Hi there,
Who knows how to fix unicode problem in TutorText in CS 1.6 ?
If you'll put any text in latin it's ok, if any other non-latin alphabet in unicode (latest steam build, console supports it) it will be like on the screenshot.
Code:
gMsgTutorClose = get_user_msgid("TutorClose")
gMsgTutorText = get_user_msgid("TutorText")
...
message_begin(MSG_ONE_UNRELIABLE , gMsgTutorClose, {0, 0, 0}, players[i])
message_end()
message_begin(MSG_ONE_UNRELIABLE , gMsgTutorText, {0, 0, 0}, players[i])
write_string(szMsg2) // displayed message
write_byte(0) // ???
write_short(0) // ???
write_short(0) // ???
write_short(1<<iStyle) // class of a message
message_end()
Also who knows the unknown parameters of this message?