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a little help please


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mrmiki
Junior Member
Join Date: Mar 2021
Old 08-18-2021 , 14:56   a little help please
Reply With Quote #1

hi
im trying get players awp weapon
i dont know what is wrong!
it is no working



HTML Code:
#include <sourcemod>
#include <sdktools>

new countawp=0;
new String:weaponlist2[1024] = "weapon_awp";

public OnPluginStart()
{
    HookEvent("player_spawn", Event_PlayerSpawn);
    countawp=0;
}
public OnMapStart()
{
    countawp=0;
}

public Action Event_PlayerSpawn(Handle event, const char[] name, bool dontBroadcast) 
{
    int client = GetClientOfUserId(GetEventInt(event, "userid"));
    CreateTimer(0.5, Timer1, GetClientUserId(client), TIMER_REPEAT);
    countawp=0;
}

public Action Timer1(Handle timer, any userid)
{
    
    
    if(GameRules_GetProp("m_bWarmupPeriod") == 0)
    {
        for (new i = 0; i < MaxClients; i++)
        {
            new iWeapon = GetPlayerWeaponSlot(i, 0);
            char WeaponName2[32];
            GetEdictClassname(iWeapon, WeaponName2, sizeof(WeaponName2));
            if(!StrContains(weaponlist2, WeaponName2, false))
                {
                countawp++;
                }
            PrintToChatAll(" \x02AWP = %i", countawp);
        }
    }
    return Plugin_Continue;
}
mrmiki is offline
`666
AlliedModders Donor
Join Date: Jan 2006
Old 08-18-2021 , 15:19   Re: a little help please
Reply With Quote #2

Code:
#pragma semicolon 1
#pragma newdecls required

#include <sourcemod>
#include <sdktools>

int g_iCountawp;
char g_sWeaponName[64] = "weapon_awp";
bool g_bTimerOn;

public void OnPluginStart() {
	HookEvent("player_spawn", Event_PlayerSpawn);
}
public void OnMapStart() {
	g_iCountawp = 0;
	g_bTimerOn = false;
}

public Action Event_PlayerSpawn(Event event, const char[] name, bool dontBroadcast) {
	int client = GetClientOfUserId(event.GetInt("userid"));
	if (client > 0 && !IsFakeClient(client) && !g_bTimerOn) {
		g_bTimerOn = true;
		CreateTimer(0.5, Timer1, _, TIMER_REPEAT | TIMER_FLAG_NO_MAPCHANGE);
	}
}

Action Timer1(Handle timer) {
	if (GameRules_GetProp("m_bWarmupPeriod") == 0) {
		for (int i = 1; i <= MaxClients; i++) {
			if (IsClientInGame(i) && !IsFakeClient(i)) {
				int iWeapon = GetPlayerWeaponSlot(i, 0);
				char WeaponName2[32];
				GetEdictClassname(iWeapon, WeaponName2, sizeof(WeaponName2));
				if (StrContains(g_sWeaponName, WeaponName2, false)) {
						g_iCountawp++;
				}
			}
		}
		PrintToChatAll(" \x02AWP = %i", g_iCountawp);
	}
	return Plugin_Continue;
}
`666 is offline
mrmiki
Junior Member
Join Date: Mar 2021
Old 08-18-2021 , 15:38   Re: a little help please
Reply With Quote #3

Quote:
Originally Posted by `666 View Post
Code:
#pragma semicolon 1
#pragma newdecls required

#include <sourcemod>
#include <sdktools>

int g_iCountawp;
char g_sWeaponName[64] = "weapon_awp";
bool g_bTimerOn;

public void OnPluginStart() {
	HookEvent("player_spawn", Event_PlayerSpawn);
}
public void OnMapStart() {
	g_iCountawp = 0;
	g_bTimerOn = false;
}

public Action Event_PlayerSpawn(Event event, const char[] name, bool dontBroadcast) {
	int client = GetClientOfUserId(event.GetInt("userid"));
	if (client > 0 && !IsFakeClient(client) && !g_bTimerOn) {
		g_bTimerOn = true;
		CreateTimer(0.5, Timer1, _, TIMER_REPEAT | TIMER_FLAG_NO_MAPCHANGE);
	}
}

Action Timer1(Handle timer) {
	if (GameRules_GetProp("m_bWarmupPeriod") == 0) {
		for (int i = 1; i <= MaxClients; i++) {
			if (IsClientInGame(i) && !IsFakeClient(i)) {
				int iWeapon = GetPlayerWeaponSlot(i, 0);
				char WeaponName2[32];
				GetEdictClassname(iWeapon, WeaponName2, sizeof(WeaponName2));
				if (StrContains(g_sWeaponName, WeaponName2, false)) {
						g_iCountawp++;
				}
			}
		}
		PrintToChatAll(" \x02AWP = %i", g_iCountawp);
	}
	return Plugin_Continue;
}


wow thanks bro

but it prints AWP = 0
what is wrong?
mrmiki is offline
`666
AlliedModders Donor
Join Date: Jan 2006
Old 08-18-2021 , 15:55   Re: a little help please
Reply With Quote #4

Code:
#pragma semicolon 1
#pragma newdecls required

#include <sourcemod>
#include <sdktools>

int g_iCountawp;
char g_sWeaponName[64] = "weapon_awp";
bool g_bTimerOn;

public void OnPluginStart() {
	HookEvent("player_spawn", Event_PlayerSpawn);
}

public void OnMapStart() {
	g_iCountawp = 0;
	g_bTimerOn = false;
}

public Action Event_PlayerSpawn(Event event, const char[] name, bool dontBroadcast) {
	int client = GetClientOfUserId(event.GetInt("userid"));
	if (client > 0 && !IsFakeClient(client) && !g_bTimerOn) {
		g_bTimerOn = true;
		CreateTimer(0.5, Timer1, _, TIMER_REPEAT | TIMER_FLAG_NO_MAPCHANGE);
	}
}

Action Timer1(Handle timer) {
	g_iCountawp = 0;
	for (int i = 1; i <= MaxClients; i++) {
		if (IsClientInGame(i) && !IsFakeClient(i) && IsPlayerAlive(i)) {
			int iWeapon = GetPlayerWeaponSlot(i, 0);
			char WeaponName2[32];
			GetEdictClassname(iWeapon, WeaponName2, sizeof(WeaponName2));
			if (StrContains(g_sWeaponName, WeaponName2, false)) {
				g_iCountawp++;
			}
		}
	}
	PrintToChatAll(" \x02AWP = %i", g_iCountawp);
	return Plugin_Continue;
}

Last edited by `666; 08-18-2021 at 16:05. Reason: 1 more correction
`666 is offline
`666
AlliedModders Donor
Join Date: Jan 2006
Old 08-18-2021 , 16:00   Re: a little help please
Reply With Quote #5

just added to make sure player is alive or get errors.
`666 is offline
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