The following code crash my server a few seconds after function is called. (It differs)
PHP Code:
// Plugin init
pCvarMinCTWins = register_cvar("gn_minctwins", "1")
pCvarMinTWins = register_cvar("gn_mintwins", "1")
pCvarRoundLimit = register_cvar("gn_roundlimit", "6")
pCvarRngLifeMin = register_cvar("gn_lifemin", "75")
pCvarRngLifeMax = register_cvar("gn_lifemax", "100")
pCvarRngArmorMin = register_cvar("gn_armormin", "50")
pCvarRngArmorMax = register_cvar("gn_armormax", "100")
pCvarRngWeaponMin = register_cvar("gn_weaponmin", "1")
pCvarRngWeaponMax = register_cvar("gn_weaponmax", "100")
pCvarRngAmmoBigMin = register_cvar("gn_ammobigmin", "35")
pCvarRngAmmoBigMax = register_cvar("gn_ammobigmax", "90")
pCvarRngAmmoSmallMin = register_cvar("gn_ammosmallmin", "18")
pCvarRngAmmoSmallMax = register_cvar("gn_ammosmallmax", "35")
PHP Code:
//Inside a function that works fine when setting random_num min max manually like this for example: (1,50)
new rngLife = random_num(get_pcvar_num(pCvarRngLifeMin), get_pcvar_num(pCvarRngLifeMax))
new rngArmor= random_num(get_pcvar_num(pCvarRngArmorMin), get_pcvar_num(pCvarRngArmorMax))
new rngAmmoBig = random_num(get_pcvar_num(pCvarRngAmmoBigMin), get_pcvar_num(pCvarRngAmmoBigMax))
new rngAmmoSmall = random_num(get_pcvar_num(pCvarRngAmmoSmallMin), get_pcvar_num(pCvarRngAmmoSmallMax))
new rngWeapon = random_num(get_pcvar_num(pCvarRngWeaponMin), get_pcvar_num(pCvarRngWeaponMax))