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[ANY] Ultimate Welcome


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Mitchell
~lick~
Join Date: Mar 2010
Old 05-29-2014 , 13:59   Re: [ANY] Ultimate Welcome
Reply With Quote #11

Also, to make this even more unique would be cool to have a key:value config instead of a cvar for the message
like:
Code:
"WelcomeMessage"
{
    "a" "Welcome to the server, you have reservation flag!"
    ""   " Welcome to our server, please favorite the server if you enjoy the time here!"
}
Something like that, could go more in-def like replace {NAME} with the players name etc.
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Drixevel
AlliedModders Donor
Join Date: Sep 2009
Location: Somewhere headbangin'
Old 05-29-2014 , 16:11   Re: [ANY] Ultimate Welcome
Reply With Quote #12

Quote:
Originally Posted by Powerlord View Post
I should probably point out that MoreColors only works on HL2M, DoDS:, CS:S, and TF2. None of the other games support the \x07 or \x08 color codes... well, CS:GO supports \x07 and \x08, but NOT as hex color codes.
Gotcha, I'll update soon.

Quote:
Originally Posted by Mitchell View Post
Also, to make this even more unique would be cool to have a key:value config instead of a cvar for the message
like:
Code:
"WelcomeMessage"
{
    "a" "Welcome to the server, you have reservation flag!"
    ""   " Welcome to our server, please favorite the server if you enjoy the time here!"
}
Something like that, could go more in-def like replace {NAME} with the players name etc.
I'm gonna make a 3rd load-type with a configuration option. The idea is so players can pick either a very simple type or a very advanced type. Also, I answered your question on Github just in case you haven't caught on yet.
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Last edited by Drixevel; 05-29-2014 at 16:12.
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Mitchell
~lick~
Join Date: Mar 2010
Old 05-29-2014 , 16:45   Re: [ANY] Ultimate Welcome
Reply With Quote #13

Quote:
Originally Posted by r3dw3r3w0lf View Post
Gotcha, I'll update soon.



I'm gonna make a 3rd load-type with a configuration option. The idea is so players can pick either a very simple type or a very advanced type. Also, I answered your question on Github just in case you haven't caught on yet.
Yeah i saw. souds like a neat feature to look forward to.
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robotortoise
Senior Member
Join Date: Nov 2013
Location: Somewhere in the US
Old 07-03-2014 , 00:40   Re: [ANY] Ultimate Welcome
Reply With Quote #14

Wooh! This plugin actually is one of the few that works for intro sounds!

(Even saysounds doesn't do that...)

Awesome job!
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If you ever need help with Wii/Gamecube/DS sounds/music/ect., I'm your man!

Contact me via Steam

I don't bite.


How to loop and compress .wav files

Me and my friends' server
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HvG Community
AlliedModders Donor
Join Date: Sep 2012
Old 01-30-2015 , 13:02   Re: [ANY] Ultimate Welcome
Reply With Quote #15

L 01/30/2015 - 18:02:06: [SM] Plugin encountered error 4: Invalid parameter or parameter type
L 01/30/2015 - 18:02:06: [SM] Native "WriteFileLine" reported: String formatted incorrectly - par
[
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Drixevel
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Join Date: Sep 2009
Location: Somewhere headbangin'
Old 01-30-2015 , 13:39   Re: [ANY] Ultimate Welcome
Reply With Quote #16

Quote:
Originally Posted by HvG Community View Post
L 01/30/2015 - 18:02:06: [SM] Plugin encountered error 4: Invalid parameter or parameter type
L 01/30/2015 - 18:02:06: [SM] Native "WriteFileLine" reported: String formatted incorrectly - par
[
It's missing part of the error.
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Robin955
Veteran Member
Join Date: Jun 2013
Old 11-02-2015 , 21:54   Re: [ANY] Ultimate Welcome
Reply With Quote #17

worked perfectly with morecolors and all but now 10 hours later when i join, aswell as in CSS, putting this to 1 never worked sm_ultimatewelcome_load
only worked to load from translation, but now i get errors.

Css, linux,
actually i took the time and made a video,
where mapchange = works fine with morecolors, and on restart = break plugin. results in morecolors not working on server restart.

PHP Code:
11/03/2015 02:45:11: [SMPlugin encountered error 4Invalid parameter or parameter type
L 11
/03/2015 02:45:11: [SMNative "WriteFileLine" reportedString formatted incorrectly parameter 3 (total 2)
L 11/03/2015 02:45:11: [SMDisplaying call stack trace for plugin "Ultimate_Welcome.smx":
L 11/03/2015 02:45:11: [SM]   [0]  Line 669D:\Script\include\autoexecconfig.inc::AutoExecConfig_CleanFile()
L 11/03/2015 02:45:11: [SM]   [1]  Line 50D:\Script\Ultimate_Welcome.sp::OnPluginStart()
L 11/03/2015 02:45:12
here, its all there.
https://www.youtube.com/watch?v=MUw5...ature=youtu.be

Last edited by Robin955; 11-02-2015 at 23:09.
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Drixevel
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Join Date: Sep 2009
Location: Somewhere headbangin'
Old 11-02-2015 , 22:18   Re: [ANY] Ultimate Welcome
Reply With Quote #18

This needs to be recompiled to remove the custom ConVar code & include.
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Robin955
Veteran Member
Join Date: Jun 2013
Old 11-02-2015 , 23:11   Re: [ANY] Ultimate Welcome
Reply With Quote #19

well the only difference in the entire plugin was using morecolors being used in the translation file
mapchange = work, restart = break.
convar message, = never worked.

i will try to recompile this and run it thomorrow. hope it fixes it.

Last edited by Robin955; 11-02-2015 at 23:12.
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Robin955
Veteran Member
Join Date: Jun 2013
Old 11-03-2015 , 12:12   Re: [ANY] Ultimate Welcome
Reply With Quote #20

well recompiling doesn't make it work,
its not working with morecolors.
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