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[ZE] Breakable manager


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JusTGo
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Join Date: Mar 2013
Location: Tunisia
Old 03-24-2020 , 09:50   [ZE] Breakable manager
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[ZE] Breakable manager



Description:
a simple plugin that will let you block/punish players who break objects while their teammates still using them

Cvars:
ze_nobreak 1/0: Block breaking objects that teammates still use.
ze_punishbreaker 1/0: Punish players who break objects that teammates still use ( ze_nobreak should be set to 0 ).

Changelog:
Code:
-V1.0: 
*First release.
-V1.1:
*Fixed players check loop.
Attached Files
File Type: sma Get Plugin or Get Source (ze_bm.sma - 110 views - 1.7 KB)
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Last edited by JusTGo; 03-26-2020 at 07:48.
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HamletEagle
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Location: Romania
Old 04-07-2020 , 07:52   Re: [ZE] Breakable manager
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Should this be moved to ZP section? It doesn't seem to have any zombie specific code.
Could it be useful in any other mods?
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JusTGo
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Old 04-07-2020 , 07:54   Re: [ZE] Breakable manager
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Quote:
Originally Posted by HamletEagle View Post
Should this be moved to ZP section? It doesn't seem to have any zombie specific code.
Could it be useful in any other mods?
It's mostly for ZE ( Zombie escape ) and not ZP, but any mod which have breakable objects and wants to punish/block breakers can use it.
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HamletEagle
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Old 04-07-2020 , 08:28   Re: [ZE] Breakable manager
Reply With Quote #4

Then I'm okay with reviewing and eventually approving. Anyone with a different opinion?
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JusTGo
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Old 04-03-2021 , 15:06   Re: [ZE] Breakable manager
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Quote:
Originally Posted by HamletEagle View Post
Then I'm okay with reviewing and eventually approving. Anyone with a different opinion?
I guess not?
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HamletEagle
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Location: Romania
Old 04-03-2021 , 15:41   Re: [ZE] Breakable manager
Reply With Quote #6

I kinda wanted someone to say if they find this useful or not, given it's a really simple plugin.

Well, I guess it doesn't matter.
IsAllowedToBreak, IsSameTeam, punish should not be "public" as they are internal to the plugin and not called from the outside.
You should be using get_players instead of a loop from 1 to max players.
IsAllowedToBreak, IsSameTeam can be tagged with "bool:".
Fix your spacing here:
PHP Code:
 client_print_color(0id ,"%s ^3%n^1 got ^4slayed^1 for breaking on teammates.",PLUGIN_PREFIXid ,ent 
I guess you could add different forms of punishment besides killing the offender, to make this a bit more complex.
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Last edited by HamletEagle; 04-03-2021 at 15:42.
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nG_getwreck
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Join Date: Oct 2020
Location: Philippines from South K
Old 04-08-2021 , 03:54   Re: [ZE] Breakable manager
Reply With Quote #7

Quote:
Originally Posted by JusTGo View Post
[ZE] Breakable manager



Description:
a simple plugin that will let you block/punish players who break objects while their teammates still using them

Cvars:
ze_nobreak 1/0: Block breaking objects that teammates still use.
ze_punishbreaker 1/0: Punish players who break objects that teammates still use ( ze_nobreak should be set to 0 ).

Changelog:
Code:
-V1.0: 
*First release.
-V1.1:
*Fixed players check loop.
Is this same like this one?
https://escapers-zone.net/viewtopic.php?f=15&t=3364

As I know it has known issues like the last one who shoots the breakable entity and it breaks. He will die.
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