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ProKreedz 2.31


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Beyond Reality
Junior Member
Join Date: Jan 2010
Location: Bulgaria,Varna
Old 07-29-2012 , 04:37   Re: ProKreedz 2.31
Reply With Quote #861

Quote:
Originally Posted by NucL3ra View Post
No, there's not that option and I didn't add it because I never liked it. If more people request it, I might go for it with CVar.

About hook, it was my mistake, edit this (will be in next version, if I ever plan to make one =])

Line 988~ (might be other, I have some updates on mine)

PHP Code:
    if(equal(szarg1,"@ALL"))
    {
        new 
Alive[32], alivePlayers
        get_players
(AlivealivePlayers"ach")
        for(new 
i;i<alivePlayers;i++)
        {
            
canusehook[Alive[i]] = mode
            
if(mode)
                
ColorChat(Alive[i], GREEN"%s^x01 %L."prefix"KZ_HOOK")
        }
    } 
About hook speed, you might have it set like that in another file (server.cfg, amxx.cfg etc.)
This edit doesn't work ...
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RuRuRu612754
Senior Member
Join Date: Sep 2011
Old 07-29-2012 , 08:48   Re: ProKreedz 2.31
Reply With Quote #862

Hello

once join the server to more than one person, all the teleport on the map will not work.
so be solve by disabling prokreedz, i think problem prokreedz.

what do you think is the problem?
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NucL3ra
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Join Date: Sep 2008
Location: Bucuresti , Romania
Old 07-29-2012 , 09:02   Re: ProKreedz 2.31
Reply With Quote #863

Quote:
Originally Posted by RuRuRu612754 View Post
Hello

once join the server to more than one person, all the teleport on the map will not work.
so be solve by disabling prokreedz, i think problem prokreedz.

what do you think is the problem?
What do you mean map will not work ? Server crashes? If yes, can you check logs on server?
Is that happening on any map ? Does it happen exactly when a second player joins the server?
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RuRuRu612754
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Join Date: Sep 2011
Old 07-29-2012 , 10:07   Re: ProKreedz 2.31
Reply With Quote #864

Quote:
Originally Posted by NucL3ra View Post
What do you mean map will not work ? Server crashes? If yes, can you check logs on server?
Is that happening on any map ? Does it happen exactly when a second player joins the server?
this problem occur on all maps.

bhop map, after stopping on block player will be move to past block.
all of the teleport on the map will not work.

this occur when two or more player have joined the server.
so, i think no server clash

if I take the log if necessary

best regards,
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NucL3ra
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Join Date: Sep 2008
Location: Bucuresti , Romania
Old 07-29-2012 , 15:57   Re: ProKreedz 2.31
Reply With Quote #865

So, you're kicked out of server? Do you have latest amxx (1.81+) ? Paste me logs of the server as well. Perhaps you activated SQL version and there's no data? That would disable the functions of the plugin, but they will be stopped regardless the number of players connected.
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RuRuRu612754
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Join Date: Sep 2011
Old 07-30-2012 , 04:26   Re: ProKreedz 2.31
Reply With Quote #866

no, i will not be kicked from the server.
i am using the amxx1.8.2-dev.
you need log is
PHP Code:
"hlds/cstrike/logs/L0xxxxxx.log"
"hlds/cstrike/addons/amxmodx/logs/error_xxxxxxxx.log"
"hlds/cstrike/addons/amxmodx/logs/Lxxxxxxxx.log" 
yes, i have enabled the SQL.

prokre config (excluding the portion of the SQL) :
PHP Code:
/////////////// ProKreedz by nucLeaR////////////////
///////////////////Version 2.31/////////////////////


//CVars:

///kz_checkpoints <0/1> - Allows Checkpoints creation
kz_checkpoints 1

//kz_godmode <0/1> - GodMode Disabled / Enabled (*)
kz_godmode 0

//kz_cheatdetect <0/1> - Detects usage of noclip,hook and so to reset time
kz_cheatdetect 1

//kz_spawn_mainmenu <0/1> - Brings up Main Menu when player spawns
kz_spawn_mainmenu 0

//kz_show_timer <0/1> - Enables timer showing and Timer-Show Menu (*)
kz_show_timer 1

//kz_chatorhud <0/1/2> - For CP, GC messages. 2 for HUD, 1for chat, 0 for none
kz_chatorhud 1

//kz_chat_prefix <message> - Prefix for ColorChat. Default is [KZ].It updates after change of map.
kz_chat_prefix [ProKreedz]

