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[ANY] Player Analytics


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another_nerd
Junior Member
Join Date: Aug 2015
Old 04-24-2016 , 17:24   Re: [ANY] Player Analytics
Reply With Quote #291

Quote:
Originally Posted by theChaosCoder View Post
I found a cool Timeline js lib for player analytics - http://visjs.org/

Don't know if it is very usefull yet ... but this is how it could look like:


If someone wants to play with it, I attached my "ugly demo" code
The second step would be to eliminate the gaps on mapchange and merge the bars into a continuous line


That is really fucking cool, did anything come of this?
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lugui
Senior Member
Join Date: Feb 2016
Location: Brasil
Old 04-28-2016 , 13:34   Re: [ANY] Player Analytics
Reply With Quote #292

Why it only logs 1000 players? Can I change this?
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sneaK
SourceMod Moderator
Join Date: Feb 2015
Location: USA
Old 04-28-2016 , 14:50   Re: [ANY] Player Analytics
Reply With Quote #293

Quote:
Originally Posted by lugui View Post
Why it only logs 1000 players? Can I change this?
I have logged over 100,000+ players, sounds like the issue is on your end. Perhaps some sort of database restriction.

Last edited by sneaK; 04-28-2016 at 14:50.
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lugui
Senior Member
Join Date: Feb 2016
Location: Brasil
Old 04-28-2016 , 15:35   Re: [ANY] Player Analytics
Reply With Quote #294

Quote:
Originally Posted by blackhawk74 View Post
I have logged over 100,000+ players, sounds like the issue is on your end. Perhaps some sort of database restriction.

yep
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enstage
AlliedModders Donor
Join Date: Oct 2014
Location: Australia
Old 04-30-2016 , 03:34   Re: [ANY] Player Analytics
Reply With Quote #295

Bit of a small feature request.

Players who connect and get blocked because they are banned by Sourcebans or whatever don't get logged into the database. I'm assuming that's because a lot of the data is not available until after they've connected completely.

Is it possible to at least log all the information that is available when they connect? I used to run Paranoia_IPTracker which would log banned players' IP addresses when they joined the servers and got blocked.

We have large issues with hackers who like to evade bans, it would be very nice to have something like this added.

Thanks!

(I'll tip a few $$ for it)
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404UNF
( ͡ ͜ʖ ͡)
Join Date: Dec 2011
Location: 🍁
Old 05-04-2016 , 23:38   Re: [ANY] Player Analytics
Reply With Quote #296

What's with the random blank method entries?

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Last edited by 404UNF; 05-04-2016 at 23:38.
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Dr. McKay
Sir Dr. SourceMod Plugin Approver Esq. Ltd. M.D. PhD
Join Date: Aug 2011
Location: Atlantis
Old 05-05-2016 , 02:34   Re: [ANY] Player Analytics
Reply With Quote #297

Quote:
Originally Posted by enstage View Post
Bit of a small feature request.

Players who connect and get blocked because they are banned by Sourcebans or whatever don't get logged into the database. I'm assuming that's because a lot of the data is not available until after they've connected completely.

Is it possible to at least log all the information that is available when they connect? I used to run Paranoia_IPTracker which would log banned players' IP addresses when they joined the servers and got blocked.

We have large issues with hackers who like to evade bans, it would be very nice to have something like this added.

Thanks!

(I'll tip a few $$ for it)
What version of SourceBans are you using?

Quote:
Originally Posted by abrandnewday View Post
What's with the random blank method entries?
Usually, a blank connection method indicates a console connection.
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Wolfseye
Senior Member
Join Date: Apr 2014
Location: Germany
Old 06-01-2016 , 06:30   Re: [ANY] Player Analytics
Reply With Quote #298

Hi guys,

i used this Plugin once before with INSURGENCY (Standalone), and from what I remember, it worked great. But, now that I just installed it again, there is some strange errors that I never saw before and cant remember happening before.

Code:
L 06/01/2016 - 11:28:01: [SM] Error parsing gameconfig file "C:\Games\steamcmd\insurgency\insurgency\addons\sourcemod\gamedata\detect_os.games.txt":
L 06/01/2016 - 11:28:01: [SM] Error 1 on line 0, col 0: Stream failed to open
L 06/01/2016 - 11:28:01: [SM] Native "LoadGameConfigFile" reported: Unable to open detect_os.games: File could not be opened: Das System kann die angegebene Datei nicht finden.


L 06/01/2016 - 11:28:01: [SM] Displaying call stack trace for plugin "player_analytics.smx":
L 06/01/2016 - 11:28:01: [SM]   [0]  Line 97, D:\Libraries\Documents\Repos\Public Plugins\scripting\player_analytics.sp::OnPluginStart()
I know it worked and I know i never saw an error like this. Did something in Sourcemod change that triggers this now and not back then ? Maybe a year ago max. I still use the same plugin files that I used before, so why could there be such an issue ?

Any help is greatly appreciated.

Wolf

P.S: Forget it. Stupid me ^^ ... for some reasons I didnt had the .txt anymore, which I needed in the gamedata folder. Now works. ;)

Last edited by Wolfseye; 06-01-2016 at 07:06.
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enstage
AlliedModders Donor
Join Date: Oct 2014
Location: Australia
Old 06-16-2016 , 06:35   Re: [ANY] Player Analytics
Reply With Quote #299

Quote:
Originally Posted by Dr. McKay View Post
What version of SourceBans are you using?
Woah, sorry for the late response, completely forgot about this.

We run SourceBans++ 1.5.4.7 ( https://forums.alliedmods.net/showthread.php?p=2303384 )

Thanks!
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barvica
Senior Member
Join Date: Oct 2014
Old 06-22-2016 , 04:43   Re: [ANY] Player Analytics
Reply With Quote #300

I have a problem, where it wont fill my database with players. I've set it up the same way like i did many other plugins, and they work. There are no error logs or whatsoever but the data wont fill. But it shows the players activity on my webpanel : http://statistika.conn.pro/ but you cant click anywhere.


My databases (store works perfectly)


Last edited by barvica; 06-22-2016 at 04:45.
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