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[ANY] SourceComms (0.9.266 - 22/11/2014)


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ppalex
Senior Member
Join Date: Nov 2012
Location: Russia, near the Moscow
Old 11-07-2014 , 14:10   Re: [ANY] SourceComms (0.9.264 - 15/09/2014)
Reply With Quote #321

checked in latest tf2 with SourceMod Version: 1.6.3-dev+4588 and Metamod:Source version 1.10.4-dev Build ID: 923:6d15b5b

mutes and gags works well on me, including rejoining to the server. only online punishment from the web doesn't work (because player's lookup is based on the output of "status" command). Valve changed steam id format in the all source games at this moment?
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ppalex
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Join Date: Nov 2012
Location: Russia, near the Moscow
Old 11-07-2014 , 14:38   Re: [ANY] SourceComms (0.9.264 - 15/09/2014)
Reply With Quote #322

also sourcecomms still work with sm 1.7, but sourcebans plugin doesn't recognize me as admin with it.
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ppalex
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Join Date: Nov 2012
Location: Russia, near the Moscow
Old 11-22-2014 , 11:42   Re: [ANY] SourceComms (0.9.265 - 22/11/2014)
Reply With Quote #323

plugin was updated to 0.9.265 version. no functional changes, just change auto-updater url for the new domain
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ppalex
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Join Date: Nov 2012
Location: Russia, near the Moscow
Old 11-22-2014 , 12:06   Re: [ANY] SourceComms (0.9.264 - 15/09/2014)
Reply With Quote #324

Plugin updated to 0.9.266 version, no code changes, included Spanish translation from Sanora

Quote:
Originally Posted by Sarona View Post
Spanish translation completed here ^.- : (please delete the old file)
Done!
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dotexe
Senior Member
Join Date: Aug 2013
Old 11-28-2014 , 12:21   Re: [ANY] SourceComms (0.9.266 - 22/11/2014)
Reply With Quote #325

After I updated to the latest version, my commands don't work anymore. I perform a mute/gag on a player but they're actually not muted nor gagged. My database config and everything else is working properly; I get the message saying they were muted but it actually doesn't happen. Any ideas?
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Stylee32
AlliedModders Donor
Join Date: Nov 2014
Old 12-03-2014 , 18:59   Re: [ANY] SourceComms (0.9.264 - 15/09/2014)
Reply With Quote #326

Quote:
Originally Posted by ppalex View Post
checked in latest tf2 with SourceMod Version: 1.6.3-dev+4588 and Metamod:Source version 1.10.4-dev Build ID: 923:6d15b5b

mutes and gags works well on me, including rejoining to the server. only online punishment from the web doesn't work (because player's lookup is based on the output of "status" command). Valve changed steam id format in the all source games at this moment?
I've almost got web punishments working, it sends the command to the server to mute the user; however it sends it in steam3 id, instead of 2. My PHP knowledge is very limited.
Quote:
00:00:00 Rcon: "sc_fw_block "[U:1:183942868]" 1 0"
I've attached the files that almost make it work, but you need to make sure your sb-callback.php etc are to these exact versions:
https://code.google.com/p/sourcebans...e/detail?r=163
https://code.google.com/p/sourcebans...e/detail?r=164
The simple way to get my code to work would be allowing the plugin to accept STEAM3 ids i think
I've found that when removing a mute, it sends the command to the server in STEAM2
Code:
00:01:20 Rcon: "sc_fw_unmute STEAM_0:0:91971434"
Attached Files
File Type: zip files.zip (25.7 KB, 94 views)

Last edited by Stylee32; 12-03-2014 at 19:02.
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ppalex
Senior Member
Join Date: Nov 2012
Location: Russia, near the Moscow
Old 12-06-2014 , 08:19   Re: [ANY] SourceComms (0.9.266 - 22/11/2014)
Reply With Quote #327

Quote:
Originally Posted by dotexe View Post
After I updated to the latest version, my commands don't work anymore. I perform a mute/gag on a player but they're actually not muted nor gagged. My database config and everything else is working properly; I get the message saying they were muted but it actually doesn't happen. Any ideas?
what is your sourcemod version?
Did you have errors in sourcemod error.log like this: "[SM] Unable to load plugin "sourcecomms.smx": Native "__FLOAT_LT__" was not found" ?

