(%1)		g_bitGonnaExplode[%1>>5] &   1<<(%1 & 31)

new Float:g_flCurrentGameTime, g_iCurrentFlasher

new g_msgScreenFade;

public plugin_init()
{
	register_plugin("Team Flash Blocker", VERSION, "GwynBleidD")
	register_event("ScreenFade", "Event_ScreenFade", "be", "4=255", "5=255", "6=255", "7>199")
	RegisterHam(Ham_Think, "grenade", "CGrenade_Think")

	g_iMaxPlayers = get_maxplayers()
	g_msgScreenFade = get_user_msgid("ScreenFade")
}

public CGrenade_Think( iEnt )
{
	static Float:flGameTime, Float:flDmgTime, iOwner
	flGameTime = get_gametime()
	pev(iEnt, pev_dmgtime, flDmgTime)
	const XO_GRENADE = 5
	if(	flDmgTime <= flGameTime
	// VEN's way on how to detect grenade type
	// http://forums.alliedmods.net/showthread.php?p=401189#post401189
	&&	get_pdata_int(iEnt, 114, XO_GRENADE) == 0 // has a bit when is HE or SMOKE
	&&	!(get_pdata_int(iEnt, 96, XO_GRENADE) & (1<<8)) // has this bit when is c4
	&&	IsPlayer( (iOwner = pev(iEnt, pev_owner)) )	) // if no owner (3rd 'after dmgtime' frame), grenade gonna be removed from world
	{
		if( ~WillGrenadeExplode(iEnt) ) // grenade gonna explode on next think
		{
			SetGrenadeExplode( iEnt )
		}
		else
		{
			ClearGrenadeExplode( iEnt )
			g_flCurrentGameTime = flGameTime
			g_iCurrentFlasher = iOwner
		}
	}
}

public Event_ScreenFade(id)
{
	new Float:flGameTime = get_gametime()
	if(	id != g_iCurrentFlasher
		&&	g_flCurrentGameTime == flGameTime
		&&	cs_get_user_team(id) == cs_get_user_team(g_iCurrentFlasher)	)
	{		
		message_begin(MSG_ONE, g_msgScreenFade, {0,0,0}, id)
		write_short(1)
		write_short(1)
		write_short(1)
		write_byte(0)
		write_byte(0)
		write_byte(0)
		write_byte(255)
		message_end()
	}
}
Attached Files
File Type: sma Get Plugin or Get Source (block_team_flash.sma - 287 views - 2.2 KB)
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Alber9091
Veteran Member
Join Date: Jun 2014
Location: Some Where On Earth
Old 06-27-2017 , 19:02   Re: [REQ+NEED ASSISTANCE] No team flash
Reply With Quote #5

If your server is ReHLDS than try this ..!!
You may require reapi inc and reapi module to use it.
To install module, upload reapi_1336.iso module in root/cstrike/addons/amxmodx/modules
and add a line with text reapi in root/cstrike/addons/amxmodx/configs/modules.ini

Search on google reapi module and include.

PHP Code:
#include <amxmodx>
#include <reapi>

// const BLINDED_PARTLY = 200
// const BLINDED_FULLY = 255

public plugin_init()
{
    
register_plugin("[ReAPI] No Team Flash""0.0.2""unknown")

    
RegisterHookChain(RG_PlayerBlind"PlayerBlind", .post false)
}

public 
PlayerBlind(const index, const inflictor, const attacker, const Float:fadeTime, const Float:fadeHold, const alphaFloat:color[3])
{
    return (
index != attacker && get_member(indexm_iTeam) == get_member(attackerm_iTeam)) ? HC_SUPERCEDE HC_CONTINUE

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