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[CS:GO] Show The Right Next Map - v1.0.1 updated 9/8/2012


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naldecon
Member
Join Date: Sep 2012
Old 11-21-2012 , 11:54   Re: [CS:GO] Show The Right Next Map - v1.0.1 updated 9/8/2012
Reply With Quote #21

Hello, just reporting an error and requesting for a fix. (for CS:GO)

L 11/21/2012 - 067:06: [SM] Native "PrintToChat" reported: Client 35 is not in game
L 11/21/2012 - 067:06: [SM] Displaying call stack trace for plugin "csgo_strnm.smx":
L 11/21/2012 - 067:06: [SM] [0] Line 116, /home/groups/alliedmodders/forums/files/4/5/0/6/6/109163.attach::pPrintNextMap()

Thanks!
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PharaohsPaw
Senior Member
Join Date: Dec 2008
Old 11-21-2012 , 13:21   Re: [CS:GO] Show The Right Next Map - v1.0.1 updated 9/8/2012
Reply With Quote #22

Sorry guys, I gave up on CS:GO at least a month and a half ago when they finished breaking pop-up menu input functionality.

As a matter of fact, I've given up on Valve altogether. Nothing against the SourceMod community, I'm just not going to put my time into a game that the vendor obviously doesn't care about community support for. I have moved on to other games. There was almost nobody left playing CS:GO anyway and my wife and I were not going to keep spending hours sitting on a server trying to draw more people to play.

My guess would be they "fixed" something to make what the plugin did no longer possible. Making it no longer necessary would be a nice cherry on top, but don't hold your breath.

It's open-source, folks. Feel free to take the plugin and do whatever you want with it. Print it out and line your bird cage with it if you like.

Last edited by PharaohsPaw; 11-21-2012 at 19:07.
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Sheepdude
SourceMod Donor
Join Date: Aug 2012
Location: Chicago
Old 11-21-2012 , 20:02   Re: [CS:GO] Show The Right Next Map - v1.0.1 updated 9/8/2012
Reply With Quote #23

Maybe just add extra IsClientInGame check in the timer?
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hamilton5
Veteran Member
Join Date: Oct 2012
Location: USA
Old 11-22-2012 , 02:41   Re: [CS:GO] Show The Right Next Map - v1.0.1 updated 9/8/2012
Reply With Quote #24

Handle it sheep ;)
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Sheepdude
SourceMod Donor
Join Date: Aug 2012
Location: Chicago
Old 11-22-2012 , 04:41   Re: [CS:GO] Show The Right Next Map - v1.0.1 updated 9/8/2012
Reply With Quote #25

If that is the error cause, it's a pretty rare occurrence, but here you go.

----------------------------------
Attached Files
File Type: sp Get Plugin or Get Source (csgo_strnm.sp - 695 views - 3.2 KB)
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Last edited by Sheepdude; 11-22-2012 at 04:42.
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naldecon
Member
Join Date: Sep 2012
Old 11-22-2012 , 13:27   Re: [CS:GO] Show The Right Next Map - v1.0.1 updated 9/8/2012
Reply With Quote #26

Thanks Sheep!!
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kaosghostdog
New Member
Join Date: Dec 2012
Old 12-08-2012 , 00:37   Re: [CS:GO] Show The Right Next Map - v1.0.1 updated 9/8/2012
Reply With Quote #27

Forgive me please if the following is untrue, but it worked fine on my server..

I set the mapgroup in the gamemodes_*_server.txt to match the same order as my mapcycle.txt and i haven't experienced the issue with sourcemod displaying the wrong nextmap.
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Sheepdude
SourceMod Donor
Join Date: Aug 2012
Location: Chicago
Old 12-08-2012 , 11:46   Re: [CS:GO] Show The Right Next Map - v1.0.1 updated 9/8/2012
Reply With Quote #28

Quote:
Originally Posted by kaosghostdog View Post
Forgive me please if the following is untrue, but it worked fine on my server..

I set the mapgroup in the gamemodes_*_server.txt to match the same order as my mapcycle.txt and i haven't experienced the issue with sourcemod displaying the wrong nextmap.
Doesn't help if you are using a random map cycle or map votes.
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IcEWoLF
Senior Member
Join Date: Jul 2007
Old 12-12-2012 , 12:49   Re: [CS:GO] Show The Right Next Map - v1.0.1 updated 9/8/2012
Reply With Quote #29

Thanks!
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Last edited by IcEWoLF; 12-12-2012 at 12:49.
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darkranger
Senior Member
Join Date: Apr 2006
Location: dod_hinterland
Old 01-23-2013 , 08:58   Re: [CS:GO] Show The Right Next Map - v1.0.1 updated 9/8/2012
Reply With Quote #30

can we have a fix for upcomming protobuf update ?
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