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[L4D2] New Ammo Packs


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loio
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Join Date: Apr 2022
Old 04-28-2022 , 19:47   Re: [L4D2] New Ammo Packs
Reply With Quote #121

Quote:
Originally Posted by VladimirTk View Post
The plugin is working properly with the latest version of Left4DHooks

Only install what belongs to the plugin and then its dependency

Left4DHooks
latest version left4dhoks

//// new_ammo_packs-l4d2.sp
//
// D:\compile 1.11 6453\include\left4dhooks_stocks.inc(105) : warning 201: redefinition of constant/macro (symbol "L4D2GlowType")
// D:\compile 1.11 6453\include\left4dhooks_stocks.inc(106) : error 050: constant 'L4D2Glow_None' already defined
// D:\compile 1.11 6453\include\left4dhooks_stocks.inc(136) : warning 201: redefinition of constant/macro (symbol "L4D2UseAction")
// D:\compile 1.11 6453\include\left4dhooks_stocks.inc(137) : error 050: constant 'L4D2UseAction_None' already defined
// D:\compile 1.11 6453\include\left4dhooks_stocks.inc(145) : error 050: constant 'L4D2UseAction_Button' already defined
// D:\compile 1.11 6453\include\left4dhooks_stocks.inc(1323) : error 021: symbol already defined: "L4D2_GetPlayerUseAction"
// D:\compile 1.11 6453\include\left4dhooks_stocks.inc(1336) : error 021: symbol already defined: "L4D2_GetPlayerUseActionTarget"
// D:\compile 1.11 6453\include\left4dhooks_stocks.inc(1349) : error 021: symbol already defined: "L4D2_GetPlayerUseActionOwner"
//
// 6 Errors.
//
// Compilation Time: 1,16 sec
// ----------------------------------------
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Thefollors
Member
Join Date: Nov 2021
Old 05-08-2022 , 17:23   Re: [L4D2] New Ammo Packs
Reply With Quote #122

Quote:
Originally Posted by VladimirTk View Post
NEW VERSION:

. Updated Signatures Plugin, errors and warnings fixed, converted to <left4dhooks>
. Requires scene processor
. Requires left4dhooks [url] https://forums.alliedmods.net/showthread.php?p=2684862 [/ url]
. Now you only need one inclusion <new_ammo_packs-l4d2>
. Credits to Psykotik for their signatures, cravenge for the plugin and to Silvers for the left4dhooks plugin
. I am not trying to disrespect anyone, just upload the file so that others do not make it difficult to use or compile it
How can I add 2 projectiles in the airstrike box?
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