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FF2 Freak Fortress 2: Rewrite


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Casperr
Junior Member
Join Date: Jul 2018
Old 09-29-2023 , 17:04   Re: Freak Fortress 2: Rewrite
Reply With Quote #41

how do i make the meele weapons have crits and the demoman shield breakeable
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hkkelvin1995
Senior Member
Join Date: Jun 2009
Location: Hong Kong
Old 09-29-2023 , 22:13   Re: Freak Fortress 2: Rewrite
Reply With Quote #42

Quote:
Originally Posted by Kolaxie View Post
There is a custom cfg for rewrite in "cfg/sourcemod/FF2Rewrite.cfg" allowing to change these values
Oh thanks! It works now.

Also does anyone know how to disable the new arena wait/preround thingy? Or at least reduce the length of that round?
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EugueHamdorf
New Member
Join Date: Oct 2023
Old 10-04-2023 , 22:32   Re: Freak Fortress 2: Rewrite
Reply With Quote #43

Cool mod
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DIO the trash
Junior Member
Join Date: Dec 2022
Location: China, Beijing
Old 10-08-2023 , 09:17   Re: Freak Fortress 2: Rewrite
Reply With Quote #44

Very cool mod, is there any extra command for admins like... add queue point to any player, select next boss pack, select next boss etc(basically the old freakfortress2 menu stuff)
I found a few phrases in translation.txt about gave and remove queue points but I don't see how...
Also add translation for chi, though not sure if anyone need it
Attached Files
File Type: txt ff2_rewrite.phrases.txt (20.8 KB, 34 views)

Last edited by DIO the trash; 10-08-2023 at 10:41.
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FurretX
Member
Join Date: Jul 2021
Location: Your Walls
Old 10-09-2023 , 16:32   Re: Freak Fortress 2: Rewrite
Reply With Quote #45

Quote:
Originally Posted by DIO the trash View Post
Very cool mod, is there any extra command for admins like... add queue point to any player, select next boss pack, select next boss etc(basically the old freakfortress2 menu stuff)
I found a few phrases in translation.txt about gave and remove queue points but I don't see how...
Also add translation for chi, though not sure if anyone need it
I’m pretty sure !ff2_addpoints still works, but I’m not sure about the others.
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RavensBro
Veteran Member
Join Date: Sep 2009
Location: Wisonsin USA
Old 11-08-2023 , 18:24   Re: Freak Fortress 2: Rewrite
Reply With Quote #46

so does this work or not? if so can someone compile then i can't seem to compile them thanks
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Bruno_Ferrari
Member
Join Date: Oct 2016
Old 11-10-2023 , 13:43   Re: Freak Fortress 2: Rewrite
Reply With Quote #47

Hi. How to make this inscription not only in the chat, but also in the center of the screen at the start of the round. And so that this inscription is visible to everyone. Please send the finished version, thank you!

"Boss Spawned As"
{
"#format" "{1:N},{2:s},{3:d}"
"en" "{teamcolor}{1} {default}became {olive}{2} {default}with {olive}{3} {default}HP."
}

Last edited by Bruno_Ferrari; 11-10-2023 at 13:47.
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Bruno_Ferrari
Member
Join Date: Oct 2016
Old 11-12-2023 , 03:45   Re: Freak Fortress 2: Rewrite
Reply With Quote #48

I can't join the blue team in any way. The round doesn't start. What to do?
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