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Game Messages & Sounds Manager


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OciXCrom
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Join Date: Oct 2013
Location: Macedonia
Old 12-25-2016 , 15:17   Re: Win Messages & Sounds
Reply With Quote #11

Thank you for noticing the problem. I'll fix it as soon as I find out how to get the message receiver. I will also add some new features to the plugin.
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maxolahird
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Join Date: Dec 2012
Old 12-25-2016 , 20:59   Re: Win Messages & Sounds
Reply With Quote #12

No problem, can't wait for the update! :]

Last edited by maxolahird; 12-25-2016 at 21:00.
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OciXCrom
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Old 12-26-2016 , 09:46   Re: Win Messages & Sounds
Reply With Quote #13

Update 2.0 @ 26.12.2016
  • Fixed user-specific messages showing to all players.
  • Changed cvars that were using the same names.
  • Added an option to set a different type for every message in the .ini file.
  • Removed the message type cvar because of the change above.
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maxolahird
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Old 12-26-2016 , 15:25   Re: Win Messages & Sounds
Reply With Quote #14

Thanks. Good job!
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SomewhereLost
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Join Date: Mar 2014
Location: Tomorrowland
Old 12-27-2016 , 02:32   Re: Win Messages & Sounds
Reply With Quote #15

I tried with x and y positions but didnt work for me.
Can u make those texts in the middle like the actual win messages are?
And also Im using hud with blink effect, can u make blinking more obvious?

Fixed positions. I just need blink effect to be more obvious and seenable.
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Last edited by SomewhereLost; 12-27-2016 at 04:26.
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OciXCrom
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Join Date: Oct 2013
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Old 12-27-2016 , 09:01   Re: Win Messages & Sounds
Reply With Quote #16

The plugin has cvars for every single HUD parameter, so I don't need to make any changes to the code in order for you to do that. Simply "play around" with their values until you get the desired effect.
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SomewhereLost
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Old 12-27-2016 , 13:45   Re: Win Messages & Sounds
Reply With Quote #17

I also tried my best to adjust blinking effect to my needs but no use.
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OciXCrom
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Old 12-27-2016 , 15:38   Re: Win Messages & Sounds
Reply With Quote #18

Post your cvars.
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SomewhereLost
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Old 12-27-2016 , 16:03   Re: Win Messages & Sounds
Reply With Quote #19

register_cvar("winmsg_hud_xpos", "-1.0")
register_cvar("winmsg_hud_ypos", "0.3")
register_cvar("winmsg_hud_effects", "1")
register_cvar("winmsg_hud_fxtime", "3.5")
register_cvar("winmsg_hud_holdtime", "4.0")
register_cvar("winmsg_hud_fadeintime", "1.0")
register_cvar("winmsg_hud_fadeouttime", "1.5"
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OciXCrom
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Old 12-27-2016 , 16:56   Re: Win Messages & Sounds
Reply With Quote #20

You do realize that you can't change the cvars that way, right? Add them in amxx.cfg.
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