Raised This Month: $59 Target: $400
 14% 

Left 4 Dead 2 - SourceMod breaks finale tank music


Post New Thread Reply   
 
Thread Tools Display Modes
Author Message
AyyKyu
New Member
Join Date: Jan 2020
Location: Russia
Old 01-11-2020 , 06:56   Left 4 Dead 2 - SourceMod breaks finale tank music
Reply With Quote #1

The problem is as simple as it gets. Vanilla plugin-less (same thing with plugins) SourceMod breaks the way music is played when one of two pre-escape finale tanks is in play. It should play "taank.wav" in this case, but it only does so for a split-second and then abruptly switches to "tank.wav", which should only play when a tank comes around during a campaign run.

Would be glad to hear anything helpful on this, am very annoyed by this ridiculous bug messing with the music.
__________________
Servant of the Moon.
AyyKyu is offline
Accelerator74
AlliedModders Donor
Join Date: Dec 2010
Location: Russia
Old 01-11-2020 , 07:32   Re: Left 4 Dead 2 - SourceMod breaks finale tank music
Reply With Quote #2

Sourcemod also has a much more serious problem with a chainsaw https://github.com/ValveSoftware/Sou...es/issues/2526 and https://crash.limetech.org/stats/ser...loat,%20float)
Until recently, I thought that the problem was in the game, however, it turned out that if you use sourcemod version 1.7 or older, this crash will not happen. The problem is not very noticeable, because many servers use the old sourcemod and do not want to update.
__________________

Last edited by Accelerator74; 01-11-2020 at 07:33.
Accelerator74 is offline
Send a message via ICQ to Accelerator74
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 13:18.


Powered by vBulletin®
Copyright ©2000 - 2020, vBulletin Solutions, Inc.
Theme made by Freecode