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[L4D & L4D2] Vote Mode (2.2) [25-Sep-2023]


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skull_
Junior Member
Join Date: Mar 2012
Old 03-03-2012 , 19:15   Re: [L4D & L4D2] Vote Mode (1.0) [28-Feb-2012]
Reply With Quote #11

hmm.. i started server using only "sm_cvar mp_gamemode versus" and all was ok. maybe that error happend only for me, maybe i have some other plugin that is causing that. good job anyway
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Optics233
Member
Join Date: Nov 2010
Old 03-05-2012 , 20:05   Re: [L4D & L4D2] Vote Mode (1.0) [28-Feb-2012]
Reply With Quote #12

Hey, Cool plugin. I know this might not be exactly what you had in mind for this plugin, but could you add an option to allow admins to do a "restart chapter" vote? That'd help a lot for dealing with griefers and stuff.
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Optics233
Member
Join Date: Nov 2010
Old 03-10-2012 , 14:13   Re: [L4D & L4D2] Vote Mode (1.0) [28-Feb-2012]
Reply With Quote #13

The custom mutation "United we stand" doesn't seem to be working. Other custom mutations such as Survival Bleed Out do work though (but not if you disable no map restart.)
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commandertediz
Junior Member
Join Date: Jul 2010
Old 05-16-2012 , 01:51   Re: [L4D & L4D2] Vote Mode (1.1) [10-May-2012]
Reply With Quote #14

DUDE. I was just thinking about this type of plugin. I'm glad you made it 5 days ago!

The other one I found was Game Mode Config Loader 1.6 but it's not exactly what I wanted.

We host a custom server and don't load from lobby so this plugin is perfect.

My only question right now is, does l4d_votemode_admin_flag "" allow pubbers to use the plugin when it's left blank? or do you HAVE TO set an admin flag of some sort (thus not allowing pubbers to use it)?
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 05-16-2012 , 02:12   Re: [L4D & L4D2] Vote Mode (1.1) [10-May-2012]
Reply With Quote #15

I released the plugin on 28th Feb ... and I wrote it almost 2 years ago.

Setting the cvar to "" will allow all to use.
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commandertediz
Junior Member
Join Date: Jul 2010
Old 05-16-2012 , 02:55   Re: [L4D & L4D2] Vote Mode (1.1) [10-May-2012]
Reply With Quote #16

my mistake. i viewed the title - i bet that was your 1.1 update. good timing. thx for answering me.
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Mr. Man
Veteran Member
Join Date: Mar 2011
Location: Huh?
Old 06-22-2013 , 01:47   Re: [L4D & L4D2] Vote Mode (1.1) [10-May-2012]
Reply With Quote #17

Hello Silver,

I've started to use your plugins once again after a 1/2 year break from L4D2 and noticed that when players select regular co-op/survival mode that the mode selected immediately takes effect. Sometimes it can break the map that they are currently on.

For example, if I start at C1M1_hotel with regular co-op mode and vote for survival mode, the map immediately changes to survival mode when it wasn't designed for survival. At other times, the server might freeze clients at the loading screen.

Any fixes?
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 06-22-2013 , 06:34   Re: [L4D & L4D2] Vote Mode (1.1) [10-May-2012]
Reply With Quote #18

That's just the way it works, it doesn't wait till end of round and not much I can do about survival things. Can't really remember how it works now.
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_Dielo_
New Member
Join Date: Aug 2013
Old 08-03-2013 , 21:51   Re: [L4D & L4D2] Vote Mode (1.1) [10-May-2012]
Reply With Quote #19

Mate the plugin is not working with the new version of Left 4 dead 2 [2.1.2.5] Please check it... and thanks for all your work !
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 08-04-2013 , 00:03   Re: [L4D & L4D2] Vote Mode (1.1) [10-May-2012]
Reply With Quote #20

Hmm, it's working for me. What's wrong?
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