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[ZM] RPG mod


  
 
 
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Author
Nican
Veteran Member
Join Date: Jan 2006
Location: NY
Plugin ID:
295
Plugin Version:
1.0
Plugin Category:
Fun Stuff
Plugin Game:
Zombie Master
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Zombie master upgrades
    Old 02-24-2008 , 21:28   [ZM] RPG mod
    Reply With Quote #1

    ZM RPG mod

    Description:
    Players will be able to get upgrades to help on their journey of survival
    The plugin is not completely finished, but the basics are done

    Requirements:
    Cvars / Upgrades!
    Code:
    //*******************************************************************/
    //Main configuraion!
    
    sm_zm_leveltype 1  //0=XP system (don't use it yet) | Anything else, the amount of levels per round
    sm_zm_minplayers 4 //The minimun amount of players till' XP start to count
    sm_zm_maxlevel 250 //Maximun possible level
    
    //All this variable are useless if "leveltype" is not 0
    sm_zm_deadxp 80    //The amount of xp people will receive if they are dead
    sm_zm_multi 0.8    //The bigger this number, the more XP people will receive
    
    //*******************************************************************/
    //Sleeping
    //Players can sleep (screen will go black and they can't move) and theirs life will be regenerated
    //This is compatiable with Extra Health
    
    //Formula goes as
    //For every ( (sm_zm_sleep_start/60) - (sm_zm_sleep_lose/60) * level ) seconds, heal player (sm_zm_sleep_regen + sm_zm_sleep_perlevel * level)
    
    sm_zm_sleep_start 60      //How much time (0.1sec) the player will take to regen 1 life
    sm_zm_sleep_lose 1        //How much time (0.1sec) the player will lose per level
    sm_zm_sleep_regen 1.0     //How much health player will heal per loop
    sm_zm_sleep_perlevel 0.0  //How much life player will heal extra per loop per level
    
    //*******************************************************************/
    //Extra Health
    //Increase the amount of health players can have
    
    sm_zm_extralife_level 1.4  //How much life player will win per level
    sm_zm_extralife_spawn 1 //Set this to 1 if player will respawn with that life
    sm_zm_extralife_auto 1 //Set this to 1 if when players buy the upgrate their life will increase
    
    
    //*******************************************************************/
    //Super jump
    //Players will be able to jump farther, paying a small amount of health
    
    sm_zm_jump_start 30.0      //How much power the player will start with
    sm_zm_jump_power 18.0      //How much power per level the jump will have
    sm_zm_jump_upmulti 0.15    //How much power will go to the Z axis
    sm_zm_jump_health 1.0      //How much life player will lose per use
    sm_zm_jump_healthlevel 0.0 //How much extra life player will lose per level
    
    
    //*******************************************************************/
    //Damage iginite
    //There is a change of NPCs get iginitied if player get hit
    
    sm_zm_fire_distancestart 24.0 //The disatance that fire will afect to
    sm_zm_fire_distancelevel 8.0  //The disatance that fire distance will increase for each level
    sm_zm_fire_probality 23       //What is the probability of player actually igining the entity
    sm_zm_fire_probabilitylevel 1 //How much the probability will decrease for each level
    sm_zm_fire_time 3.0           //Time zombie will burn
    sm_zm_fire_timelevel 0.25     //Time zombie will burn increasiment per level
    sm_zm_fire_ondeath 4 //The probability of zombies getting on fire when players die
    Commands
    • say !zmmenu
    • say /zmmenu

    Ideas & suggestion
    • Post them all here

    ChangeLog
    • From Beta
      • Do not allow players to sleep in mid-air
      • Player not dying when life reaches to 0
    • February 26, 2008 (1.1)
      • Fixed possible memory leak
      • Reduced size of some strings
      • Decreased time loop of a timer
    • March 2, 2008 (1.2)
      • Fixed stupid array size D:
      • Fixed numbers not going to -1 (1.2.1)
    • March 07, 2008 (1.3)
      • Players not receiving screen flash
      • Players not dying with jump
    Attached Files
    File Type: zip upgrades1.1.zip (61.4 KB, 981 views)
    File Type: zip upgrades1.2.1.zip (61.4 KB, 791 views)
    File Type: zip upgrades1.3.0.zip (61.5 KB, 2118 views)
    __________________
    http://www.nican132.com
    I require reputation!

    Last edited by psychonic; 03-23-2010 at 12:23. Reason: Reason: changed "game" field to newly created category "Zombie Master"
    Nican is offline
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