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[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)


  
 
 
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Psyk0tik
Veteran Member
Join Date: May 2012
Location: Homeless
Old 10-30-2020 , 21:30   Re: [L4D & L4D2] Mutant Tanks (v8.79, 10-10-2020)
Reply With Quote #9

Quote:
Originally Posted by moekai View Post
PHP Code:
    "Tank #203"
    
{
        
"General"
        
{
            
"Tank Name"                "Grenade Launcher Tank"        
            "Tank Enabled"                "1"
            "Tank Chance"                "100.0"
            "Tank Note"                "0"
            "Skin Color"                "255,170,0,255"
            "Glow Enabled"                "1"
            "Glow Color"                "255,170,0" 
        
}
        
"Props"
        
{
            
"Light Color"                "0,170,255,255"
            "Oxygen Tank Color"            "0,170,255,255"
            "Flame Color"                "0,170,255,180"
            "Rock Color"                "0,170,255,255"
            "Tire Color"                "0,170,255,255"
            "Propane Tank Color"            "0,170,255,255"
        
}
        
"Health"
        
{
            
"Extra Health"                "0"
        
}
        
"Drop Ability"
        
{
            
"Ability Enabled"            "1"
            "Ability Message"            "1"
            "Drop Chance"                "100.0"
            "Drop Clip Chance"            "100"            
            "Drop Mode"                    "1"
            "Drop Weapon Name"            "weapon_grenade_launcher"
            "Drop Weapon Scale"            "2.0"
        
}
    } 
Your settings look fine except for the weapon name having the "weapon_" prefix. However, you did say you tried "grenade_launcher" already and it still didn't work. This should be fixed in the next update.
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