Latest version compiled with sourcemod 1.6.3-4601
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Last edited by ppalex; 12-06-2014 at 08:25.
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Proz
AlliedModders Donor
Join Date: Apr 2005
Old 12-18-2014 , 20:17   Re: [ANY] SourceComms (0.9.266 - 22/11/2014)
Reply With Quote #328

"The original BaseComm menu option still exist, and will still function. SourceComms plugin support storing history of punishments from BaseComm and another plugins"


And how can I remove the bascomm menu from the admin menu and only keep the sourcecomm menu?
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ppalex
Senior Member
Join Date: Nov 2012
Location: Russia, near the Moscow
Old 01-04-2015 , 03:50   Re: [ANY] SourceComms (0.9.266 - 22/11/2014)
Reply With Quote #329

Quote:
Originally Posted by Proz View Post
"The original BaseComm menu option still exist, and will still function. SourceComms plugin support storing history of punishments from BaseComm and another plugins"


And how can I remove the bascomm menu from the admin menu and only keep the sourcecomm menu?
Look at this comment
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loki15
Senior Member
Join Date: Apr 2012
Location: Ukraine
Old 01-09-2015 , 10:15   Re: [ANY] SourceComms (0.9.260 - 02/11/2013)
Reply With Quote #330

Quote:
Originally Posted by ppalex View Post
remove this lines from basecomm.sp and recompile plugin
Code:
 /* Account for late loading */  
    new Handle:topmenu;  
    if (LibraryExists("adminmenu") && ((topmenu = GetAdminTopMenu()) != INVALID_HANDLE))  
    {  
        OnAdminMenuReady(topmenu);  
    }
and
Code:
public OnAdminMenuReady(Handle:topmenu)  
{  
    /* Block us from being called twice */  
    if (topmenu == hTopMenu)  
    {  
        return;  
    }  
      
    /* Save the Handle */  
    hTopMenu = topmenu;  
      
    /* Build the "Player Commands" category */  
    new TopMenuObject:player_commands = FindTopMenuCategory(hTopMenu, ADMINMENU_PLAYERCOMMANDS);  
      
    if (player_commands != INVALID_TOPMENUOBJECT)  
    {  
        AddToTopMenu(hTopMenu,   
            "sm_gag",  
            TopMenuObject_Item,  
            AdminMenu_Gag,  
            player_commands,  
            "sm_gag",  
            ADMFLAG_CHAT);  
    }  
}
it is the easiest way
Did as you wrote but fails to compile on sourcemod 1.6.3 error is this:
Code:
./compile.sh basecomm.sp
Compiling basecomm.sp...
SourcePawn Compiler 1.6.2-dev+4568
Copyright (c) 1997-2006, ITB CompuPhase, (C)2004-2008 AlliedModders, LLC

basecomm.sp(1) : error 010: invalid function or declaration
basecomm.sp(92) : error 017: undefined symbol "ConVarChange_Deadtalk"
basecomm.sp(93) : error 017: undefined symbol "ConVarChange_Alltalk"
basecomm.sp(95) : warning 217: loose indentation
basecomm.sp(95) : error 029: invalid expression, assumed zero
basecomm.sp(95) : error 004: function "OnAdminMenuReady" is not implemented
basecomm.sp(98) : error 017: undefined symbol "topmenu"
basecomm.sp(100) : warning 209: function "OnPluginStart" should return a value
basecomm.sp(104) : error 017: undefined symbol "topmenu"
basecomm.sp(104) : warning 213: tag mismatch
basecomm.sp(121) : error 029: invalid expression, assumed zero
basecomm.sp(121) : error 004: function "OnAdminMenuReady" is not implemented
basecomm.sp(124) : error 017: undefined symbol "topmenu"
basecomm.sp(126) : warning 209: function "OnPluginStart" should return a value
basecomm.sp(130) : error 017: undefined symbol "topmenu"
basecomm.sp(130) : warning 213: tag mismatch
basecomm.sp(147) : error 029: invalid expression, assumed zero
basecomm.sp(147) : error 017: undefined symbol "ConVarChange_Deadtalk"
basecomm.sp(147) : error 029: invalid expression, assumed zero
basecomm.sp(147) : fatal error 127: too many error messages on one line

Compilation aborted.
15 Errors.
Is there any other way to remove from menu of standard Mut/Chat off?
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