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[L4D & L4D2] Mini Gun Flamethrowers (1.8) [11-Jun-2022]


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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 08-25-2021 , 10:12   Re: [L4D & L4D2] Mini Gun Flamethrowers (1.7) [25-Aug-2021]
Reply With Quote #21

Thanks, fixed.

Code:
1.7 (25-Aug-2021)
    - Fixed client not in game errors. Thanks to "HarryPotter" for reporting.
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KadabraZz
Senior Member
Join Date: May 2020
Old 01-30-2022 , 21:03   Re: [L4D & L4D2] Mini Gun Flamethrowers (1.7) [25-Aug-2021]
Reply With Quote #22

Plugin failed to compile! Please try contacting the author.
SourcePawn Compiler 1.8.0.5969
Copyright (c) 1997-2006 ITB CompuPhase
Copyright (c) 2004-2015 AlliedModders LLC

123788.attach(1205) : error 017: undefined symbol "RemoveEntity"

4 Errors.


This happens when I click get plugin
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Dragokas
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Join Date: Nov 2017
Location: Ukraine on fire
Old 01-30-2022 , 22:06   Re: [L4D & L4D2] Mini Gun Flamethrowers (1.7) [25-Aug-2021]
Reply With Quote #23

@KadabraZz, minimum version is SM 1.10.
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Psyk0tik
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Old 01-31-2022 , 00:11   Re: [L4D & L4D2] Mini Gun Flamethrowers (1.7) [25-Aug-2021]
Reply With Quote #24

The main post just needs to be edited to use 1.10 compiler instead.
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 06-10-2022 , 21:41   Re: [L4D & L4D2] Mini Gun Flamethrowers (1.8) [11-Jun-2022]
Reply With Quote #25

Code:
1.8 (11-Jun-2022)
    - Added a "heat" effect to the barrel when a Mini Gun Flamethrower is used.
    - Added cvars "l4d_mini_gun_fire_heat" and "l4d_mini_gun_fire_heats" to control usage duration and cooldown.
    - Changes to fix warnings when compiling on SourceMod 1.11.
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