//kz_hud_color <r g b> - red , green , blue with values <0-255>
kz_hud_color "111 111 111"

//kz_other_weapons <0/1> - Allow /weapon command to spawn all the weapons (*)
kz_other_weapons 0

//kz_maxspeedmsg <0/1> - Shows HUD Message with Weapons speed 
kz_maxspeedmsg 0

//kz_hook_prize <0/1> - Gives hook to each player that finishs the map
kz_hook_prize 1

//kz_hook_sound <0/1> - Either hear or not the hook sound
kz_hook_sound 0

//kz_hook_speed 300 recommended
kz_hook_speed 300

//kz_drop_weapons <0/1> - Allows players to drop weapons (*)
kz_drop_weapons 0

//kz_remove_drops <0/1> - Remove dropped weapons (*)
kz_remove_drops 1

//kz_reload_weapons <0/1> - Reloads the weapons at start (like in KZ-Arg)
kz_reload_weapons 0

//kz_use_radio <0/1> - Allows players to use radio
kz_use_radio 0

//kz_nvg <0/1> - Allows players to use Night Vision
kz_nvg 1

//kz_noclip_paused <0/1> - Use Noclip while pause is on 
kz_noclip_paused 0

//kz_nvg_colors <r g b> - red , green , blue - For Night Vision color
kz_nvg_colors "155 155 155"

//kz_pause <0/1> - Allows players to use pauses during a climb
kz_pause 1

//kz_semiclip <0/1> - Enables or not the semiclip
kz_semiclip 1

//kz_semiclip_transparency <0-255> - Degree of transaprency for semiclip (0 = invis, 85 = recommended, 255 = normal)
kz_semiclip_transparency 55

//kz_respawn_ct <0/1> - Respawns CTs if they die
kz_respawn_ct 1

//kz_spec_save <0/1> - Saves the location where the player goes spec (and moves to it when you go CT again) and pauses your time (if it's started)
kz_spec_saves 1

//kz_save_autostart  <0/1> - Saves the last location when a player started his time and teleports him to that exact spot when he's typing /start
kz_save_autostart 1

//kz_show_timer <0/1/2> - Sets the start-up showtime method ( 0-Disabled ,1- HUD ,2-RoundTime). You can change it ingame by command /timer.
kz_show_timer 2

//kz_save_pos <0/1> - Enables/Disables the Save Pos function (read below what it does)
kz_save_pos 1

//kz_save_pos_gochecks <0/1> - Whether or not to add +1 Gochecks after reloading old run. Default 1 (no Pro 15 even if you had 0 GCs when you saved)
kz_save_pos_gochecks 1


//The CVars marked with * are illegal for recording
////////////////////End of CFG File///////////////////////
//////////////////Plugin by nucLeaR////////////////////// 
best regards,

Last edited by RuRuRu612754; 07-30-2012 at 04:27.
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NucL3ra
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Join Date: Sep 2008
Location: Bucuresti , Romania
Old 07-31-2012 , 17:18   Re: ProKreedz 2.31
Reply With Quote #867

My best guess is that you put wrong info for SQL.
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RuRuRu612754
Senior Member
Join Date: Sep 2011
Old 08-01-2012 , 11:47   Re: ProKreedz 2.31
Reply With Quote #868

PHP Code:
// SQL Config
kz_sql_host "127.0.0.1"
kz_sql_user "prokreedz_1_db"
kz_sql_pass "prokreedz_1_db"
kz_sql_db "prokreedz_1_db""
kz_sql_files "
mydomain/prokreedz/top15_1/
i do not know, where is the problem
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mrln
Junior Member
Join Date: Oct 2009
Old 08-11-2012 , 09:16   Re: ProKreedz 2.31
Reply With Quote #869

Hello,
I have a question..How can I set the godmode to always be ON? I'm using this plugin for a Hide-N-Seek Training Server and the players wants the godmode to be always on. Where can I edit in the .sma to change it to ON and if someone wants it off to type /godmode and to disable it for him..or not to be able to disable it.

Thanks.
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NucL3ra
Veteran Member
Join Date: Sep 2008
Location: Bucuresti , Romania
Old 08-11-2012 , 18:41   Re: ProKreedz 2.31
Reply With Quote #870

Add
PHP Code:
set_user_godmode(id1
at Player spawn. Anywhere in lines between the brackets
PHP Code:
 public FwdHamPlayerSpawnid )
{
...

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Last edited by NucL3ra; 08-11-2012 at 18:42.
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