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[Zp] Another Zombie's models Collection


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Oneshox
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Join Date: May 2010
Location: Germany
Old 05-23-2010 , 07:20   Re: [Zp] Another Zombie's models Collection
Reply With Quote #3581

and whats your problem now?
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GAARA54
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Old 05-23-2010 , 07:30   Re: [Zp] Another Zombie's models Collection
Reply With Quote #3582

Quote:
Originally Posted by albert123 View Post
I know how to convert weapon model and make file p_ w_. But i`m finding how to convert player CSS
Can you learn me how to make p_ and w_ models?? or give tutorial

And can you help with this:
https://forums.alliedmods.net/showpost.php?p=1188625&postcount=3579
?
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GAARA54
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Old 05-23-2010 , 07:32   Re: [Zp] Another Zombie's models Collection
Reply With Quote #3583




FIX ANIMATION FIRELAST FOR THIS GLOCK18
Attached Files
File Type: zip v_glock18.zip (401.0 KB, 210 views)
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Last edited by GAARA54; 05-23-2010 at 11:38. Reason: DELETE fireburst SPRITE
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GAARA54
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Old 05-23-2010 , 07:46   Re: [Zp] Another Zombie's models Collection
Reply With Quote #3584

Bronze CSS M3
I get texture here:
http://www.fpsbanana.com/skins/download/88275


Attached Files
File Type: zip bronzeCSSm3.zip (320.5 KB, 181 views)
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Old 05-23-2010 , 08:32   Re: [Zp] Another Zombie's models Collection
Reply With Quote #3585








WTF ??

Why model in model viewer good, but in game this shit ???
Attached Files
File Type: zip decompiled.zip (523.8 KB, 124 views)
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Last edited by GAARA54; 05-30-2010 at 14:42.
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Old 05-23-2010 , 09:17   Re: [Zp] Another Zombie's models Collection
Reply With Quote #3586



T-850
converted by GAARA54
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Name:	72066a.jpg
Views:	426
Size:	96.3 KB
ID:	66239   Click image for larger version

Name:	ss2233.JPG
Views:	348
Size:	69.7 KB
ID:	66240   Click image for larger version

Name:	Q.JPG
Views:	316
Size:	40.8 KB
ID:	66241  
Attached Files
File Type: zip v_deagle.zip (793.0 KB, 207 views)
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fiendshard
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Old 05-23-2010 , 09:31   Re: [Zp] Another Zombie's models Collection
Reply With Quote #3587

Quote:
Originally Posted by GAARA54 View Post







WTF ??

Why model in model viewer good, but in game this shit ???

try to change origins in QC file
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GAARA54
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Old 05-23-2010 , 09:35   Re: [Zp] Another Zombie's models Collection
Reply With Quote #3588

Quote:
Originally Posted by fiendshard View Post
try to change origins in QC file
What i must change here???

PHP Code:
/*
==============================================================================

QC script generated by Half-Life MDL Decompiler 1.2 
2003, Kratisto. Based on code from Valve's HL SDK.

v_m3.mdl

Original internal name:
"v_m3.mdl"

==============================================================================
*/

$modelname "v_m3.mdl"
$cd ".\"
$cdtexture ".\"
$scale 1.0
$cliptotextures


$bbox 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000
$cbox 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000
$eyeposition 0.000000 0.000000 0.000000


//reference mesh(es)
$body "weapon" "1"
$body "weapon" "2"
$body "weapon" "3"
$body "weapon" "4"
$body "weapon" "SIL"


// 2 attachment(s)


// 6 hit box(es)


// 7 animation sequence(s)
$sequence "idle" "idle" fps 12 rotate -90 
$sequence "shoot1" "shoot1" fps 32 rotate -90 
$sequence "shoot2" "shoot2" fps 37 rotate -90 
$sequence "insert" "insert" fps 65 rotate -90 { event 5004 0 "weapons/m3_insertshell.wav" } 
$sequence "after_reload" "after_reload" fps 38 rotate -90 { event 5004 0 "weapons/m3_pump.wav" } 
$sequence "start_reload" "start_reload" fps 30 rotate -90 
$sequence "draw" "draw" fps 30 rotate -90 { event 5004 11 "weapons/m3_pump.wav" } 

// End of QC script. 
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WelcomE~
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Join Date: Sep 2009
Old 05-23-2010 , 09:51   Re: [Zp] Another Zombie's models Collection
Reply With Quote #3589

Under $eyeposition type $origin 0 0 0 and then change the numbers.You have to change one of the first zeros, but I forgot which one
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GAARA54
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Old 05-23-2010 , 09:52   Re: [Zp] Another Zombie's models Collection
Reply With Quote #3590

Page 360




Dragon Colt V2
converted by GAARA54
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Name:	d1.JPG
Views:	231
Size:	64.7 KB
ID:	66243   Click image for larger version

Name:	thm_1309.jpg
Views:	311
Size:	15.5 KB
ID:	66244  
Attached Files
File Type: zip v_deagle.zip (344.9 KB, 205 views)
File Type: zip v_deagle_WITH_FIRE_SPRITE.zip (345.0 KB, 226 views)
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Last edited by GAARA54; 05-23-2010 at 10:57.
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